Skills Week / Max Meltzer / Freelancing In Games

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    Skills Week / Max Meltzer / Freelancing In Games - Presentation Transcript

    1. Freelancing in Games Max Meltzer Principal Talent Agent International Talent Management www.itmcreatives.com
    2. State of Market
      • 10 Years Ago: Very little freelancing
      • Now: Frequent freelancing not to same standard as film.
      • Future: Full freelance market.
    3. Benefits to Freelancing
      • Higher Average Pay
      • Flexibility
      • Breadth of Opportunities
      • Effective for Employer
    4. Becoming a Freelancer
      • Safe vs. Turbulent Environment
      • Openness to Rejection
      • Constant Pursuing of Next Contract
      • Self-Confidence
      • Networking
      • Career Control
    5. Being a Good Freelancer
      • Communication Skills:
      • 1. Listening
      • 2. Verbal
      • 3. Written
      • Ability to Interpret Briefs
      • Realistic
      • Imagination
    6. Being a Successful Freelancer
      • “ It’s not what you know,
      • It’s who you know”.
    7. Personnel to Target
      • Outsourcing Manager
      • Studio Art Director
      • Art Director
      • Human Resources Manager
      • Producer
    8. Where They Hang
      • IGDA Chapters
      • Developer Conferences
      • SIGGRAPH
      • Comic Book Con
      • London Games Festival
      • Wherever there’s beer!
    9. Pitching Your Services
      • Pivotal Question:
      • How do you recruit freelancers?
      • Have Ready:
      • A Full Reel
      • CV
      • Statement of how you stand out.
    10. Valuing Yourself
      • High End for any Artist is £500 a day
      • Low End is £200 a day
      • Share Knowledge
      • GRR!! Stands for:
      • Gauge, Realism, Respect.
    11. Intermediaries
      • The Recruitment Agent
      • The Talent Agent

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