Physical Sketching (Sketching vs Prototyping with BeatBearing design example)
Upcoming SlideShare
Loading in...5
×
 

Like this? Share it with your network

Share

Physical Sketching (Sketching vs Prototyping with BeatBearing design example)

on

  • 3,956 views

A presentation on physical sketching, with examples from the BeatBearing design process. Includes physical sketching for musical instrument activity at the end.

A presentation on physical sketching, with examples from the BeatBearing design process. Includes physical sketching for musical instrument activity at the end.

Statistics

Views

Total Views
3,956
Views on SlideShare
3,699
Embed Views
257

Actions

Likes
2
Downloads
67
Comments
0

11 Embeds 257

http://www.weave.de 144
http://petes-sonic-art-research.blogspot.com 62
http://static.slideshare.net 33
http://www.sarc.qub.ac.uk 4
http://www.slideshare.net 4
http://blog.peteinfo.com 3
http://www.pearltrees.com 3
http://feeds2.feedburner.com 1
resource://brief-content 1
http://petes-sonic-art-research.blogspot.co.uk 1
http://www.docshut.com 1
More...

Accessibility

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

Physical Sketching (Sketching vs Prototyping with BeatBearing design example) Presentation Transcript

  • 1. physical sketching Peter Bennett
  • 2. why sketch? Documentation Reflection Communication
  • 3. (new) knowledge representation
  • 4. physical sketching • Allows role-play and interaction. • Gives feedback that isn’t possible from a drawn sketch. • Allows greater exploration of the style of interaction.
  • 5. prototyping vs. sketching prototyping sketching
  • 6. problems with ‘finished-ness’
  • 7. problems with ‘finished-ness’
  • 8. rendering interaction technology form (not sketch)
  • 9. BeatBearing Design Process
  • 10. initial sketches
  • 11. further sketches
  • 12. logbook
  • 13. 1st physical sketch (clay)
  • 14. 2nd sketch
  • 15. alternative
  • 16. comparison
  • 17. video
  • 18. improve particular feature
  • 19. visualisation (just about a sketch)
  • 20. CAD design (not sketch)
  • 21. manufacture
  • 22. in position
  • 23. non-interactive mock-up (back to sketching)
  • 24. (almost) fully working prototype
  • 25. copper tracks instead of washers (sketch)
  • 26. full size (prototype)
  • 27. current version
  • 28. materials
  • 29. 10 minutes - sketch 2 individual ideas (from idea generator) 5 minutes - show both ideas to group. 15 minutes - pick favourite idea and develop. 15 minutes - about 3 minutes per group to show final sketch.
  • 30. Idea Generator Context Sound User/Player Wildcard 1 gig loud very young snow 2 underwater soft very old invisible 3 home studio rhythmic musically skilled ancient 4 on a beach melodious musically unskilled flashlight 5 sonic lab harsh yourself danger 6 public transport pleasant teacher inconvenience