BADMINTON

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BADMINTON

  1. 1. BADMINTO N
  2. 2. Brief History ofBadminton  Badminton originated in India, where it was known as POONA.  The sport was introduced in England as battledore.  From England it spread to Canada.  When it was introduced in New York, a badminton association was formed.
  3. 3. 4 Things We Need InOrder To PlayBadminton 1. Racket
  4. 4. 2. Shuttlecock
  5. 5. 3. Court andNet
  6. 6. Terminologies  Ace . A point, A score  Bird . A shuttlecock  Carry . An indecisive hit of the shuttle  Cross court . A hit from one side of the court directly to the opposite side of the opponent’s court  Down . Loss of service. One down in singles, two
  7. 7.  Fault. Illegal ply which results in loss of service Flight. The path the shuttle follows after being struck Inning . In doubles, the side’s turn of service Love . No score, zero Let. A serve that is repeated because of serving our of turn or incorrect half court and the point is won Match point . The final point in a match; or the winning point in the third game Wood short . Striking the shuttle with
  8. 8. Two Basic Grips1. Forehand Grip • This grip is used to hit shots that are on the forehand side of your body and around the head shots. Hold the racket head with your non-playing hand so that the handle points towards you. • Your racket face shall be perpendicular to the floor. Place your playing hand on the handle as if you are shaking hands with it. Here shall be a V shape in between your thumb and your index finger. The racket handle shall rest loosely in your fingers for greater flexibility. You can try shortening your grip and place it nearer to the shaft to increase control and
  9. 9. 2. Backhand Grip This grip is used to hit shots that are on the backhand side of your body. Hold the racket as you would on a forehand grip. Turn the racket anti-clockwise so that the V shape moves leftwards. Place your thumb against the back bevel of the handle for greater leverage and power. The racket handle shall also rest loosely in your fingers. You can try shortening your grip and place it nearer to the shaft to increase control and accuracy when serving and hitting from the forecourt and midcourt
  10. 10. Footwork A badminton player has to know how to move on to court to get the shuttlecock. Players have what they call “stance of readiness”. The basic stance involves having your feet parallel and even with your shoulders. Toes are pointing towards the net, knees bent slightly, and the racket is kept in the hand with the arm resting across the front of the body.
  11. 11. Two Types of should be forehand serve - feet 1. staggered up and back with theServes foot back. Hold the base of dominant the shuttle with the non dominant hand. As you begin the backswing position of the racket arm, contact below waist level upon its release 2. Backhand serve - employs more wristwork compared to the forehand serve. You just need to flick a little bit of your wrist in order to produce a low backhand serve unlike the forehand serve which players use other parts of their arm as well
  12. 12. Strokes The main strokes are done in the forehand and backhand. Regardless of which stroke is used, the shuttle should be set high and early. Striking The Shuttle Consists Of Three Parts 1. Backswing/forward swing 2. hit 3. follow-through
  13. 13. Badminton of readiness”Return to the “stanceStrategiesshot.position after each Be prepared to move in any direction at all times. Hit every possible shot overhead. Move the shuttlecock around the count to keep your opponents running. Have a purpose with each shot. Discover your opponents weaknesses and play to it as much as possible.
  14. 14. Service  The foremost idea in mind of the player when receiving service should be to hit the shuttle down. Your reply to service depends upon how early you can intercept the shuttle. The best reply to a high service is a smash!
  15. 15. The Basic Rules ofBadminton  The game is started with a toss coin.  A serve is made if the shuttle is struck by server’s racket. Any number of attempts may me made to complete the serve.  Players may take any position in the court after a service is completed.  In singles, when the score is zero or even number, both players stay in court as in the start of the game. When the
  16. 16.  In doubles, when score of the serving partners is zero or even number, they stay in court as in the start of the game. When the team’s score is an odd number, court positions are reversed. In the next game, the winner of the first game serves first. It is a “let” or a replay of point in case of unusual interference.
  17. 17. Scoring  Only the serving side may score.  In order to win, the player must gain two points ahead of his opponent.  The men singles and all double games consist of 15 to 21 points as arranged in advance.  All the beginning of the inning, the first service is always delivered from the right court. The score determines which partner will be in the “first service” position.
  18. 18. Serving andReceivingIt is a fault if: A player reaches into the opponent’s court and strikes the shuttle before it has crossed the net. The player touches the net with any part of his body, clothing or racket. A player hits the shuffle more then once before it crosses over the net. A player fails to return the shuttle before it hits the floor.
  19. 19. It is a service fault and results in aloss of service if: The shuttle is above the waist or hand at the point of the contact. The server is not completely within the proper service court. The server does not keep at least one foot in contact with the floor. The server in any way balks or faints. The served shuttle fails to fail in the proper receiving court.
  20. 20. Other birdie may not come to  The rules and terms rest or be carried on the racket.  The birdie may hit the net on its way across during the play and rally can continue.  A term of service is called inning.  A loss of serve is called out  All lines are considered in
  21. 21. THANK YOU!!! Prepared by:Patricia Marie R. Pineda II-24 BS Psychology

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