And the Winners Are…
Videogame Design and Programming

Prof. Pier Luca Lanzi
64 Game Concepts
55 People voted
(15 preferences each)
12 Game concepts selected

Prof. Pier Luca Lanzi
12th

Eugenio Guidetti
Fists are Flying
Prof. Pier Luca Lanzi
11th

Guido Gerosa
Beat Leap
Prof. Pier Luca Lanzi
10th

Paolo Gazzotti
Jelly Journey
Prof. Pier Luca Lanzi
9th

Gabriele Fanchini
Artemisia
Prof. Pier Luca Lanzi
8th

Mattia Natali
Orbtail
Prof. Pier Luca Lanzi
7th

Daniele Gravina
The Tutorial
Prof. Pier Luca Lanzi
6th

Maurizio Ferrari
Little Kraken
Prof. Pier Luca Lanzi
5th

Lorenzo Gentile
Blind
Prof. Pier Luca Lanzi
4th

Jacopo Sirianni
g
Prof. Pier Luca Lanzi
3rd

Alessandro Osima
Judgement Day
Prof. Pier Luca Lanzi
2nd

Riccardo Binetti
Die 4 Me
Prof. Pier Luca Lanzi
1st

Stefano Mapelli
Crazy Crew
Prof. Pier Luca Lanzi
What Next? The Participant To Do List J

15

•  Check the selected concepts and contact the team leader of the
project yo...
What Next? The Team To Do List J

16

•  One week to team-up (catchy team name, team composition,
photos of the team memb...
What Next? The Team Leader To Do List J

17

•  Show yourself
§ Plan a development diary (on your own blog or a social
n...
Prof. Pier Luca Lanzi
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Videogame Design and Programming - 07 And the Winners Are

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Lecture for the Videogame Design and Programming course for the MSc Engineering of Computing Systems (Laurea Magistrale in Ingegneria Informatica) - Politecnico di Milano.

Prof. Pier Luca Lanzi
Dipartimento di Elettronica, Informazione, e Bioingegneria

Course Webpage:
http://www.polimigamecollective.org

Course Facebook Page:
https://www.facebook.com/polimigamecollective

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Videogame Design and Programming - 07 And the Winners Are

  1. 1. And the Winners Are… Videogame Design and Programming Prof. Pier Luca Lanzi
  2. 2. 64 Game Concepts 55 People voted (15 preferences each) 12 Game concepts selected Prof. Pier Luca Lanzi
  3. 3. 12th Eugenio Guidetti Fists are Flying Prof. Pier Luca Lanzi
  4. 4. 11th Guido Gerosa Beat Leap Prof. Pier Luca Lanzi
  5. 5. 10th Paolo Gazzotti Jelly Journey Prof. Pier Luca Lanzi
  6. 6. 9th Gabriele Fanchini Artemisia Prof. Pier Luca Lanzi
  7. 7. 8th Mattia Natali Orbtail Prof. Pier Luca Lanzi
  8. 8. 7th Daniele Gravina The Tutorial Prof. Pier Luca Lanzi
  9. 9. 6th Maurizio Ferrari Little Kraken Prof. Pier Luca Lanzi
  10. 10. 5th Lorenzo Gentile Blind Prof. Pier Luca Lanzi
  11. 11. 4th Jacopo Sirianni g Prof. Pier Luca Lanzi
  12. 12. 3rd Alessandro Osima Judgement Day Prof. Pier Luca Lanzi
  13. 13. 2nd Riccardo Binetti Die 4 Me Prof. Pier Luca Lanzi
  14. 14. 1st Stefano Mapelli Crazy Crew Prof. Pier Luca Lanzi
  15. 15. What Next? The Participant To Do List J 15 •  Check the selected concepts and contact the team leader of the project you prefer •  Contact more team leaders and then choose/discuss Prof. Pier Luca Lanzi
  16. 16. What Next? The Team To Do List J 16 •  One week to team-up (catchy team name, team composition, photos of the team members) Deadline is November 4 •  Development (this is mandatory) § Open a git repository for the code (on github) with private access (it is free for students) Invite me (PierLucaLanzi or pierluca.lanzi@gmail.com) All the development must be committed in the repository so that we can keep track of each individual contribution §  §  Prof. Pier Luca Lanzi
  17. 17. What Next? The Team Leader To Do List J 17 •  Show yourself § Plan a development diary (on your own blog or a social network like facebook or twitter) and send me the link. Open a facebook page (optional) Post an update twice per month §  §  •  Connect to other developers § Add the project on gamesprout § Contribute to the discussion we opened on Indievault Prof. Pier Luca Lanzi
  18. 18. Prof. Pier Luca Lanzi
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