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Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
Videogame Design and Programming - 07 And the Winners Are
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Videogame Design and Programming - 07 And the Winners Are

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Lecture for the Videogame Design and Programming course for the MSc Engineering of Computing Systems (Laurea Magistrale in Ingegneria Informatica) - Politecnico di Milano. …

Lecture for the Videogame Design and Programming course for the MSc Engineering of Computing Systems (Laurea Magistrale in Ingegneria Informatica) - Politecnico di Milano.

Prof. Pier Luca Lanzi
Dipartimento di Elettronica, Informazione, e Bioingegneria

Course Webpage:
http://www.polimigamecollective.org

Course Facebook Page:
https://www.facebook.com/polimigamecollective

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  • 1. And the Winners Are… Videogame Design and Programming Prof. Pier Luca Lanzi
  • 2. 64 Game Concepts 55 People voted (15 preferences each) 12 Game concepts selected Prof. Pier Luca Lanzi
  • 3. 12th Eugenio Guidetti Fists are Flying Prof. Pier Luca Lanzi
  • 4. 11th Guido Gerosa Beat Leap Prof. Pier Luca Lanzi
  • 5. 10th Paolo Gazzotti Jelly Journey Prof. Pier Luca Lanzi
  • 6. 9th Gabriele Fanchini Artemisia Prof. Pier Luca Lanzi
  • 7. 8th Mattia Natali Orbtail Prof. Pier Luca Lanzi
  • 8. 7th Daniele Gravina The Tutorial Prof. Pier Luca Lanzi
  • 9. 6th Maurizio Ferrari Little Kraken Prof. Pier Luca Lanzi
  • 10. 5th Lorenzo Gentile Blind Prof. Pier Luca Lanzi
  • 11. 4th Jacopo Sirianni g Prof. Pier Luca Lanzi
  • 12. 3rd Alessandro Osima Judgement Day Prof. Pier Luca Lanzi
  • 13. 2nd Riccardo Binetti Die 4 Me Prof. Pier Luca Lanzi
  • 14. 1st Stefano Mapelli Crazy Crew Prof. Pier Luca Lanzi
  • 15. What Next? The Participant To Do List J 15 •  Check the selected concepts and contact the team leader of the project you prefer •  Contact more team leaders and then choose/discuss Prof. Pier Luca Lanzi
  • 16. What Next? The Team To Do List J 16 •  One week to team-up (catchy team name, team composition, photos of the team members) Deadline is November 4 •  Development (this is mandatory) § Open a git repository for the code (on github) with private access (it is free for students) Invite me (PierLucaLanzi or pierluca.lanzi@gmail.com) All the development must be committed in the repository so that we can keep track of each individual contribution §  §  Prof. Pier Luca Lanzi
  • 17. What Next? The Team Leader To Do List J 17 •  Show yourself § Plan a development diary (on your own blog or a social network like facebook or twitter) and send me the link. Open a facebook page (optional) Post an update twice per month §  §  •  Connect to other developers § Add the project on gamesprout § Contribute to the discussion we opened on Indievault Prof. Pier Luca Lanzi
  • 18. Prof. Pier Luca Lanzi

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