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Definiton, terms and overview

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  • 1. Architecture Technology Education Architecture of Learning Environments E19.2017 (Image: Zarazoga Digital Mile, accessed from http://www.interactivearchitecture.org/zaragoza-digital-mile.html)
  • 2. WEEK I & 2 Introduction to IA Definitions
  • 3. Connetions between computers and people
    • According to Moreville and Rosenfeld (pp 12-15):
    • A. Concepts
    • 1. Complex Systems : Context, Content, Users
    • 2. Invisible work : Interface is seen and the IA is not
    • 3. Networks (who sees and does what)
    • 4. Information seeking behavior
    • B. Systems:
    • Search interface
    • Navigation systems
    • Semantic systems
    • C. Deliverables (helping people see the invisible):
    • Wireframes
    • Blueprints
    • Vocabularies
    • Metadata schema
  • 4. What is architecture?
    • Architecture, definitions from Merriam-Webster’s Online Dictionary:
    • 1:  the art or science of building; specifically : the art or practice of designing and building structures and especially habitable ones
    • 2 a: formation or construction resulting from or as if from a conscious act <the architecture of the garden>
    • b:  a unifying or coherent form or structure <the novel lacks architecture >
    • … 5:  the manner in which the components of a computer or computer system are organized and integrated
    Source: http://www.time.com/time/arts/article/0,8599,1541904,00.html
  • 5. Definitions of Systems See: http://www.bredemeyer.com/definiti.htm A system is a collection of components organized to accomplish a specific function or set of functions. A system can be described by one or more models, possibly from different viewpoints .
  • 6.
    • The combination of organization, labeling, and navigation schemes within an information system.
    • The structural design of an information space to facilitate task completion and intuitive access to content.
    • The art and science of structuring and classifying web sites and intranets to help people find and manage information.
    • An emerging discipline and community of practice focused on bringing principles of design and architecture to the digital landscape.
    From Peter Morville, author and head of Semantic Studios: “ Definition of Information Architecture”
  • 7. Structures that build the Learning Environment:
    • Information Architecture
    • Software Architecture
    • Database Architecture
    • Interaction Design
    • Information Design
    • Visual Design
    • Media Types
    • Media Platforms (LMS, wikis, blogs, virtual reality environments…)
  • 8. Information Architecture vs. Interaction and Information Design
  • 9. Classic Web-Based Information Architecture
    • Traditional information architecture:
    Source: Joe Lamantia, IA, UE designer, programmer
  • 10. Information Architecture 2.0
    • Now everyone is a designer, the architecture is decentralized , open, permeable, the ecology is collaborative and social …
  • 11. Readings
    • Week 1: Definitions, Terms, Overview
    • Wikipedia’s definition of “Information Architecture”:
    • http://en.wikipedia.org/wiki/Information_architecture
    • Terms and concepts for software and systems architecture:
    • http://www.ossite.org/research/standards/resources/weblog.categories/definitions
    • Overview of concept of “User Experience” and relationship to information architecture:
    • http://www.paradymesolutions.com/articles/what-is-user-experience-design
    • Typical design and development process with team roles: http: //iainstitute . org/tools/download/DesignProcess_color . pdf
    • A template for a “Design Review Process” with key milestones:
    • Overview of “Information Architecture 2.0”, or how info. architecture has changed in the web 2.0 era:
    • http://www.uxmatters.com/MT/archives/000020.php
    • Beyond the internet, a sampling of cybernetic structures, interactive technology in 3-dimensional architectural environments: http://www. interactivearchitecture .org /
  • 12. Week 2
    • Exemplar, One Laptop Per Child (OLPC): Jan. 30, 2008
    • OLPC’s wiki-based design document, “key design principles”:
    • http: //wiki .laptop.org/go/OLPC_Human_Interface_Guidelines/Design_Fundament als/Key_Design_Principles
  • 13. Notice…
    • Open source… architecture emerges from a simple navigational structure.
    • Structure is clear: Menu on left hand side with Tabs running along the top center.
    • Layers? Three! Article, Discussions with the edit page beneath it.
    • Many languages
    • Multiple ways to contribute and enter into the community. Lots of motivation to login and start your activity.
  • 14. Background and the laptop!
    • http://en.wikipedia.org/wiki/Olpc#Mission

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