Fomo

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Fomo

  1. 1. #FOMO UNA Distance Learning Conference 2014
  2. 2. MISSING OUT on the moon
  3. 3. INNOVATION I am a digital native
  4. 4. I HAD NO IDEA doesn’t everyone have a color TV?
  5. 5. TECHNOLOGY everywhere in my life
  6. 6. HOW MUCH is too much?
  7. 7. #FOMO according to JWT
  8. 8. “The uneasy and sometimes all-consuming feeling that you’re missing out – that your peers are doing, in the know about, or in possession of something better than you. FOMO may be a social angst that has always existed, but it’s going into overdrive thanks to real-time digital updates and to our constant companion, the smart phone.”
  9. 9. 72% of participants surveyed aged 18-33 say they completely relate to this expression.
  10. 10. This same group have been labeled as “infatuated with a shared awareness of how others are living their lives”.
  11. 11. VALIDATION how am I projected and seen by others online?
  12. 12. Four out of ten college students can’t go ten minutes without checking their phones.
  13. 13. THIS SCARES ME
  14. 14. Is all of this new, or is it “an age old problem exacerbated by technology”? flikr’s co-founder, Caterina Fake
  15. 15. It is impossible to think about squeezing anything else into our days, our lives, our teaching and learning.
  16. 16. 13-17 18-33 34-46 47-66 I often think I can squeeze more than is really possible into my day 61% 71% 65% 61% I often spread myself too thin, for fear of missing out 49% 56% 43% 33% It seems like every minute of my day is scheduled or planned out 54% 64% 49% 32% I often only get to skim the surface of new interests, never having ample time or energy to truly delve into the given topic or endeavor 60% 72% 57% 53% I am overwhelmed by the amount of information I need to digest to stay up to speed 55% 62% 49% 44%
  17. 17. MAN MADE FIRE keeps us warm and toasty
  18. 18. Where are our technology alarms, brigades, and extinguishers?
  19. 19. How do we select, opt in/out, pare down, become alarmed, turn off, extinguish?
  20. 20. What are we so afraid of missing out on?
  21. 21. BEEP call waiting?
  22. 22. SOMETHING BETTER no wonder we are overwhelmed
  23. 23. How do we get our students to notice that there’s something better in our classrooms?
  24. 24. IN THE BEGINNING something new for baby
  25. 25. Too much time on screens for children under the age of three can lead to impaired focus and social skills.
  26. 26. The screen is only a delivery mechanism and what parents should be focused on is content.
  27. 27. WHAT MATTERS the difference between passive and active
  28. 28. What does that translate into regarding technology-based learning?
  29. 29. How does our brain actively consume, actively learn?
  30. 30. THE BRAIN SXSWEdu 2013
  31. 31. 4 COGNITIVE PROCESSES every educator should be aware of
  32. 32. ATTENTION ENCODING STORAGE RETRIEVAL
  33. 33. ATTENTION the filter through which we experience the world
  34. 34. ENCODING how we process what our attention admits into the mind
  35. 35. STORAGE what happens once information enters the brain
  36. 36. RETRIEVAL the recall of that information or behavior
  37. 37. ATTENTION taking notice of sensory information
  38. 38. ENCODING adding to what we already know
  39. 39. STORAGE consolidation and rehearsal
  40. 40. RETRIEVAL reinforcement and renewal
  41. 41. How do we use technology to enhance this learning process?
  42. 42. How do we choose to integrate any new (or old) technology into what we are doing?
  43. 43. THE HYPE CYCLE seeing is believing
  44. 44. TECHNOLOGY TRIGGER launch of a new technology tool that generates significant publicity and interest
  45. 45. PEAK OF INFLATED EXPECTATIONS advertising and promotion incite public enthusiasm and foster unrealistic expectations
  46. 46. TROUGH OF DISILLUSIONME NT technology fails to meet user expectations and quickly falls out of favor and public opinion
  47. 47. SLOPE OF ENLIGHTENMEN T continued use shows benefits along with models for practical and successful application
  48. 48. PLATEAU OF PRODUCTIVITY benefits and stability become widely publicized and recognized
  49. 49. HOW MUCH is too much?
  50. 50. ENGAGEMENT without going overboard
  51. 51. INNOVATION has been around for a long time
  52. 52. “today’s student does not think they have to remember anything you tell them, all they think they have to remember is how to access that information through their smartphones should they ever need it for anything other than to complete the task at hand.”
  53. 53. PLATO writing damages the ability to remember
  54. 54. “If men learn this, it will implant forgetfulness in their souls; they will cease to exercise memory because they rely on that which is written, calling things to remembrance no longer from within themselves, but by means of external marks.” (Plato, Phaedrus 275a-b)
  55. 55. 1835 american annals of education
  56. 56. “Perpetual reading of novels inevitable operates to exclude thought, and in the youthful mind to stint the opening mental faculties, by favoring unequal development. No one can have time for reflection, who reads at this rapid rate.”
  57. 57. INNOVATION what is on the horizon?
  58. 58. “Every new technology has been demonized upon arrival by those convinced it is harming their children.” Ben Popper, the Verge
  59. 59. EVOLUTION we choose our own evolution
  60. 60. The learning process has been shaped by innovation since the humans drew on cave walls.
  61. 61. THE SHALLOWS what the internet is doing to our brains
  62. 62. THE PRINTED BOOK focuses our attention
  63. 63. THE INTERNET encourages distracted sampling
  64. 64. How do we distract our students?
  65. 65. How do we get our students to notice that there’s something better in our classrooms?
  66. 66. AN EPIPHANY active learning
  67. 67. It is not the device that matters, it is the content.
  68. 68. LOOKING BACK who was your favorite teacher?
  69. 69. THE SAGE on the stage
  70. 70. THE GUIDE on the side
  71. 71. THE CONTENT and the designed experience
  72. 72. THE CONTENT and your apparent passion
  73. 73. THE CONTENT and the way you focus
  74. 74. THE CONTENT and the way you play
  75. 75. FREEDOMS: FAILURE EXPERIMENTATION IDENTITY CREATION INTERPRETATION
  76. 76. MULTIFACETED the gemstone
  77. 77. MINDFULNESS staying centered
  78. 78. technology is NOT a distraction
  79. 79. having NOTHING TO DO is not a bad thing
  80. 80. STOP multitasking
  81. 81. TURN OFF call waiting
  82. 82. SHARPEN your focus
  83. 83. LOVE your content
  84. 84. HONE your craft
  85. 85. remember to PLAY
  86. 86. take PRIDE in your EVOLUTION
  87. 87. THANK YOU pbanner@gmail.com
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