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What Asia can tell us about mobile social networks
Benjamin Joffe, Managing Director | Plus Eight Star
the mobile professionals community




There are more ideas outside your
              country than inside
                               Tom Kelley
                 The 10 faces of Innovation
the mobile professionals community
     Agenda

1. Some history
2. It works (in Asia first)


3. It’s not about technology
4. We are safe
5. Barriers and catalysts
the mobile professionals community




Who uses mobile SNS?
the mobile professionals community




Some history
the mobile professionals community




Mobile SNS are not new
250,000 people / day
 1,500 / light change
the mobile professionals community



         ImaHima
       (“are you free now?”)




Fall of 2001 – 250,000 users
the mobile professionals community
the mobile professionals community




Mogi
the mobile professionals community




Launched: 2003
Mobile
        the mobile professionals community


  Massively
  Multiplayer
  Ubiquitous
Location-Based
    Social
  Networking
   Service
the mobile professionals community




(MMMULBSNS?)
the mobile professionals community
the mobile professionals community
the mobile professionals community




Acquired in 2004
the mobile professionals community




What changed?
the mobile professionals community




   1. Numbers
2. Mobile = media
the mobile professionals community




It works (in Asia first)
#2 economy, #1 mobile society

#1 mobile & Internet population

#1 digital society
Starting date



2004   1997   1999   2004   2006
Registered users




60 mln   500 mln   20 mln            10 mln
                            14 mln
Reach (Internet users)




          220 mln
200 mln             35 mln            90 mln
                             90 mln
Starting date (mobile)



2007    2000   2004   2006   2006
Mobile users (est.)




3 mln   50 mln   6 mln            10 mln
                         10 mln
Reach (mobile users)




255 mln   580 mln   45 mln             100 mln
                             100 mln
Revenues 2007 (USD)




150 mln   520 mln ~200 mln 100 mln 150 mln
Profit 2007 (USD)




(50 mln)   225 mln ~100 mln            ~60 mln
                              35 mln
Services

               Profile page
Profile page                   Profile page   Profile page   Profile page

                 Avatars         Avatars                       Avatars

                                  BGM
               Paid Games                                    Free Games

    IM             IM              IM

  Groups         Groups          Groups         Groups         Groups
Sticky features & critical infra

                 Profile page
Profile page                       Profile page      Profile page    Profile page

                   Avatars           Avatars                           Avatars

                                       BGM
                 Paid Games                                          Free Games

    IM               IM                 IM

  Groups           Groups             Groups           Groups           Groups


                                  “Real” friends
                     IM                              Footprints      Free Games
Applications

               Digital currency   Digital currency                  Digital currency

               Payment systems Payment systems                      Affiliate system
Main business models

    Ads              Ads             Ads            Ads            Ads
Brand pages      Brand pages     Brand pages     Brand pages   Brand pages


                 Digital goods   Digital goods
Digital goods                                    Freemium      Digital goods
                 Paid Games         Music


                 Mobile VAS      Mobile VAS      Mobile VAS



                                                                 Affiliates
                                                    Jobs
Revenue mix: ARFU


0%?   87%   80%   5%   50%
Pageviews
       PV (PC)              5.48 billion
       PV (mobile)          8.31 billion
       # of users           14 million




April 2005           April 2006            April 2007   May 2008
Impression unit price

                                           PC




                                           Mobile




April 2005       April 2006   April 2007   May 2008
the mobile professionals community




Community = Media
the mobile professionals community




It’s not about technology
the mobile professionals community




XHTML, Flash, Java
Chat room


                                   Game
WAP Brower




Info: finance,
                                Music player
 book, news




  E-mail                           Movie




                 Qzone (blog)
Cyworld Zone:
                         Map, Video service
         Mini hompy
                         Item shop

            My picture     1.Guest book
                           2.Photo album
Emotion expression         3.Friends list
                           4.Diary
About service fees
                           5.Plaza
Find subscribers
                           6.BBS
Registering for fixed
                           7.Club
payment
                           8.’My Cy’ (settings)
Ad banner
Reminders: new “add to my friends” request;
“new message from a friend”, “new comment on
your diary from a friend”
- Main photo (here: Mixi’s CEO)
- Message box,
- Latest diary entries,
- Write an entry (from PC or mobile)
- My photo album
My favorite friends, “Foot-prints” (who visited
my profile page), Search function
My mixi friends’ list (here: 580 friends)
My communities’ list (here: 70 communities)
My profile / My introductions (what friends
wrote about me)
Invite a friend (using mobile email)
Latest diary entries by my friends
18 billion PV / month

                        Go to “my page”
                        Invite a friend

                        “New!”
                        - New avatar items release
                        - New game (golf game)
                        - Get new items by inviting friends
                        - Get Moba Gold by registering to the site

                        “Let’s play”
                        - Games: visual and text on the latest game release
                        - Decoration mail: animated illustration in your emails

                        “Let’s gather together”
                        - Visit MGT town
                        - Read latest diaries
                        - Search for new friends
                        - “Circles” (equivalent of communities)
                        - Q&A “the Questions market, let’s ask!”
the mobile professionals community




Business models
       &
  Ecosystems
the mobile professionals community




Why we are safe
1
Busy at home
2
Lack cross-market expertise
3
Lack cross-cultural expertise
the mobile professionals community




  Result: failed or poised to

Cyworld (Europe, Japan, US, China)
           Mixi (China)
   Mobile Game Town (China)
the mobile professionals community




Other way also a challenge

MySpace (China? Japan? Korea?)
         Facebook (?)
the mobile professionals community




Catalysts
1
High speed & Flat fee
2
Payment systems
3
Girls
4
Companies & Schools!
benjamin@plus8star.com
www.slideshare.net/plus8star/
   Skype: benjamin0123
Clients selection

                     the mobile professionals community




      Published research

              Inside Cyworld
              Inside QQ
Free sample | www.plus8star.com

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Comparison of Mobile Social Networks