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Sense of Play 07: Georg Backer, Drama in Games
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Sense of Play 07: Georg Backer, Drama in Games

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Georg Backer from Lionhead gave a talk on drama in games: Though much progress has been made with games like Fable 2, we have a long way to go before we will be able to craft systems that generate …

Georg Backer from Lionhead gave a talk on drama in games: Though much progress has been made with games like Fable 2, we have a long way to go before we will be able to craft systems that generate drama.


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  • 1. A Game Design Symposium
  • 2. Georg Backer Staging Designer [email_address] [email_address] DRAMA IN GAMES
  • 3. GAMES REALLY SHOULD BE SEEN AS... CULTURALLY VALUABLE A CHOICE OF ENTERTAINMENT AN ACCEPTED FORM OF ART
  • 4. IMPORTANCE OF DRAMA MOTIVATION IMMERSION CULTURAL ACCEPTANCE CURIOSITY
  • 5. STORY-EXPERIENCING STORY CHARACTER DESIGN SETTING LEVELS/ENVIRONMENT AUDIO-VISUAL GAME-MECHANICS
  • 6.
    • UNDERSTANDING
    • DECONSTRUCTING
    • ADAPTING
    • CREATING
    APPROACHING DRAMA
  • 7. THANK YOU! [email_address] www.lionhead.com [email_address]