Campus Life IA Workshop

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Campus Life IA Workshop - Presentation Transcript

  1. Student Life Redesign Brainstorming Session
  2. Agenda: Welcome to the Next Hour of Your Life 1. Why Campus Life? 2. Our Goals & Ideas 3. Concept Mapping 4. Bullseye Diagram
  3. Campus Life? ^ Student Life Redesign Brainstorming Session
  4. Our Campus: Not Just Students Students Personnel undergraduate contract employees graduate faculty & staff ARC trustees Guests conference services community prospects
  5. Introducing: Our Goals & Ideas
  6. “Everything should be made as simple as possible, but not simpler.” — Albert Einstein encourage put stuff on only 411 people interaction ‘display’ want to know collaborative easy to find keep things authoring stuff fresh trust the students don’t assume who cares about easy-to-use other schools? experience use multimedia represent all depts.
  7. Getting There: Way more than 1/2 the battle information architecture the science of expressing a model for information 1. Decide what information we want to share... ...and what our community wants 2. Come up with a categories 3. Define a visual blueprint research figuring out if we were actually right 1. Web-based Surveys that’s why we need goals 2. Card Sorting and ideas — what are 3. One-on-One Interviews we trying to do? production making it work 1. Content Creation 2. Design 3. Programming 4. Revisions
  8. Diagrams: Could It Be ... Experiential Learning? Concept Map Bullseye Diagram
  9. Diagrams: Could It Be ... Experiential Learning? nouns nothing is irrelevant and verbs or “dumb.” Concept Map Bullseye Diagram loose guide for CmapTools content will help us cluster & categorize information
  10. Diagrams: Could It Be ... Experiential Learning? nouns nothing is irrelevant determines level and verbs or “dumb.” of importance Concept Map Bullseye Diagram loose guide for defines the CmapTools content “project scope” will help us cluster & categorize information

+ pbekiszpbekisz, 3 years ago

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Slideshow from a Keuka College IA workshop. Handout more

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