Keynote: Peer Production, Connected Communities

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    Keynote: Peer Production, Connected Communities - Presentation Transcript

    1. Peer Production, Connected Communities: Towards Cooperative Human Systems Design Yochai Benkler
    2. Industrial Information Economy ______________________________________________ ______________________________________________ 2005 dollars 2,500,000 2,000,000 1,500,000 Newspaper Startup Cost 1,000,000 500,000 0 Bennett founds 1835 1840 1850 The Herald, first mass circulation paper, NYC = $500=~$10,400 2005 dollars
    3. Stark bifurcation between producers and consumers Passive large audiences Professional, commercial producers •Market based or government owned •Characterizes the basic industrial structure of information industries for 150 years • => radio; television; satellite; mainframe
    4. Radical decentralization of inputs and processes Material Processing, storage, communication Sensing, capture Human Creativity, wisdom; intuition, experience Sociability • The most important inputs, into the core economic activities, of the most advanced economies, are widely distributed in the population • => Networked Information Economy
    5. • Social action shifts from the periphery of the economy to a stable element at its core, because newly effective.
    6. from discrete stories to a solution space
    7. 2007 San Diego Fires => Human Sensor Networks
    8. Consumer reviews
    9. Four transactional frameworks ______________________________________________ ______________________________________________ Market-based Non-market decentralized Price-system centralized Firms Government; Non-profits
    10. Four transactional frameworks ______________________________________________ ______________________________________________ Market-based Non-market decentralized Price-system Social sharing centralized Firms Government Traditional Non-Profits with increased capacities
    11. Integrating payments with sociality <= Metacafe Integrating commercial firms into social systems Kaltura =>
    12. But can this work in poorer countries? Mobile platforms, rather than personal computers
    13. Making Mosoko Free 1. User calls Mosoko number 1. Ring ring Mosoko 2. User hangs up after a ring or two (no charge) 3. 2. Click 721802061 3. We observe number 4. Call-back 4. We call him back (again, no charge) Same approach used in popular weather service Keeping it free: Insert ads or charge for some types of postings Provides degree of authentication Intra-provider calls are cheap © 2008 Nokia 2008-06-02 / JTL
    14. Keyword Tagging •Posts are “tagged” with keywords. •User picks topic with key-pad “Honda” •Then, narrows results with speech tags. Contact Phone Post Timestamp Recording of posting Tags 072 456342 Mon 10:05am “My car is a ...” Toyota 071 873901 Mon 8:22am “This van is great ...” Honda 072 213241 Mon 6:50am “Blue toyota ...” Toyota 074 988023 Sun 11:05pm “Great mileage ...” Fiat (Sort on Timestamp) © 2008 Nokia 2008-06-02 / JTL
    15. How M-Pesa Works 2. Transfer 3. Withdrawal 1. Deposit at Kiosk 072 989200 Recipient’s phone 100 Amount 1234 (900 Kiosks in Kenya) Sender’s PIN “Pesa”=”money” in Swahili Generates SMS message © 2008 Nokia 2008-06-02 / JTL
    16. Faster learning and innovation distributed sensing of opportunities for action, solutions, experimentation, adaptation
    17. Agents and resources separated into firms A1 R1 A2 R2 A3 R3 A4 Company A R4 A5 R5 A6 R6 A7 R7 Company B A8 R8 A9 R9
    18. Agents and resources in common enterprise space: decentralized authority and capacity to act central to the feasibility Peer production of this solution community R1 A1 R2 A2 R3 A3 R4 A4 R5 A5 A6 R6 A7 R7 A8 R8 A9 R9
    19. Decentralization of capacity and authority to act is critical Commons-based strategies move to the core Peer production / large scale cooperation Permeable boundaries organizational, institutional
    20. massive untapped capacity
    21. Massive untapped capacity ______________________________________________ ______________________________________________ 12000000 10000000 8000000 6000000 4000000 2000000 0 t elecom ms ISPs, w ebhost - newspapers sof t war e pubs br oadcast ers movies ing et c 2002 Economic Census; Paid employees per industry times 8 hours
    22. Massive untapped capacity ______________________________________________ ______________________________________________ 90000000 80000000 70000000 60000000 Compared to 5 minutes per day x number of Internet users 50000000 40000000 30000000 20000000 10000000 0 peer t elecom ISPs, n ew s- soft ware br oad- m ovies produ c- ms webhost - papers pu bs caster s in g et c
    23. Massive untapped capacity ______________________________________________ ______________________________________________ 2 50 0 00 00 0 2 00 0 00 00 0 Compared to 1 hour per day of North American Internet users time (=~¼ of average time spent watching TV) 1 50 0 00 00 0 1 00 0 00 00 0 50 0 00 00 0 0 peer t elecom ISPs, new s- soft w are broad - m ovies produ c- ms w ebh ost - papers p u bs cast ers ing et c
    24. Massive untapped capacity ______________________________________________ ______________________________________________ 1 20 0 00 00 1 00 0 00 00 80 0 00 00 Compared to 2.5 minutes of North American Internet users alone (assuming each spends 100th of average TV time on productive uses) 60 0 00 00 40 0 00 00 20 0 00 00 0 p eer t elecom m ISPs, new s- softw are broad - m ovies p rodu c- s w eb host - pap ers pu bs casters ing et c
    25. Faster learning and innovation a more participatory culture Not utopia, but a more democratic public sphere
    26. Human creativity in loosely coupled systems moves to the core Requires human systems design for cooperation
    27. Social software/platform design at the forefront of research and innovation Multidisciplinary efforts: experimental economics and psychology, sociology and anthropology; evolutionary biology; organization science
    28. How do we get beyond designing for self-interested individuals, and incorporating the diverse reality of how people actually are?
    29. => Communication =>Sensing others: empathy and solidarity =>Doing what's right, fair, and normal =>Social dynamics: trust, reputation, identity; leadership; network dynamics => all interact with what's expedient
    30. Universal translator Rich identity management and reputation system Unspoofable social attestation device
    31. Social network mapping and awareness?
    32. Ubiquitous Net social capabilities baked into devices everywhere; all the time: mobility and global access
    33. The rise of the social is the critical long term shift New models of market-culture- state-society relations Built into systems that will increasingly focus on design for cooperation Beyond the Net to the physical social world

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