Pixel-Lab / Games:EDU / Chris Satchell / XNA and Academia

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    Notes on slide 1

    05/27/09 10:07

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    Pixel-Lab / Games:EDU / Chris Satchell / XNA and Academia - Presentation Transcript

    1. XNA and Academia Partnership & Innovation through gaming in Academia Chris Satchell General Manager XNA Microsoft Corporation
    2. INTRO VIDEO
    3. How Are We Doing Globally?
      • Curricula, tools and technology in academia lags behind the industry
      • Enrollment in Engineering and Sciences continue to decline
      • Retaining students grows increasingly challenging
      • Awareness in the uses of Engineering and Sciences is growing worse
    4. Democratizing Game Development
    5. Community Created Games
    6. Academic Launch Partners
    7. XNA Academic Program
      • Broad partnership with academics and industry professionals
      • Deep partnership with select universities to author and share gaming curriculum and resources
      • Collaboration with textbook publishers and authors in providing textbooks on XNA
      • Access to XNA Creators Club licenses for institutions with MSDN AA
      • Resources for Microsoft Student Partners to conduct campus training and events
    8. Examples of Use in Academia
      • SMU Guildhall
      • 2D Platformer Starter Kit as basis for new cohorts
      • Built on top of Torque X and XNA
      • Rochester Institute of Technology
      • Game prototyping using XNA Game Studio Express
      • Full computer lab of 36 Xbox 360s
      • Daniel Webster College
      • Game Development course using XNA
    9. XNA Creators Club Online
      • Single best online community and resource for everything XNA Game Studio related
      • Growing library of content monthly
      • Exclusive 3 rd party partner offerings and promotions
    10. An Engaging Educational Platform Game Design Multi-Thread/Multi-Core 3D Graphics GPU-based Approaches Shaders New Game Types AI Automata
    11.  
    12. Retail Games Also Using XNA GSE Schizoid by Torpex Games
    13. In Summary
      • Challenge ourselves
      • Download and take XNA Game Studio Express for a spin
      • Try it in part of your course
      • Give us feedback ( [email_address] )
    14. Ready to Kick Its Tires?
      • Head on over to http://creators.xna.com and download XNA Game Studio Express today
      • Contact Andrew Sithers ( [email_address] )
      • Locate and work with your Microsoft Student Partner
    15. Additional Information & Resources XNA Creators Club Online http://creators.xna.com
    16.  

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