The Social/Psychological Side of Software Architecture (or The Three Pillars of...)

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The Social/Psychological Side of Software Architecture (or The Three Pillars of...) - Presentation Transcript

  1. Peter Lindberg
  2. Tesugen
  3. Oops
  4. Software architecture.
  5. The Social/Psychological Side of Software Architecture
  6. The Three Pillars of Software Architecture
  7. Everyone: ‘It’s important!’
  8. ‘Without an architecture…’
  9. ‘…chaos will ensue.’
  10. Everyone: ‘Technology!’
  11. What is software architecture?
  12. What’s missing in software architecture?
  13. The definition:
  14. ‘…the structure…’
  15. ‘…software elements…’
  16. ‘…relationships…’
  17. The interplay of things
  18. The original definition
  19. ‘…like other architecture…’
  20. ‘…the art of determining the needs…’
  21. ‘…of the user of a structure…’
  22. Representing the user
  23. Have we lost something?
  24. The social and the psychological
  25. Collaboration and thinking
  26. Groups and individuals
  27. The social pillar
  28. A software project
  29. ‘The difference between a good movie and a bad movie…’
  30. ‘…is getting everyone involved in making the same movie.’
  31. Envisioning the same system
  32. Memorable systems
  33. The psychological pillar
  34. Memorable systems
  35. Supporting the creative process
  36. Inspirations
  37. Porches fill in by stages
  38. Visualize the next stage
  39. Imageability
  40. ‘…a high probability of evoking a strong image…’
  41. ‘…vividly identified, powerfully structured, highly useful mental images…’
  42. System metaphor
  43. ‘…an ancient world, devoid of printing, without paper for note- taking or on which to type lectures.’
  44. ‘…imprint on the memory a series of loci or places.’
  45. Mnemonic place system
  46. Forming a memory system
  47. Other interesting books…
  48. Final words
  49. Questions?

+ Peter LindbergPeter Lindberg, 3 years ago

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This remains a too overlooked aspect of software ar more

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