Pixel-Lab / Games:EDU / Kieran Connel / Graduate Software Engineers

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    Pixel-Lab / Games:EDU / Kieran Connel / Graduate Software Engineers - Presentation Transcript

    1. Graduate Software Engineers Kieran Connell Rare / Microsoft Game Studios 24 th July 2007
    2. Who is Rare again?
      • Born 1985, Twycross
      • Bought by Microsoft in 2002
      • Over 200 developers
      • Likes:
        • Xbox 360, Nintendo DS
        • Making our own IP, AAA titles
        • Employing graduates
      • Dislikes:
        • Rushing our development
    3. David Q
      • Age 26, from Adelaide, Australia
      • Computer Systems Engineering graduate, Flinders University
      • Wrote Dodge Ball game for induction!
      • Now works on Tools team within STG
      • Best things about his course:
        • General problem solving
        • Lots of 3d maths
        • Communication skills
        • Big final year project
    4. Tom H
      • Age 23, from Wickford, Essex
      • BSc Computer Games Programming, University of Teesside
      • Started as a one year intern...
      • ...came back to join new Build Lab
      • Best things about his course:
        • Focus on Graphics
        • Understanding overall game engine
        • Learnt C/C++ from the beginning
      • But wished he’d had more team-programming...
    5. Dave S
      • Age 23, from Stockton-on-Tees
      • BSc Computer Science, University of Nottingham
      • Worked on Viva Piñata
      • Best things about his course:
        • AI programming
        • Algorithms and Data Structures
      • But Java was core language...
    6. Kieran C
      • Age 32, from Hull, E. Yorkshire
      • BSc, Nottingham & MSc, Hull
      • Worked on lots of games...
      • Now a dreaded Middle Manager
      • Likes:
        • Outlook, having meetings, talking
      • Dislikes:
        • People with long, flowing locks of hair
    7. Your Future Grads
      • Must have core skills:
        • Maths - Algorithms
        • C/C++ - Data Structures
      • Must be able to communicate...
      • ...and work with other people!
      • Might never get to do graphics...
      • ...or even gameplay!
      • Lots of varied & exciting work to do!
    8. The End Kieran Connell [email_address] www.rareware.com

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