Trends | Interactive, Media and Tech | - July 09

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    Trends | Interactive, Media and Tech | - July 09 - Presentation Transcript

    1. Some Interactive, Media and Tech trends | -July 09 (influences, new approaches, architecture and integrated “out-of-screen”) tw: @PavelRisenberg
    2. CORE TREND: mixed reality integrated campaigns
    3. 2007 BIG SHADOW by XBOX: interactive installation in urban space, with internet video translation and manipulation (crowd-sourced experience)
    4. 2007 BIG SHADOW by XBOX: interactive installation in urban space, with internet video translation and manipulation (crowd-sourced experience)
    5. 2007 BIG SHADOW by XBOX: interactive installation in urban space, with internet video translation and manipulation (crowd-sourced experience)
    6. 2007 LIVE DRIVE by HONDA: live web-audience experience of DIY-game in real space
    7. 2008 LUPIN STEAL by Lupin III: live interactive video experience for web audience with model in offline space
    8. 2008 LUPIN STEAL by Lupin III: live interactive video experience for web audience with model in offline space
    9. 2008 SONY BRAVIA COLOR TOKYO Campaign: web crowd creates city streets outfit in real-time
    10. Verimatrix 2008 SONY BRAVIA COLOR TOKYO Campaign: web crowd creates city streets outfit in real-time
    11. 2008 SONY BRAVIA COLOR TOKYO Campaign: web crowd creates city streets outfit in real-time
    12. 2009 SONY BRAVIA DOME Campaign: real tech objects in core of building an interactive campaign motionflow.eu
    13. 2009 SONY BRAVIA DOME Campaign: real tech objects in core of building an interactive campaign motionflow.eu
    14. CORE TREND: Motion Detection
    15. MOTION DETECTION by Toyota IQ: interactive installation
    16. MOTION DETECTION: technology showcase
    17. MOTION DETECTION: technology showcase
    18. MOTION DETECTION: venice architecture biennial art-installation by Rockwell Group
    19. MOTION DETECTION: venice architecture biennial art-installation by Rockwell Group
    20. CORE TREND: Architecture | Media and Interactive Interiors and outdoor
    21. 2002 BLOOMBERG: one of early birds by Klein-Dytham Architecture: installation in Bloomberg office space uses stock data for vivid interactive experience
    22. 2002 BLOOMBERG: one of early birds by Klein-Dytham Architecture: installation in Bloomberg office space uses stock data for vivid interactive experience
    23. 2007 DRIVEBY South Hollywood: street-traffic driven interactive installation
    24. 2007 LUMEN New York Design Triennial: interactive experience for exhibition guests
    25. 2006 TARGET BREEZEWAY Rockefeller Centre, New York: famous Radio City installation, driven by guest-traffic and crowd patterns in space
    26. 2007 Conde Nast office space: media-interior
    27. 2009 SEVEN SCREENS Project by Bjørn Melhus Osram, Munich: reactive animation rendered from live mass-media radio broadcasts language
    28. CORE TREND: Architecture | Mediafacades and Interactive Facades
    29. One of the variety of. Full media-facades.
    30. 2008 A.AMP (architectural advertising amplifier)
    31. 2008 Zaragosa African Pavilion
    32. 2009 555 Kubik: interactive facade projection
    33. CORE TREND: Architecture | New media-materials
    34. SMARTSLAB: universal screens
    35. SMARTSLAB: universal screens
    36. ORANGEVOID: low-energy interactive mediasurface, that fades to transparent on motion detection
    37. Transformable spatial objects, surfaces and facades
    38. MAGINK: energy saving e-paper technology for billboards
    39. CORE TREND: generative graphics and commissioned artwork use for Digital-campaigns
    40. NOKIA E71 `Beautiful Connections` Campaign
    41. AUDI `Rhythm of lines` Campaign
    42. * ALSO: mainstream digital trends ‘09 - Augmented reality for Web (USPS) and Mobile platforms (AR mobile browsers), - Locative media in Web (Twittervision etc.) and Mobile (Brightkite, Foursquare, Loopt), - New Paypal and other payment platforms (TwitPay), - Data visualization and infographics, also used in campaigns (GO.VISA), - Mobile app platform campaigns (Starbucks, Dunkin’ Run), - Natural interfaces (Mudtab), - Real-time web and search, Real-time sentiment tracking, - Real-time brand feedback and popularity tracking, - Eye-tracking measurements for usability | ad impact research, - Universal identities and horizontal social services interconnections, also used in personalized campaigns: OpenID, OAuth, Facebook and Google Connect (Frenzied Waters, Prototype Experience), - Structured data (OpenCalais etc.), - Open data (ShowWorld, DabbleDB, OpenGovData), - Open hardware and internet of things (Pachube). follow up-to-date me on twitter: @PavelRisenberg
    43. * by Pavel Risenberg Talk to me me@pavelrisenberg.com http://pavelrisenberg.com http://twitter.com/pavelrisenberg
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