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Final project for my interaction design postgraduate degree. It introduces the “Cradle Computing” concept. A concept that brings an integrated computing experience using a device called "ONE" and shells that can be used as extensions of its functionality, named "CRADLES". It has a broad range of advantages when compared to today's standards, which consists on the use of many different devices for each of the users needs, since it delivers an integrated experience, simplifies the identification process and makes the transfer and sharing of data between devices a much easier task. Moreover, the system gives users a much better price for the acquisition of new devices, since it reduces significantly its costs.