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Making an open-source, extendable multiplayer location based game on android.
Using Google embedded location services [GPS, Wi-Fi]
Implementing GASP framework for Android.
Related Work Current Location Based Games [O. Rashid et al.,2006 ] Is a search and destroy combat game, generally regarded as first location based game. Every player can send a SMS to locate other player and if that player was in the vicinity, they could shoot the other player’s robot by sending another SMS Uses GPS to get information, which allows players try to find a virtual treasure by discovering different clues hidden at various locations.
Using intelligent location handler to extract habits of players to control location update periods automatically (avoiding extra energy consumption)
Dynamic location service type selection
Designing appropriate UI.
Attractive Incentive schemes for user.
Hashing mechanism to store user password.
Separation of users as per Rights / roles.
Hiding privacy of players by pseudo name.
removing the variation by technological means
hiding it in the system design
managing or influencing users’ activity so that the variation is not made apparent to them
revealing variation so that they can make decisions as to how to handle it and
exploiting it as a design resource in which players deliberately seek out and exploit the limitations of network coverage or positioning [Players tend to move places without coverage to make more reward.