Tangible 3D Tabletops

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Slides from my presentation at Nordichi 2012 on our development of a new type of interface, Tangible 3D Tabletops, which combines tangible tabletops with 3D projection on physical objects.

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Tangible 3D Tabletops

  1. 1. TANGIBLE 3D TABLETOPS:COMBINING TANGIBLE TABLETOP INTERACTION WITH 3D PROJECTIONPeter Dalsgaard & Kim HalskovCenter for Advanced Visualisation and Interaction (CAVI)Participatory Information Technology Centre (PIT)Aarhus University
  2. 2. Related work The setupAGENDA Basic principles Design considerations Next steps
  3. 3. RELATED WORK: TANGIBLE TABLETOPS, E.G. REACTABLEBencina, R., Kaltenbrunner, M. and Jordà, S. 2005. Improved Topological Fiducial Tracking in the reacTIVision System
  4. 4. RELATED WORK: 3D PROJECTION ON PHYSICAL OBJECTSDalsgaard, P. and Halskov, K. 2011. 3D Projection on Physical Objects: Design Insights from Five Real Life Cases
  5. 5. Buxton, W. 1997. Living in Augmented Reality: Ubiquitous Media and Reactive Environments. Video Mediated Communication, K. Finn, A. Sellen and S. Wilber (Eds.). Erlbaum, Hillsdale, NJ, USA, 363-384. Merrill, D., Kalanithi, J. and Maes, P. 2007. Siftables: towards sensor network user interfaces. Proc. of TEI 2007, ACM Press, 75-78. FURTHERRELATED WORK Patten, J., Ishii, H., Hines, J. and Pangaro, G. 2001. Sensetable: A wireless object tracking platform for tangible user interfaces. CHI ‘01: Proc. SIGCHI Conference on Human Factors in Computing Systems. , 253-260. Hancock, M. Nacenta, M., Gutwin, C., and Carpendale, S. 2009. The effects of changing projection geometry on the interpretation of 3D orientation on tabletops. Proc. Of ITS 09, ACM Press, 157-164.  Marquardt, N., Jota, R., Greenberg, S., and Jorge, J.A. 2011.The Continuous Interaction Space: Interaction Techniques Unifying Touch and Gesture on and above a Digital Surface. Proc. Interact 2011, 461-476. Williams, C., Yang, X. D., Partridge, G., Millar-Usiskin, J., Major, A. and Irani, P. 2011. TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions. Proc. of CHI 11. ACM Press 1363-1372. Baudisch, P. Becker, T. and Frederik Rudeck. 2010. Lumino: tangible building blocks based on glass fiber bundles. Proc. of SIGGRAPH 10, ACM Press. Spindler, M., Martsch, M. & Dachselt, R. 2012. Going beyond the surface: studying multi-layer interaction above the tabletop. CHI 2012. ACM, New York, NY, USA, 1277-1286. 
  6. 6. THE SETUP
  7. 7. BASIC PRINCIPLES: COMBINING TANGIBLES ANDTABLETOP SURFACE Projection on 3D object Projection on 3D object that matches surface that stands out from surface Projection on flat object Projection on flat object that matches surface that stands out from surface
  8. 8. COMBINING 2D AND 3D CONTENT ON TANGIBLES AND TABLETOP
  9. 9. TECHNICAL ISSUES RESOLUTION OCCLUSION LAG
  10. 10. 1. How to combine and connect content and functions of tangibles and tabletop surface DESIGNCONSIDERATIONS 2. How to develop dynamic content on tangibles that are simultaneously displays and input devices 3. How to take advantage of visual effects and the combination of 2D and 3D on tangibles and tabletop surface
  11. 11. 1. COMBINING AND CONNECTING CONTENT AND FUNCTIONS OF TANGIBLES ANDTABLETOP SURFACE
  12. 12. 2. DYNAMIC CONTENT ON TANGIBLES THAT ARE BOTH DISPLAYS AND INPUT DEVICES3. VISUAL EFFECTS AND THE COMBINATION OF 2D AND 3D ON TANGIBLES AND TABLETOP
  13. 13. Finding good use cases in order to learn if and how this interface is particularly suited for certain situations NEXT STEPS Higher resolution (table and tangibles) and more projectors Exploring more complex and dynamic content on tangibles Exploring more complex and dynamic content on tabletop Developing a typology of interface components and principlesAmorphous shapes Augmented tabletop Symbiotic interfaces Augmented tangibles
  14. 14. Tangible 3D Tabletops combine 3D projection and tangible tabletops SUMMARY:TANGIBLE 3D TABLETOPS A new form of interface in which 2D and 3D content can be combined and connected in various ways Tangibles can serve as simultaneous input and output devices Existing visual effects can be employed in new ways, and new effects can be developed for this particular medium We are just beginning to explore the potentials and challenges of this type of interface
  15. 15. QUESTIONS?TANGIBLE 3D TABLETOPS:COMBINING TANGIBLE TABLETOP INTERACTION WITH 3D PROJECTIONPeter Dalsgaard (dalsgaard@cavi.dk) & Kim Halskov (halskov@cavi.dk)Center for Advanced Visualisation and Interaction (CAVI)Participatory Information Technology Centre (PIT)Aarhus University

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