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Mashing The Vote

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Published

Delivered at the first Mesh conference in Toronto, May 2006.

Delivered at the first Mesh conference in Toronto, May 2006.

Published in Technology
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Transcript

  • 1. Mashing the Vote Using the Web to build grassroots action Phillip Smith, Community Bandwidth Mark Greenspan, Habitat New Media Lab
  • 2. 1. Introductions (10 minutes) 2. Dotversity (5 minutes) 3. Pillars of Web 2.0 (10 minutes) 4. Examples (15 minutes) 5. Small group work (10 minutes) 6. Report back (10 minutes)
  • 3. • Techies, geeks, programmers, etc. • Designers, UI, IA, etc. • Strategists, campaigners, etc. • Biz dev, VC, operations, finance • Onlooker, blogger, press, comms • Educator, lawyer, politician, etc.
  • 4. What are the principles and tools of Web 2.0?
  • 5. • Narrowcast • Distributed • Many-to-many • Networked • Bottom up • User-centric • Organic
  • 6. 1. The Web As Platform 2. Harnessing Collective Intelligence 3. Data is the next Intel Inside 4. End of Software Release Cycles 5. Lightweight programming models 6. Above the Level of a Single Device 7. Rich User Experiences
  • 7. 1. The Long Tail 2. Data is the Next Intel Inside 3. Users Add Value 4. Network Effects by Default 5. Some Rights Reserved. 6. The Perpetual Beta 7. Cooperate, Don't Control 8. Above the Level of a Single Device
  • 8. • Folksonomy, tagging • Blogging, participation • Gmaps, AJAX • Identity, trust, personal brands • Standards/services: APIs, RSS, etc. • Group editable pages, wikis, comments • Exposing user data, emergence • Creative Commons, GPL, F/LOSS
  • 9. Using the Web to build grassroots action: examples
  • 10. The Long Tail
  • 11. The Long Tail
  • 12. Data is the Next Intel Inside
  • 13. Data is the Next Intel Inside
  • 14. Users Add Value
  • 15. Users Add Value
  • 16. Network Effects by Default
  • 17. Network Effects by Default
  • 18. Some Rights Reserved
  • 19. The Perpetual Beta
  • 20. The Perpetual Beta
  • 21. The Perpetual Beta
  • 22. Cooperate, Don’t Control
  • 23. Software Above the Level of a Single Device
  • 24. • Folksonomy, tagging • Blogging, participation • Gmaps, AJAX • Identity, trust, personal brands • Standards/services: APIs, RSS, etc. • Group editable pages, wikis, comments • Exposing user data, emergence • Creative Commons, GPL, F/LOSS
  • 25. 1. The Long Tail 2. Data is the Next Intel Inside 3. Users Add Value 4. Network Effects by Default 5. Some Rights Reserved. 6. The Perpetual Beta 7. Cooperate, Don't Control 8. Above the Level of a Single Device
  • 26. What are your ideas?
  • 27. Mashing the Vote Using the Web to build grassroots action Phillip Smith, Community Bandwidth Mark Greenspan, Habitat New Media Lab