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An Eco-System View of Virtual World Development

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Each panelist gave their viewpoint as a developer from industry at this meeting on Simulation in Health (IMSH 2011).

Each panelist gave their viewpoint as a developer from industry at this meeting on Simulation in Health (IMSH 2011).

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  • 1. Parvati Dev, PhD President Innovation in Learning Inc. An Eco-System View of Development Presented at the panel on Experiences in Healthcare-Related Serious Game Development IMSH, Session #164 New Orleans [email_address]
  • 2. Introduction
    • Engineering as applied to the life sciences
    • E-Learning
    • Medical modeling, 3D imaging from CT/MRI
    • Surgical planning
    • Surgical simulation
    • Virtual worlds for learning
    Parvati Dev, PhD Stanford University and Innovation in Learning California I believe that healthcare learning will use virtual experiences as essential tools
  • 3. Ecosystem Overview [email_address] Curricular Objective Serious Game or Sim Underlying Technology Institutional Capability to Accept and Use
  • 4. Selected View of Ecosystem [email_address] Manikin
    • Capability to accept:
    • Technology – compute power, network, firewall
    • Usability – learning curve, adaptable to local needs
    • Faculty – understand how to teach with new tool
    • Technology issues:
    • Platform: Second Life, Open Sim, Unity, VastPark
    • Depth of interactivity
    • Patient physiology model
    • Scripted / exploratory
    • Assessment tools
    Competency in communication e.g. through role playing Virtual Medical Environment e.g an Emergency Department
  • 5. Our response to analysis of ecosystem? [email_address] Manikin
    • Capability to accept:
    • Technology – compute power, network, firewall
    • Usability – learning curve, adaptable to local needs
    • Faculty – understand how to teach with new tool
    Competency in communication e.g. through role playing Virtual Medical Environment e.g an Emergency Department
  • 6. Equipment should be routinely available in hospitals Mass market computers
  • 7. Easiest access is through browser
  • 8. Dynamic physiology model CliniSpace™ 250 200 150 100 50 0 22 y/o Pregnant Female, Auto Injury/Traumatic Hemorrhage, EOIS = 5; GASHD 1.0 Time in Minutes Response of Model TR–005 – Traumatic Hemorrhagic Shock - untreated 11min to death PR Sa0 2 X BP-S RR X X X X X X X X X X X X X X 0 1.0 2.0 3:0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 Dysrrhythmias, Bradycardia, or PEA, (pulseless electrical activity)
  • 9. Richly connected with environment
  • 10. Ecosystem Overview [email_address] Manikin
    • Capability to accept:
    • Technology – compute power, network, firewall
    • Usability – learning curve, adaptable to local needs
    • Faculty – understand how to teach with new tool
    • Platform: Unity
      • Commodity computer
      • Browser-based
    • Deep physiology model
    • Exploratory
    • Auto and manual assessment
    Medical decision-making, and Teamwork Virtual Medical Environment e.g an Emergency Department
  • 11. Thank you ! [email_address]

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