The State of the Craft<br />What’s new--and what’s next--in ed tech, consumer electronics, and more. <br />
What we define as a “computer” will fundamentally change.<br />
Flash Memory<br />Image source: SanDisk<br />
Electronic Ink<br />Image source: Gizmodo<br />
Amazon Kindle<br />Image source: Amazon.com<br />
Liquid Crystal Display<br />Image source: Wikipedia<br />
Apple iPhone/iPod Touch<br />Image source: Apple<br />
E-Ink vs. LCD<br />Image source: Amazon.com and Apple<br />
Apple “Mac Tablet” (2010?)<br />Image source: Gizmodo<br />
Microsoft “Courier” (2010?)<br />Image source: Gizmodo<br />
Organic LED (Mid-2010s?)<br />Image source: CEATAC and Gizmodo<br />
The “Cloud”<br />Image source: Purdue University<br />
How we interact with “computers” will fundamentally change.<br />
Dead? No. Mobile? Of course not.<br />Image source: Microsoft<br />
Multitouch<br />Image source: Wikipedia<br />
Microsoft Surface<br />Image source: Microsoft<br />
Gesture-Based Control<br />Image source: Wikipedia<br />
Nintendo Wii<br />Image source: Nintendo<br />
Microsoft “Project Natal” (2010?)<br />Image source: Microsoft<br />
Voice Control<br />Image source: Apple, BMW, and Google<br />
Hardware Agnostic “Clickers”<br />Image source: Poll Everywhere<br />
How we view and interact with the world around us will fundamentally change.<br />
Augmented Reality<br />Image source: Carolco Pictures<br />
Example: GE Smart Grid<br />Image source: GE<br />
Example: Wikitude World Browser<br />Image source: Wikitude<br />
How can you keep up?<br />
Helpful Resources<br />USC Center for Scholarly Technologycst.usc.edu<br />EDUCAUSEeducause.edu<br />NITLEnitle.org<br />M...
In Summary<br />What we define as a “computer” will fundamentally change.<br />How we interact with “computers” will funda...
The State of the Craft<br />What’s new--and what’s next—in ed tech, consumer electronics, and more. <br />
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The State of the Craft

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What’s new--and what’s next-- in ed tech, consumer electronics, and more (as of 200910)

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  • Faster, silent, low power usage, high mechanical reliabilityCon: still expensive [$2 to $4 per GB]Pliant Technology claims their 3.5-inch enterprise SSD can read at speeds up to 500 megabytes per seconds and write 320 megabytes per second. Basically, you could copy the contents of a 2 terabyte drive in around an hour.
  • E Ink Corp (founded 1997) / PhilipsSony Reader, the Amazon Kindle, October 2008 Esquire [flashing text]tiny microcapsules
  • Launch:November 19, 2007600 x 800Downloads overAmazon Whispernet using the SprintEVDO network / free wifiLinux – 256 MB to 2 GB storageFreescale 532 MHz, ARM-11DRM - proprietary Kindle format
  • Launch: June 29, 2007 (3GS: June 19, 2009)320 × 480 pxSamsung S5PC100 ARM Cortex-A8833 MHz underclocked to 600 MHz16 & 32 GB storage
  • cost between $700 and $90010.7 inches (diagonally) and will run the iPhone operating systemThe tablet will sport a higher resolution than the iPhone or iPod Touch screen: “Expect something like 5-6 times the resolution of an iPod Touch or iPhone screen (720p or thereabouts) and 7 times the touchable surface area,” writes iLounge.Also, there will be one version equipped with 3G networking and one without. This would make the 3G model a bigger version of the iPhone, and the non-3G tablet a larger iPod Touch.tablet would specialize “as a slate-like replacement for books and magazines.”
  • BB vs everyone elseIDM
  • Did TV kill radio? Did the Internet kill TV?
  • Around since 1982Minority Report (2002) / CSI Miami
  • controller-free gaming and entertainment experience
  • The State of the Craft

    1. 1. The State of the Craft<br />What’s new--and what’s next--in ed tech, consumer electronics, and more. <br />
    2. 2. What we define as a “computer” will fundamentally change.<br />
    3. 3. Flash Memory<br />Image source: SanDisk<br />
    4. 4. Electronic Ink<br />Image source: Gizmodo<br />
    5. 5. Amazon Kindle<br />Image source: Amazon.com<br />
    6. 6. Liquid Crystal Display<br />Image source: Wikipedia<br />
    7. 7. Apple iPhone/iPod Touch<br />Image source: Apple<br />
    8. 8. E-Ink vs. LCD<br />Image source: Amazon.com and Apple<br />
    9. 9. Apple “Mac Tablet” (2010?)<br />Image source: Gizmodo<br />
    10. 10. Microsoft “Courier” (2010?)<br />Image source: Gizmodo<br />
    11. 11. Organic LED (Mid-2010s?)<br />Image source: CEATAC and Gizmodo<br />
    12. 12. The “Cloud”<br />Image source: Purdue University<br />
    13. 13. How we interact with “computers” will fundamentally change.<br />
    14. 14. Dead? No. Mobile? Of course not.<br />Image source: Microsoft<br />
    15. 15. Multitouch<br />Image source: Wikipedia<br />
    16. 16. Microsoft Surface<br />Image source: Microsoft<br />
    17. 17. Gesture-Based Control<br />Image source: Wikipedia<br />
    18. 18. Nintendo Wii<br />Image source: Nintendo<br />
    19. 19. Microsoft “Project Natal” (2010?)<br />Image source: Microsoft<br />
    20. 20. Voice Control<br />Image source: Apple, BMW, and Google<br />
    21. 21. Hardware Agnostic “Clickers”<br />Image source: Poll Everywhere<br />
    22. 22. How we view and interact with the world around us will fundamentally change.<br />
    23. 23. Augmented Reality<br />Image source: Carolco Pictures<br />
    24. 24. Example: GE Smart Grid<br />Image source: GE<br />
    25. 25. Example: Wikitude World Browser<br />Image source: Wikitude<br />
    26. 26. How can you keep up?<br />
    27. 27. Helpful Resources<br />USC Center for Scholarly Technologycst.usc.edu<br />EDUCAUSEeducause.edu<br />NITLEnitle.org<br />MIT Technology Reviewtechnologyreview.com<br />The Wired Campuschronicle.com/blog/Wired-Campus/5/<br />Engadgetengadget.com<br />Gizmodo [warning: some links are occasionally NSFW]gizmodo.com<br />
    28. 28. In Summary<br />What we define as a “computer” will fundamentally change.<br />How we interact with “computers” will fundamentally change. <br />How we view and interact with the world around us will fundamentally change.<br />And all of this is happening today. Now.<br />
    29. 29. The State of the Craft<br />What’s new--and what’s next—in ed tech, consumer electronics, and more. <br />
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