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Supermassive Games: Managing Rapid Release Cycles in Gaming
 

Supermassive Games: Managing Rapid Release Cycles in Gaming

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The world of gaming is one of high pressure and fast pace. Game development studios are typically working with tight deadlines in what is an extremely competitive and ever-evolving marketplace. Added ...

The world of gaming is one of high pressure and fast pace. Game development studios are typically working with tight deadlines in what is an extremely competitive and ever-evolving marketplace. Added to this is the complexity of creating modern games, where vast amounts of artwork, audio and animation are needed, as well as collaboration with suppliers and developers around the world.

Supermassive Games is a fast-growing games studio based in the UK that, since launch in 2008, has grown to over 100 people. The studio introduced Agile methods early on and they have become an integral part of the studio culture.

During this webinar, Jonathan Amor, Director of Technology at Supermassive Games, will provide insights and lessons learnt on the company’s adoption of Agile, and how Perforce Software is helping the studio work smarter, collaborate more efficiently and keep its competitive edge in a crowded market.

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