201203-07 SITE Roundtable Word Score
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201203-07 SITE Roundtable Word Score

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The Roundtable is about Word Score, a serious game designed to increase the vocabulary of pupils in upper primary school in the Netherlands. Word Score was used during a national project called ...

The Roundtable is about Word Score, a serious game designed to increase the vocabulary of pupils in upper primary school in the Netherlands. Word Score was used during a national project called Educational Time Extension, in which class time is extended outside scho...ol hours with the aim of increasing learning results of under-performing pupils. The study showed that the use of Word Score can be used effectively during Educational Time Extension. The vocabulary of the pupils who played the game significantly increased. The experiences of both pupils and teachers were very positive. The pupils liked to play Word Score and the teachers were very enthusiastic about the game and the results of the pupils.

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201203-07 SITE Roundtable Word Score Presentation Transcript

  • 1. Roundtable Serious Gaming Implementing a Serious Vocabulary Game for Primary School Underachievers Petra Fisser, Mila Bom & Joke Voogt University of Twente, Curriculum Design & Educational Innovation 7 March 201207/03/2012 Title: to modify choose View then 1 Heater and footer
  • 2. This roundtable… Something about  primary school underachievers  vocabulary education  serious game “Word Score”  findings from our pilot project Questions for you!  Experiences with under achievers & vocabulary education?  Experiences with serious games? But first… find us on Facebook: SITE Word Score (http://www.facebook.com/groups/289266774475402/)
  • 3. Our Context 5 schools in the region of Twente, the Netherlands relatively high population of pupils who are underachieving in reading and mathematics participating in the project Educational Time Extension (ETE)  Dutch national project of the Ministry of Education  stimulates primary schools to fight underachievement through  focusing on pupils from upper primary schools that are underperforming  by extending regular teaching time for reading and mathematics through summer schools, weekend schools or extending a regular school day
  • 4. Our Context Pupils who are selected to participate in ETE:  pupils with a low sore on literacy and mathematics tests  but also underachievers which might be in fact so-called "high potentials“ N Respondents 46 Pupils ETE: experimental group 36 Pupils No ETE: Regular class time: experimental group 60 Pupils No ETE: control group 2 Teachers Only present during ETE 6 Teachers Present during teaching time and ETE 2 Teachers Present during regular class time
  • 5. Word Score & FC Twente Development of Taaltreffers initiated by the Foundation “FC Twente, Scoring in the Community” FC Twente is one of the Dutch professional soccer clubs, has its home in the city of Enschede and is the national soccer champion Scoring in the Community: a belief that FC Twente should be engaged in society, especially in the direct surroundings of the stadium to enhance solidarity between all “neighbors”  Word Score  Response to vocabulary deficiencies in some of the areas around the stadium where people with a lower socio-economic status live
  • 6. FC Twente & University of Twente The foundation invited the University of Twente to determine the educational value of the game and to study the implementation issues that are related to using the game in practice Mila!
  • 7. Word Score Word Score Online serious game with supporting educational materials Intended to increase the vocabulary of pupils in primary schools in grades 4-6 (age 9/10-12) in a playful way The students encounter about 400 words, all related to soccer  Journalism  Health & safety  Administration  … For the entire game with the 400 words and the accompanying lessons teachers and students need about 15 hours
  • 8. Taaltreffers, the game“Can you helpTwente to win thechampionship?” >> Play Word Score
  • 9. Taaltreffers, the game
  • 10. Taaltreffers, the game
  • 11. Taaltreffers, the game Video or picture related to the wordWords that you already haveWords that have to be found “Crowd” means A) Many people together B) Separating home and out supporters C) Notification that tickets are sold out
  • 12. Taaltreffers, the game
  • 13. Taaltreffers, the game Very famous FC Twente player!! (talking about a meeting that will take place in room 459)
  • 14. Didactical design of the lesson activities and the game Taaltreffers and the additional materials are designed with an educational model for learning new vocabulary (Verhallen & Verhallen, 1994)  activating previous knowledge (in class)  giving meaning to new words (in class)  consolidating the new words (in game)  testing if the new words have become part of the daily vocabulary (in game) The game itself is build by a professional company (IJsfontein)
  • 15. Our pilot study pre-test (vocabulary test and the attitude questionnaire) experimental group played Word Score for four weeks post-test (vocabulary test and the attitude questionnaire) teachers were interviewed a t-test of the different conditions was calculated scores of the experimental and control group were compared the increase in vocabulary per pupil was determined
  • 16. Results of the studyGroup N Average of good Standard t df Significance Cohens answers on the Deviation (1-sided) d test pre post pre postExperimental 82 26.77 29.13 6.639 7.757 -2.098 162 0.019 * 0.3group (game) ETE 46 29.35 32.52 6.509 6.470 -2.346 90 0.011 * 0.5 Regular 36 23.47 24.81 5.256 7.147 -0.902 70 0.185 class timeControl group 60 30.12 31.53 6.298 6.419 -1.220 118 0.113 * Significant difference
  • 17. Conclusion Word Score increases the vocabulary of the pupils in the ETE condition The teachers who participated in ETE were very positive about Word Score: learning vocabulary through a serious game has a high potential (they are also eager to participate in the next version of Word Score) The pupils were also enthusiastic about Word Score. They were challenged and motivated by the game
  • 18. Questions Are serious games such as Word Score an addition to supporting under-achievers or high potentials? Could serious games be a catalyst for children that might not be motivated to learn in more traditional ways? What kind of support do teachers need to implement a serious game such as Word Score? Other questions? Comments? Feedback?
  • 19. Further information Petra Fisser, p.h.g.fisser@utwente.nl Mila Bom, m.v.bom@student.utwente.nl Joke Voogt, j.m.voogt@utwente.nl for the Dutch people: www.taaltreffers.nl And of course our SITE Facebook group! 