GDC 2009 Impressions
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GDC 2009 Impressions

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5 impressions from this years Game Developer Conference

5 impressions from this years Game Developer Conference

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GDC 2009 Impressions GDC 2009 Impressions Presentation Transcript

  • 2009 Game Developers Convention 5 Impressions
  • Gamers lazy? Not here! Many booths – like Nintendo’s below – were built around engaging the gamer with physical activity
  • Intel is investing BIG on gaming Not only sporting one of the largest booths in the Expo Hall, Intel’s Visual Adrenaline lounge welcomed the weary with Red Bull, free wi-fi and big screen Rock Band
  • Generation Avatar has been born EyeBcom offered 3D scans of visitors which could then be shared on Facebook
  • Game characters continue to become life-like Quite a few companies illustrated motion capture technology through dancing individuals
  • Women as target, not object While there was certainly plenty of things geared toward the 18- 25 guys, products focused on older demographics and women attendees were prevalent. (though it wouldn’t be a gamer conference without a Lara Croft stand-in)
  • cheri.smith@opuscreative.com blog.opuscreative.com