Computer Games Skills Forum
Existing Links With Educations <ul><li>Two thirds (63%) of Computer Games employers demonstrate their value of education b...
Qualifications <ul><li>Since 2000 – 87% of entrants to the games industry have been qualified to at least graduate level. ...
Subject Areas <ul><li>Degree is looked at as a benchmark (although post-grad is often preferable) </li></ul><ul><li>Prefer...
Skillset Games Forum <ul><li>Employers most value a combination of technical and soft skills.  </li></ul><ul><li>Technical...
How do employers rate graduates <ul><li>23% rate them as ‘fully equipped’ </li></ul><ul><li>45% rate them as having ‘…most...
Number of Courses <ul><li>2005 – identified 165 Courses </li></ul><ul><li>126 Undergraduate </li></ul><ul><li>39 Postgradu...
Accreditation <ul><li>Originally suggested in 2004  </li></ul><ul><li>Graduate recruitment difficulties </li></ul><ul><li>...
Accreditation <ul><li>Initial support from ELSPA, TIGA, DTI, </li></ul><ul><li>Leading universities in games, </li></ul><u...
Accreditation <ul><li>Detailed guidelines drawn up for Art, Programming and Design </li></ul><ul><li>Assessment teams draw...
Stage 1 <ul><li>Paper based: </li></ul><ul><ul><li>Module descriptors </li></ul></ul><ul><ul><li>Staff CV’s </li></ul></ul...
Stage 2 <ul><li>Assessment Visit: </li></ul><ul><ul><li>View Resources </li></ul></ul><ul><ul><li>Staff Interviews </li></...
Success <ul><li>4 Accredited courses (so far) </li></ul><ul><ul><li>BA (Honours) Computer Arts, University of Abertay Dund...
Support Offered <ul><li>Tutor workshops  </li></ul><ul><ul><li>SCEE, EA, Blitz, and Natural Motion </li></ul></ul><ul><ul>...
Plans for Expansion <ul><li>More accredited courses (8 by September 2008) </li></ul><ul><li>Non Games Specific </li></ul><...
Results <ul><li>Clear, established routes for learners interested in careers in games </li></ul><ul><li>Established, highl...
www.skillset.org/games
Thank You <ul><li>Toby Barnes </li></ul><ul><li>Pixel-lab </li></ul><ul><li>[email_address] </li></ul><ul><li>www.pixel-la...
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GDC08 Education

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A talk I gave at GDC08 on University course accreditation

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  • GDC08 Education

    1. 4. Computer Games Skills Forum
    2. 5. Existing Links With Educations <ul><li>Two thirds (63%) of Computer Games employers demonstrate their value of education by maintaining links with schools, colleges, universities and/or private training providers. </li></ul>
    3. 6. Qualifications <ul><li>Since 2000 – 87% of entrants to the games industry have been qualified to at least graduate level. </li></ul>
    4. 7. Subject Areas <ul><li>Degree is looked at as a benchmark (although post-grad is often preferable) </li></ul><ul><li>Preferred subjects include: Computer Science, Maths, Physics, Games Programming, Games Art, Animation, and Design Disciplines </li></ul>
    5. 8. Skillset Games Forum <ul><li>Employers most value a combination of technical and soft skills. </li></ul><ul><li>Technical skills include C++ programming, online skills (servers and architecture), art and animation, </li></ul><ul><li>Soft skills include team working, communication, project management and sales and marketing expertise. </li></ul>
    6. 9. How do employers rate graduates <ul><li>23% rate them as ‘fully equipped’ </li></ul><ul><li>45% rate them as having ‘…most of the skills but have some need for development’ </li></ul><ul><li>23% rate them as having ‘…some of the skills but need development’ </li></ul><ul><li>9% - other responses </li></ul>
    7. 10. Number of Courses <ul><li>2005 – identified 165 Courses </li></ul><ul><li>126 Undergraduate </li></ul><ul><li>39 Postgraduate </li></ul><ul><li>Estimated output a potential 4,000 graduates (cf workforce of 8,000 </li></ul><ul><li>UCAS enquiry today: 266 courses </li></ul>
    8. 11. Accreditation <ul><li>Originally suggested in 2004 </li></ul><ul><li>Graduate recruitment difficulties </li></ul><ul><li>Perceived failing in HE system in UK, </li></ul><ul><li>Rising numbers of games courses, </li></ul><ul><li>Lack of contact between Industry and HE. </li></ul>
    9. 12. Accreditation <ul><li>Initial support from ELSPA, TIGA, DTI, </li></ul><ul><li>Leading universities in games, </li></ul><ul><li>Leading companies on Skillset games forum </li></ul><ul><ul><li>EA, Sony, Eidos, Codemasters, Blitz, Activision </li></ul></ul>
    10. 13. Accreditation <ul><li>Detailed guidelines drawn up for Art, Programming and Design </li></ul><ul><li>Assessment teams drawn from Industry and Education </li></ul><ul><li>Assessments carried out in two stages. </li></ul>
    11. 14. Stage 1 <ul><li>Paper based: </li></ul><ul><ul><li>Module descriptors </li></ul></ul><ul><ul><li>Staff CV’s </li></ul></ul><ul><ul><li>Student Work </li></ul></ul><ul><ul><li>Course Info and Recruitment Practise </li></ul></ul><ul><ul><li>Graduate Tracking </li></ul></ul>
    12. 15. Stage 2 <ul><li>Assessment Visit: </li></ul><ul><ul><li>View Resources </li></ul></ul><ul><ul><li>Staff Interviews </li></ul></ul><ul><ul><li>Student Work </li></ul></ul><ul><ul><li>Student Interviews </li></ul></ul>
    13. 16. Success <ul><li>4 Accredited courses (so far) </li></ul><ul><ul><li>BA (Honours) Computer Arts, University of Abertay Dundee </li></ul></ul><ul><ul><li>BSc (Honours) Computer Games Technology, University of Abertay Dundee </li></ul></ul><ul><ul><li>BSc (Honours) Computer Games Technology, Paisley </li></ul></ul><ul><ul><li>BA in Computer Animation, Glamorgan Centre for Art & Design Technology </li></ul></ul>
    14. 17. Support Offered <ul><li>Tutor workshops </li></ul><ul><ul><li>SCEE, EA, Blitz, and Natural Motion </li></ul></ul><ul><ul><li>Technical Sessions - Procedural AI </li></ul></ul><ul><li>Studio Tours </li></ul><ul><li>Placement Support </li></ul><ul><li>Graduate Showcase for Artists </li></ul><ul><li>GamesEdu </li></ul><ul><li>Marketing Benefits </li></ul>
    15. 18. Plans for Expansion <ul><li>More accredited courses (8 by September 2008) </li></ul><ul><li>Non Games Specific </li></ul><ul><li>Accreditation for post-graduate courses established (launch April 08) </li></ul>
    16. 19. Results <ul><li>Clear, established routes for learners interested in careers in games </li></ul><ul><li>Established, highly skilled graduate workforce available in UK </li></ul><ul><li>Collaboration between Industry and HE facilitates joint projects (eg Abertay and middleware projects, Dare to Be Digital, GamesEdu etc) </li></ul>
    17. 20. www.skillset.org/games
    18. 21. Thank You <ul><li>Toby Barnes </li></ul><ul><li>Pixel-lab </li></ul><ul><li>[email_address] </li></ul><ul><li>www.pixel-lab.co.uk </li></ul><ul><li>www.gamesedu.co.uk </li></ul>

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