Project II

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Project II

  1. 1. ECS 152A: Computer Networks Project 2 Collaborative Downloader on Android Platform Please read all sections of this document before you begin coding. In this project, you will develop a TCP based peer-to-peer architecture that allows several phones to collaboratively download a file from the Internet. For the sake of simplicity, we assume that one phone acts like a 'peer tracker', and all other phones are aware of its IP address and port in use before hand. All other clients will join the tracker phone first and the tracker phone will dispatch jobs among all the phones. You will develop a tracker app, and a peer app. The two kind of app should be able to communicate through a protocol you designed which enable them to collaborate. Your goal is to make sure that tracker got the full file. Objectives The goals of this project are to introduce you to protocol design and peer-to-peer architecture. Also you will utilize some advanced techniques in Android platform. Guidelines Please work on this project individually. Code sharing, and group work are forbidden. Offenders will be dealt with appropriately (see the policy information sheet from the class home page). Source code will be compared using MOSS. You are required to make sure that your programs compile on machines in the computer lab. Programs suffering compilation errors when tested will earn no credit.
  2. 2. Please indent and document your code. Use meaningful names for variables and follow other style guidelines that enhance the clarity of your code. Make a clear design before dive into coding, you will be asked to hand in a protocol design (preferably with drawing illustrations). Specification You will develop both tracker app and peer app. Put the two apps into two separate projects. The two apps should be able to run in separate emulator instances and communicated with each other. Tracker Main UI: User should be able to specify the tracker port and the URL of the file to download. A user should start the tracker from this UI. Tracker List UI: Within this UI, the tracker should list the IP addresses of all the peers that have joined this tracker. User should be able to start the download from here. Tracker job dispatch: The tracker should inform each peer which part of the file to download (file offset) based on the total size of the file. Note: The tracker is also a peer, so it should be able to participate in downloading a part of the file. The tracker and peers should communicate through a protocol to synchronize. Tracker file assembly: The tracker will ask for the parts that the peers has downloaded, and assemble the parts together. Peer Main UI: User should be able to enter the IP address and port number of the tracker here, and join the tracker. Peer Status UI: After joining the tracker, peer should be able to display its status here. (waiting, downloading, finished, etc.) A progress bar will give you bonus points. Optional Extras: For those of you who feel particularly motivated to improve your server programming skills, this section provides some ideas for extensions to the main problem. Additional credit will be given, and you might find them fun. (At most 20 points)
  3. 3. Quote Control: Provide the option how much data a peer would download. Share!: Make sure that everybody gets the full file. Peer discovery: Assume all the peers are in the same sub-net, could you get rid of the tracker? Progress bar on both peer and tracker showing individual progress and overall progress Security: Encrypt the communication and authenticate each peer with public/private key, or just simple passcode. Anything fun! Use your imagination! The maximum for your project is 120 points.(credit subject to our discretion.) Hand In If you used Eclipse, please submit your workspace folder with only this one project inside. (You can make a copy of your workspace and remove other projects to submit) Otherwise submit your project folder with all the source code and build file. Create a file README containing two parts. Part 1: Implementation Log This part should briefly describe and justify your design and implementation decisions, including all message formats and details of your data structures. Also discuss any other interesting aspects of your implementation. As always, you should acknowledge the authors if you copied sections of your code from elsewhere (even if you modified it later).
  4. 4. Part 2: Protocol Analysis Describe how your protocol would work in general and give one scenario to illustrate. (Draw a picture would clear thing up) Compress your folder and handin using my.ucdavis.edu. Do not be late. This project is inspired by G. Ananthanarayanan, etc., "COMBINE: leveraging the power of wireless peers through collaborative downloading," ACM MobiSys 2007

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