Social Apps - Utility vs. Triviality

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    Social Apps - Utility vs. Triviality - Presentation Transcript

    1. Social Apps - Utility vs. Triviality
    2. Social Applications aka Widgets
      • Since May 2007, when Facebook opened up its network to third party developers, 24,000 widgets have become available through Facebook’s application directory
        • The are currently 1,020 “photo” applications on Facebook
        • Selection of top photo applications:
          • SuperWall
            • Utility: Posting photos on friends profile pages
            • Active Daily Users: 2.2MM
          • Facebook Mobile
            • Utility: Uploading pictures from mobile phone to Facebook profile
            • Active Daily Users: 410K
          • Private Photo Gallery
            • Utility: Sharing photos only to those people you allow to see them
            • Active Daily Users: 31K
          • Picnik
            • Utility: Photo editing
            • Active Daily Users: 20K
          • SlideShows
            • Utility: Turn photos into a slideshow within a Facebook profile
            • Active Daily Users: 15K
      • The social applications space is very crowded and fragmented
      • While some widgets have actual utility, some of the most popular are merely quirky programs with no real purpose
    3. Widget Ad Spending
      • Advertisers are investing more and more of their advertising budgets in widgets
      • Based on the exponential growth in the widget space and the penetration rates, advertisers see this a an excellent opportunity to reach users
    4. Active Users on Top 10 Apps
      • While top 10 apps have been installed millions-of-times, the percentage of active users (app used within the last 24-hours) is very low
      • On Facebook alone, apps have been installed 921MM times, but only 4% of those people who installed an app are considered active users
      • This suggests users typically hear about or are forwarded an application, install it, and just let it sit within their profile without using it
    5. Top 10 Apps - % Active Users
      • These are the top ten applications in terms of active daily users (Only apps with +1MM installs were included)
      • There is a greater percentage of daily active users for the applications probably because most of them provide some utility or function for the users
      • These applications are in the following categories:
        • Gaming, Identity Presentation, Dating, Social Causes and Mobile
    6. Viral Apps Daily Active Users
      • Apps like Zombies and Vampires serve no real function other than being viral, where users receive points for “biting” (invitation to install the app) their friends
      • These applications peak in user installation very quickly because users are forced to install, then typically faze-out as users realize there lack of utility and function of the application
      • Currently, 1% of Zombies installs are active users and 2% of Vampires installs are active users
    7. Utility vs. Non-utility Applications
      • Non-utility applications like Zombies, peak in user installation very quickly and then typically decline in active users, as users realize there lack of utility and function of the application
      • Utility applications like Bumper Sticker (Identity Presentation) and Scrabulous (Gaming) tend to increase in active users because they continue to serve some function for the user
      • While it might appear that non-utility viral applications are dominating in total installs, when looking at overall trends in daily usage this is not the case
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