Final Presentation at the Game4Healt Game Jam
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Final Presentation at the Game4Healt Game Jam

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Final Presentation at the Game4Healt Game Jam on September 15

Final Presentation at the Game4Healt Game Jam on September 15

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Final Presentation at the Game4Healt Game Jam Final Presentation at the Game4Healt Game Jam Presentation Transcript

  • GAMESFORHEALTH Europe Dev Camp 2013 @ pinkroccade team REWIRE Renato Mainetti, Michele Pirovano, & Pier Luca Lanzi Università di Milano – Politecnico di Milano ITI Malignani – 22 Maggio 2013
  • a game framework to accompany/support Timo during his daily routine ITI Malignani – 22 Maggio 2013
  • Timo daily routine wake up 7:05 shower & get dress 7:15 brush teeth 7:30 breakfast & lunch Preparation 8:00 pack the bag 8:10 taxi to daycare 8:30 activities at daycare 10:00 coffee break 12:00 lunch 13:00 activity (leisure) 17:00 home … … gaming framework 7:00 instructional videos teaching games casual games (leasure) social connection caregiver supervision ITI Malignani – 22 Maggio 2013
  • on-line help (skype) FB connection virtual caregiver • • • • • the caregiver schedule daily routines and constraints three ways to access the games: sync, async and arcade minimalistic (non childish) look simple games (2-3 mins play), Timo’s attention span is aroun 7 mins ITI Malignani – interaction, selection, sequence, etc. several mechanics: 22 Maggio 2013
  • demo ITI Malignani – 22 Maggio 2013
  • main features integrated low-cost approach that has the caregiver into the loop extensive personalization: the caregiver can decide what Timo plays, when and how he will play soft score system, motivations comes from the community (by seeing other clients completing their routine) extensive logging – everything a client does is logged for offline performance analysis or adaptation works with most game controllers (balance board, sony ITI Malignani – 22 Maggio 2013