-- Applications in the real world Chen Kai Chong, Peter 2005837094
W hat is Streaming media ? It is media that is consumed (read, heard, viewed) while it is being delivered. It can be used on com puter, mobile phone and other mobile unit.
H istory of Streaming Media In the 1970s, academic experiments proved out the basic concepts and feasibility of streaming media on computers. In the late 1980s, the primary technical issues with streaming were invented. The late 1990s, as the great progress on computer and network connection, it become used widely. Now the growth rate is more than 10% per year.
Company: Microsoft Features: proprietary freeware software media player. Support: WMV (Windows Media Video & Audio), WMA (Windows Media Audio), ASF (Advanced Streaming Format, WPL (Windows Playlist). Protocols: MMS (the Microsoft Media Services protocol) UDP (User Datagram Protocol ) TCP (Transmission Control Protocols ) HTTP (a modified version and always over TCP). W indows Media Player
Company: RealNetworks Features: support MP3, MPEG-4, QuickTime, as well as multiple versions of proprietary RealAudio and RealVideo codecs (rm.rmvb and so on) Protocols: RDT (The Real Data Transport) RTSP (The Real Time Streaming Protocol ) RTP (The Real-time Transport Protocol) UDP (User Datagram Protocol ) TCP (Transmission Control Protocols ) HTTP (a modified version and always over TCP). Real Player
Company: Apple Company Support : mp4, mov,mpeg-4,3DMF Protocols: UDP (User Datagram Protocol ) TCP (Transmission Control Protocols ) HTTP. … Quicktime