Berlin<br />
Videospiele<br />Videospiele<br />Video games<br />Image source: Zebris, Nintendo<br />Fotos: Nintendo, Zebris<br />
 Can rehabilitationbefunandsustainablewithhelpofgames?<br />
Foto: Dr. Becker Klinik Möhnesee<br />
Physiofun WiiWaresales – weeklyoverview (Sep 2010 – May 2011)<br />Launch Pelvic Training  <br />Launch Balance Training  ...
Physiofun WiiWaresales - bycountry<br />10%<br />22%<br />36%<br />9%<br />
Scientific study: Can exergameshelpcardiologicand depressive patientsduring<br />stationairyrehabilitation?<br />Intermedi...
Our TOP 3 learnings:<br />Yes, rehabcanbefunwithgames<br />Games needtobeveryveryvery easy<br />30 min nonstop gaming – mo...
...soon<br />
Fotos: Nintendo, Microsoft, Apple<br />
Image: Dr. Becker Klinik Nümbrecht<br />
Thankyou!<br />Ulrich Schulze Althoff<br />Email: 	ulrich@kaasa.com<br />Twitter: 	@physiofun<br />Facebook:	www.facebook....
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Physiofun on Games for Health conference 2011 Boston

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In September 2010 we launched our first Rehabilitation game called Physiofun Balance Training on the Nintendo Wii in Europe and in April 2011 our next game Physiofun Pelvic Floor training was launched on Nintendo Wii. We created the games together with physiotherapists and doctors from Dr. Becker Klinikgesellschaft (Rehabilitation specialist with 16 hospitals and around 22.000 patients per year)

Not only young people do enjoy gaming, the response from older persons is very positive, and in particular Nintendo Wii and Apple iPad have proven to be accepted by them, as their operation is quite intuitive.

We present our experiences with patients, some scientific research we made with the Nintendo Wii and special software on it. Followed by our idea to use existing entertainment hardware, which is affordable and in many cases already present in million of households for healthcare.

And buying a Wii is not only for health reasion, it has of course another effect: If grandma has a Wii at home, the chances are high that her grandchildren will visit again….
Presented by Ulrich Schulze Althoff

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Physiofun on Games for Health conference 2011 Boston

  1. 1. Berlin<br />
  2. 2. Videospiele<br />Videospiele<br />Video games<br />Image source: Zebris, Nintendo<br />Fotos: Nintendo, Zebris<br />
  3. 3.
  4. 4. Can rehabilitationbefunandsustainablewithhelpofgames?<br />
  5. 5. Foto: Dr. Becker Klinik Möhnesee<br />
  6. 6.
  7. 7.
  8. 8.
  9. 9.
  10. 10.
  11. 11.
  12. 12.
  13. 13.
  14. 14.
  15. 15.
  16. 16.
  17. 17.
  18. 18. Physiofun WiiWaresales – weeklyoverview (Sep 2010 – May 2011)<br />Launch Pelvic Training <br />Launch Balance Training <br />
  19. 19. Physiofun WiiWaresales - bycountry<br />10%<br />22%<br />36%<br />9%<br />
  20. 20.
  21. 21. Scientific study: Can exergameshelpcardiologicand depressive patientsduring<br />stationairyrehabilitation?<br />Intermediate result:<br />Cardio:<br />100% liketheWii-console100% gotalongwithuseoftheconsole79% subjectiveimprovement in physicalfitness<br />Psychosomatic:<br />Significantimprovedmood (PANAS method) priorvs. after gaming<br />Fun-factorofWii-Therapyrated high <br />Preferredgroupsize = 4 persons<br />
  22. 22. Our TOP 3 learnings:<br />Yes, rehabcanbefunwithgames<br />Games needtobeveryveryvery easy<br />30 min nonstop gaming – mode<br />
  23. 23. ...soon<br />
  24. 24. Fotos: Nintendo, Microsoft, Apple<br />
  25. 25. Image: Dr. Becker Klinik Nümbrecht<br />
  26. 26. Thankyou!<br />Ulrich Schulze Althoff<br />Email: ulrich@kaasa.com<br />Twitter: @physiofun<br />Facebook: www.facebook.com/physiofun<br />www.kaasahealth.com www.physiofun.com<br />

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