Digital Brand Strategy | Mace 2008

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    5 Favorites

    Digital Brand Strategy | Mace 2008 - Presentation Transcript

    1. Themes underpinning digital branding MACE Congress 2008 Patrick Collings Sagacite Brand Agency Stellenbosch 15 - 17 October 2008
    2. 5 Themes
    3. The flow, not the contours The art of gliding 15MB is the new 15 minutes Our virtual reality Reassembling the fragmentation
    4. The flow, not the contours
    5. from mainframe to desktop to internet
    6. internet explorer rapidly losing ground to firefox
    7. myspace sharing social networking with facebook and others
    8. mainstream media battling bloggers
    9. traditional blogging sharing space with micro blogging
    10. altavista was king before google, will cuil manage to dent the colossus
    11. understand where your market is going and why it is going, but appreciate that the vehicle for getting there will probably change
    12. The art of gliding
    13. you are not inyou think you are control even when
    14. GM’s Chevy Tahoe SUV video clip of user generated tahoe “commercials”
    15. today, everyone can be a director
    16. video clip of user generated polo “commercial”
    17. collection of guinness ads
    18. video clip of non-sanctioned guinness ad
    19. “... they have to keep on consistently building their brands equity so that when a potentially damaging piece of communication does filter out into the world, their brand is strong enough and their consumers are savvy enough to understand its source is the public domain.”
    20. your brand does not need you to be online others will put it there
    21. invisible
    22. small
    23. 7 Guidelines
    24. watch it
    25. increasingly need to be there
    26. empower
    27. engage, or not
    28. integrate
    29. don’t fake it
    30. don’t box the demographic
    31. 7 = soaring + gliding + influencing
    32. accept the loss of complete control and become part of the experience and conversation
    33. 15MB is the new 15 minutes video clip of ad men employment ad ipod photo by Вася Артёмов (http://www.flickr.com/photos/78518472@N00/2274202900/)
    34. as a society we are becoming more visual “video beats pictures beats text” - trendwatching.com 2008 report
    35. what sort of numbers are we talking about
    36. five billion videos serves each month by youtube 44 percent of all online video consumption in the U.S.A.
    37. embedded video clip of instructional video
    38. what about the news media
    39. news media is promoting video offline south african media organizations developing plans with vide as an integral offering
    40. 4 Guidelines
    41. you have to be seen
    42. integrated part of brand communication
    43. parts are greater than the whole
    44. must entertain
    45. we will increasingly tell our brand stories in video and need to weave our brand inextricably into the frames of the video
    46. Our virtual reality
    47. video clip of sony home virtual world
    48. aren’t these just video games
    49. 1 players create their own stories 2 players build their own worlds 3 players own what they built 4 players sell what they own
    50. By 2011, 80% of active internet users will have an avatar Gartner Consulting
    51. your kids probably already do
    52. webkinz clubpenguin zwinky neopets imvu barbiegirls gaia habbo redlightcenter kaneva second life unique US visitors in Sept 07, in millions
    53. the virtuality of second life introduced the reality of avatars to adults
    54. they came from september 2006 to june 2008, the number of second life members grew from 800,000 to 14,000,000
    55. they played during the same period the number of simultaneous second life users grew from 10,000 to 65,000
    56. 1,000,000 to 2,000,000 they paid in the space of 18 months the average value of transactions per day on second life went from $500,000 to between $1m and $2m* * Figure estimated
    57. 32 45 32 average age % females avg hours pm
    58. US 187,000 Europe 160,000 Japan 29,000 Brazil 27,000 Canada 17,000 Most Active Avatars in SL by Region - December 2007
    59. great virtual land rush philips c|net adidas mercedes bmw dell mazda microsoft reuters sony bmg vodafone l’oreal ibm mtv
    60. what went wrong
    61. brands rushed in they didn’t look right or left attempted to conquer rather than integrate failed to realize virtual is not the same as physical brands stumbled
    62. life goes on
    63. what should brands do
    64. understand how brands operate in branded entertainment natural integration into the story line
    65. understand how brands operate in social media & networks multiple conversations and loss of control
    66. understand how brands operate in user-generated content unsanctioned content, mashups and fragmentation
    67. some guidelines
    68. 1 be aware 2 see virtual worlds as evolving stories 3 don’t try conquer, immerse
    69. 1 be aware 2 see virtual worlds as evolving stories 3 don’t try conquer, immerse 4 treat virtual worlds as petri dishes
    70. innovate and produce multiple options
    71. avatars are escaping their virtual worlds photo by Esprit de sel's (http://www.flickr.com/photos/esprit_de_sel/2596849895/sizes/l/#cc_license)
    72. of 23 million and counting
    73. 340 m i l l i o n accounts
    74. 4 Questions
    75. how close will people and their avatars track one another in brand consumption
    76. which one will be the greater influencer on choice of brand
    77. will avatars become brand ambassadors
    78. what will determine legal right to ownership of an avatar
    79. “One of the things our grandchildren will find quaintest about us is that we distinguish the digital from the real, the virtual from the real. In the future, that will become literally impossible. The distinction between cyberspace and that which isn’t cyberspace is going to be unimaginable” William Gibson
    80. Reassembling the fragmentation photo by INTVGene (http://www.flickr.com/photos/intvgene/370973576/sizes/l/)
    81. video clip of the modernista Web 2.0 website
    82. 1 Observation
    83. brands must exist in the parts as much as they do in the whole
    84. For ongoing coverage of and commentary on brands in the digital arena please visit the Brand Architect blog at http:// www.collings.co.za/ Thanks to Tyler Reed for introducing me to the quote “15MB is the new 15 minutes” Patrick Collings patrick@sagacite.co.za +27 (0)83 616 0967

    + Patrick CollingsPatrick Collings, 2 years ago

    custom

    2057 views, 5 favs, 4 embeds more stats

    The presentation looks at themes underpinning digit more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 2057
      • 1999 on SlideShare
      • 58 from embeds
    • Comments 0
    • Favorites 5
    • Downloads 183
    Most viewed embeds
    • 54 views on http://www.collings.co.za
    • 2 views on http://wolfeyecreative.com
    • 1 views on http://static.slideshare.net
    • 1 views on http://64.233.169.132

    more

    All embeds
    • 54 views on http://www.collings.co.za
    • 2 views on http://wolfeyecreative.com
    • 1 views on http://static.slideshare.net
    • 1 views on http://64.233.169.132

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories