Agile Design the Fabrique way

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    Agile Design the Fabrique way - Presentation Transcript

    1. UX Cocktail Hour on Agile design @ Fabrique Pieter Jongerius, Interaction Director twitter.com/pieterj linkedin.com/in/pieterj 15 oktober 2009 Last time: Steve Portigal
    2. agile design / agile development
      • /! some of the images have been intentionally blurred, sorry about that...
      • agile basics
      • steps we take
      • physical design
      • agree/disagree, or questions we still have
      • about Fabrique
    3. So, let’s go agile.
    4. scrum is an agile method.
    5. no trafficlights
    6. to us, agile is about process, not product speed people physicality discovery learning forgetting your discipline equality Fun! customer emotions responsibility results,
    7. the scrum cycle scrum team interaction designers, designers, developers, product owner, project manager(?), scrum master These images some rights reserved by original owners
    8. scrum board
    9.  
    10.  
    11.  
    12. Steps we take
    13. scrum steps we take
      • prepare
      • decide on team and sprint setup
    14. sprint setup
      • sprint 0
      • self-regulated sprints
      • fixed deliverable sprints
      • sweep sprint
    15. scrum steps we take
      • prepare
      • decide on team and sprint setup
      • prepare scrum room
    16.  
    17.  
    18.  
    19. scrum steps we take
      • prepare
      • decide on team and sprint setup
      • prepare scrum room
      • create product backlog
    20.  
    21.  
    22. scrum steps we take
      • prepare
      • decide on team and sprint setup
      • prepare scrum room
      • create product backlog
      • sprint!
      • sprint planning meeting (stories, actions, estimations)
    23.  
    24.  
    25.  
    26. scrum steps we take
      • prepare
      • decide on team and sprint setup
      • prepare scrum room
      • create product backlog
      • sprint!
      • sprint planning meeting (stories, actions, estimations)
      • daily scrum & evaluation
    27.  
    28.  
    29.  
    30.  
    31. scrum steps we take
      • prepare
      • decide on team and sprint setup
      • prepare scrum room
      • create product backlog
      • sprint!
      • sprint planning meeting (stories, actions, estimations)
      • daily scrum & evaluation
      • design physically, build for real
    32.  
    33.  
    34.  
    35.  
    36.  
    37.  
    38.  
    39. scrum steps we take
      • prepare
      • decide on team and sprint setup
      • prepare scrum room
      • create product backlog
      • sprint!
      • sprint planning meeting (stories, actions, estimations)
      • daily scrum & evaluation
      • design physically, build for real
      • demo
    40.  
    41. demo
      • designs
      • prototype
      • built product (or part)
    42. done!
    43. questions so far?
    44. agree or disagree
    45. agree or disagree?
      • agile at all?
      • scrum is less efficient than waterfall
      • responsibility comes from within, not from post-it
      • agile means messy code. always.
      • agile dogmas
      • real agile cannot be design-only
      • stories must always be formulated from a user need “as a user, I want to…”
      • agile puzzles
      • how specific should stories be before they are ready?
      • do designers get bored at the end of a sprint?
      • in agile, is there a place for junior team members?
    46. Fabrique Communication and Design
    47. Delft
    48. Amsterdam
      • since ’92
      • 80 employees
      • artists & engineers
    49. clients
    50. seemingly simple solutions to complex questions
    51.  

    + Pieter JongeriusPieter Jongerius, 1 month ago

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    In recent years, Fabrique has executed several larg more

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