Your SlideShare is downloading. ×
Définition et modèle économique du l'open hardware'zakaria nakrachi'
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Saving this for later?

Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime - even offline.

Text the download link to your phone

Standard text messaging rates apply

Définition et modèle économique du l'open hardware'zakaria nakrachi'

151
views

Published on

Les documentations des principaux sujets abordés au CC Salon. …

Les documentations des principaux sujets abordés au CC Salon.
Équipe OPEN TAQAFA
www.opentaqafa.cc


0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
151
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
2
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. OpenSource Hardware (OSHW)
  • 2. Presentation
  • 3. (OSHW) consists of physical artifacts oftechnology designed and offered in the same manner as free and open-source software (FOSS)
  • 4. Open-source hardware is part of the open- source culture movement and applies a likeconcept to a variety of components. The term usually means that information about the hardware is easily discerned
  • 5. Open-source hardware is part of the open- source culture movement and applies a likeconcept to a variety of components. The term usually means that information about the hardware is easily discerned (HW design and software)
  • 6. Open-source hardware is part of the open- source culture movement and applies a likeconcept to a variety of components. The term usually means that information about the hardware is easily discerned (HW design and software)
  • 7. the rise of reconfigurable programmable logic devices, sharing of logic designs has been a form of open source hardware
  • 8. the rise of reconfigurable programmable logic devices, sharing of logic designs has been a form of open source hardware
  • 9. Licences
  • 10. Rather than creating a new license, some open source hardware projects simply use existing, free and open source software licenses
  • 11.  Opencores prefers the LGPL  Open Hardware Foundation promotes "copyleft" Open Graphics Project uses a variety oflicenses, including the MIT license, GPL, and a proprietary license
  • 12.  Opencores prefers the LGPL  Open Hardware Foundation promotes "copyleft" Open Graphics Project uses a variety oflicenses, including the MIT license, GPL, and a proprietary license
  • 13. Patent or Copyright law ?
  • 14.  a copyright license may control the distribution of the source code or design documents  a patent license may control the use and manufacturing of the physical device built from the design documents
  • 15.  a copyright license may control the distribution of the source code or design documents  a patent license may control the use and manufacturing of the physical device built from the design documents
  • 16. TAPR Open Hardware License"... those who benefit from an OHL design may not bring lawsuits claiming that design infringes their patents or other intellectual property."
  • 17. TAPR Open Hardware License"... those who benefit from an OHL design may not bring lawsuits claiming that design infringes their patents or other intellectual property."
  • 18.  Gratis versus Libre
  • 19.  Hardware results in tangible outputs, which cost money to prototype and manufacture.  Open Source Hardware Central Bank  Vendors sponsoring  KiCAD
  • 20.  Sparkfun electronics  Itead Studio  Olimex
  • 21.  Some Example projects  RepRap  Arduino  BeagleBone/Board  Zoybar (guitar kit)  OLINUXINO
  • 22.  Some Example projects  RepRap  Arduino  BeagleBone/Board  Zoybar (guitar kit)  OLINUXINO
  • 23.  The Uzebox is a retro-minimalist open source video game console design.
  • 24.  Question