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SPARK SMART ART: The Wonder of Interactive Whiteboards in the Elementary Classroom
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SPARK SMART ART: The Wonder of Interactive Whiteboards in the Elementary Classroom

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Presented at the NAEA 2014 Annual Convention in San Diego

Presented at the NAEA 2014 Annual Convention in San Diego

Published in: Education, Technology

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  • 1. National Art Education Association San Diego, CA March 30, 2014 PaigeVitulli, Associate Professor University of South Alabama College of Education pvitulli@southalabama.edu
  • 2.  There are various brands of interactive white boards, a combination of a whiteboard, computer and projector  SMART BoardTM was first introduced by Smart Technologies in 1991, and combine the functionality of a whiteboard, computer, and projector into a single system.  Children can perform all mouse and keyboard functions, use digital ink to write over documents or Web sites, and access or produce information by simply touching the board.  SMART’s touch-control feature takes advantage of children’s natural, intuitive movements and innate desire to touch and is not limited to the touch of a finger or hand.
  • 3.  Paint brushes, tennis balls, and other non-abrasive pointers may be used to meet a diversity of motor skill levels.  The simple operation empowers our youngest learners to independently navigate the system as they engage in multi-sensory learning experiences, often collaborating and communicating with peers since the large work area invites socialization.  As an added bonus, the board’s surface is virtually indestructible and easily cleaned with a damp cloth.
  • 4. A student’s interaction with a whiteboard is more meaningful when cementing concepts and new information.
  • 5. Three features inherent in interactive whiteboards have a statistically significant relationship with student achievement  The first is the learner-response device—handheld voting devices that students use to enter their responses to questions.  A second feature is the use of graphics and other visuals to represent information.  A third feature is the interactive whiteboard reinforcer—applications that teachers can use to signal that an answer is correct or to present information in an unusual context.These applications include dragging and dropping correct answers into specific locations, acknowledging correct answers with virtual applause, and uncovering information hidden under objects. http://www.ascd.org/publications/educational- leadership/nov09/vol67/num03/Teaching-with-Interactive-Whiteboards.aspx
  • 6. Three features inherent in interactive whiteboards have a statistically significant relationship with student achievement  The first is the learner-response device—handheld voting devices that students use to enter their responses to questions.  A second feature is the use of graphics and other visuals to represent information.  A third feature is the interactive whiteboard reinforcer—applications that teachers can use to signal that an answer is correct or to present information in an unusual context.These applications include dragging and dropping correct answers into specific locations, acknowledging correct answers with virtual applause, and uncovering information hidden under objects. http://www.ascd.org/publications/educational- leadership/nov09/vol67/num03/Teaching-with-Interactive-Whiteboards.aspx
  • 7. Some potential pitfalls in using the technology:  Using the voting devices but doing little with the findings.  Not organizing or pacing the content well.  Using too many visuals. Digital flipchart pages were awash with visual stimuli; it was hard to identify the important content.  Paying too much attention to reinforcing features. For example, when teachers who had worse results with the technology used the virtual applause feature to signal a correct answer, the emphasis seemed to be on eliciting the applause rather than on clarifying the content. http://www.ascd.org/publications/educational- leadership/nov09/vol67/num03/Teaching-with-Interactive-Whiteboards.aspx
  • 8. The unfortunate reality is that while they have become common in many schools, they are often used as glorified projector screens. All of the sites listed below not only have great resources for your particular software and vendor, but they also have forums, blogs and other community features that allow you to connect with other educators using the same products as you.  Promethean Planet - Download interactive “flipcharts,” search through interactive web links and find images, sounds and movie resources in downloadable resource packs for Promethean ActivInspire software.  SMART Exchange - Download SMART “notebooks,” connect with other teachers and find lessons tied to your standards.You can also create notebooks online using the SMART Express site and then save them directly to your computer.  WizTeach Share - A fledgling teacher community for those using the interactive WizTeach software. Download lessons, contribute lessons you’ve made yourself or visit the forum to discuss with other teachers. http://www.neamb.com/professional-resources/using-interactive- whiteboard.htm
  • 9. Engage students in responding to visual representations using the magic pen feature.
  • 10.  Marc Chagall’s I in theVillage is an intriguing and colorful work of art to share with students of all ages.When first showing this artwork to children, you may ask open-ended questions such as: “What title would you give this work of art?” or “If the artist were in the room, what would you ask him?” During this initial phase of exploration, information about the artist, title or content, can be hidden from view using a screen shade
  • 11. SMART Board’s screen shade feature allows content to be exposed gradually.
  • 12.  You may guide students in identifying examples of lines, shapes, forms, colors, or even specific content which they are discussing by allowing them to use the Magic Pen to draw directly on the art displayed on the SmartBoard.These marks will disappear in a matter of seconds as the discussion continues.
  • 13. When a closed circle is drawn using the Magic Pen, the enclosed area will be spotlighted. This enables the teacher to select the specific content or feature being discussed and compels the learners to focus on the aspect being spotlighted. Further, letting children draw the spotlight will instantly transform a traditional discussion into an engaging I-Spy activity.
  • 14. Drawing a closed square directly on the art magnifies the selection, permitting closer observation of a selected area
  • 15. Eduweb http://www.eduweb.com/portfolio/visualarts.php This website has a list of great interactive educational websites.This link will take you specifically to the visual arts list. I have not tried them all out but my personal favorites areThe Rennaissance Connection, ArtEdventures, and A.Pintura: Art Detective. NGA Kids JUNGLE Interactive http://www.nga.gov/kids/zone/jungle.htm Create an imaginary landscape with NGAkids JUNGLE. Mix and match the animals, control the weather and lighting conditions, or construct flowers, trees, and plants. An "AUTO" button generates random compositions, so you can sample program options and experiment with special effects as a starting point for your own designs.This Shockwave interactive is intended for children of all ages. JUNGLE is inspired by the paintings of French artist Henri Rousseau. Mr. Picassohead http://www.picassohead.com/create.html Create your own Picasso Head Jackson Pollock http://www.jacksonpollock.org/ Create splatter-paint images in the style of Jackson Pollock Kaleidescope Painter http://www.permadi.com/java/spaint/spaint.html Create kaleidescope design
  • 16. Tessellate! http://www.shodor.org/interactivate/activities/Tessellate/ This activity allows the user to generate a polygon that will repeat without overlapping across a plane. Starting from a rectangle, triangle or hexagon, the user bends the lines of the polygon, creating a new polygon.The user can choose several different colors to enhance the pattern, and can observe the different effects that colors have on tessellations. My Oats http://www.myoats.com/create.aspx My oats is a community where people create designs using an online drawing application.These designs can be rated, downloaded, and archived. MoMa Destination Modern Art http://www.moma.org/interactives/destination/ This site takes learners through an animated and interactive galactic fantasy exploring modern art. Art Pad http://artpad.art.com/artpad/painter/ This is an online program where learners can create their own art.