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Building Scalable Cloud Tech for Mobile / Social Games

by CDO, Executive Producer, Co-founder at bitHeads & Playbrains on Mar 28, 2013

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For companies looking to build (or buy) cloud tech for the mobile + social games. Based on experiences gained developing the bitHeads brainCloud platform. ...

For companies looking to build (or buy) cloud tech for the mobile + social games. Based on experiences gained developing the bitHeads brainCloud platform.

As presented at GDC 2013 in San Francisco, and in May at OIGC in Ottawa.

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Building Scalable Cloud Tech for Mobile / Social Games Building Scalable Cloud Tech for Mobile / Social Games Presentation Transcript