Open (P2P) DesignMassimo Menichinelli---------------------------------------------------------------------------November 1...
01.Internet and mass-collaboration(and Design)
Web 2.0: User-generated content + commentSource: http://www.time.com/time/magazine/article/0,9171,1570810,00.html
Web 2.0: User-generated content + commentSource: http://www.coroflot.com/heo/FOOTWEAR-RUNNING/1
Peer-to-Peer: A new architecture of interactionsSource: http://home.comcast.net/~gregory.bray/
Peer-to-Peer: A new kind of service (design)Source: http://www.kiva.org/lend/333427
Crowdsourcing: Outsourcing to the online crowdSource: http://www.innocentive.com/
Crowdsourcing: Outsourcing to the online crowdSource: http://www.designcrowd.com/
Mobile: Single user designing, no collaborationIts not only about the tool (PC / Mobile, Hand / Digital)...Source: http://...
Mobile: Smart Mobs, Ubiquitous ComputingWe could even (re)build a design from uncoordinated usersSource: http://grail.cs.w...
Open Source: Open Collaborative software developmentSource: http://en.wikipedia.org/wiki/Ubuntu_%28operating_system%29
Open Design: Open Source Design (under construction)Source: http://unlimiteddesigncontest.org/
And hybrid models... like OpenIDEOCrowdsourcing 50% + Web 2.0 30% + Open Source 20%Source: http://www.openideo.com/
02.Open Source:Mass collaboration everywhere
What is Open Source (Software)? A generic definitionA (software) project published with a license that facilitatesits acce...
Open Source Everywhere...“Software is just the beginning … open source is doing formass innovation what the assembly line ...
Open Source Everywhere... Open Drinks (marketing)Source: http://en.wikipedia.org/wiki/OpenCola_(drink) http://en.wikipedia...
Open Source Everywhere... Open Movies + VideogamesDone with and for Blender (Open Source 3D modeling software)Source: http...
Open Source Everywhere... Open HardwareSource: http://www.arduino.cc
Open Source Everywhere... Open ScienceSource: http://www.cambia.org/
Open Source Everywhere... Open ScienceSource: http://www.dndi.org/
Open Source Everywhere... Open ScienceSource: http://tropicaldisease.org/
Open Source Everywhere... Open ScienceSource: http://hapmap.ncbi.nlm.nih.gov/
Open Source Everywhere... DIY BioSource: http://diybio.org/
03.Open Design: Open Projects
What is Open Design? A generic definitiona project published with a license that facilitates its sharingand that can be “c...
OpenMoko: a completely open productThe first product sold (2007-2009) with:* Open Source Software + Hardware + DesignSourc...
OpenMoko: product hackingIt was even sold with a toolkit for product hacking!Source: http://wiki.openmoko.org/wiki/Main_Page
BugLabsA more successful example (approaching $ 1.000.000 in revenue in 2010, est.)Source: http://www.buglabs.net/
BugLabs + FordSource: http://www.buglabs.net/ford-buglabs
Sketch Chair: Open Design as codeSource: http://www.sketchchair.cc/
Sketch Chair: Open Design as codeSource: http://www.sketchchair.cc/
The current status of Open Design: going mainstreamSource:http://craphound.com/makers/download/http://opendesignnow.org/
The current status of Open Design: going mainstreamSource:http://www.instructables.com/community/Instructables-Joins-Autod...
The current status of Open Design* single persons or small groups design a project and then  just publish it online* lack ...
… the big picture of Open Source software: the processSource:http://www.michaelogawa.com/research/storylines/
Innovation in a closed processSource: http://en.wikipedia.org/wiki/Timeline_of_Microsoft_Windows
In Open Source!Source: http://futurist.se/gldt/
What can we do for Open Design projects? Metadesign Metadesign is the design of the design tools, processes and systems * ...
04.Open P2P Design:metadesign of open and p2psystems
Open P2P Design and openp2pdesign.org come from...* March 2005, Milan (Polytechnic)* a master degree thesis in industrial ...
Designing Open Collaborative projects: ThinkcycleFirst open and collaborative design process (2000-2007)Source: http://www...
P2P Service Design: Open Health (RED - Design Council)First p2p public services by design (2004-2006)Source: http://www.de...
April 2006, Master Degree ThesisReti Collaborative.Il design per una auto-organizzazioneOpen Peer-to-Peer(Collaborative Ne...
September 2008, a shorter bookTheres also a short (and updated) versionin English (and Spanish and Italian) too!openp2pdes...
Where should we use Open P2P Design?* for community-centered projects* for community-based services / businesses* for proj...
Why Open P2P Design?* mass-collaboration/crowdsourcing --> change in the role  of designers* being subjected to mass colla...
And the Design research and practice is changingDesign by author -->Design by marketing -->User-centred Design -->User-exp...
What does Open P2P Design design?                                         }Activity Theory +Service Design (+ Activity The...
Activity TheoryActivity theory is an approach in psychology that aims to understandindividual / social entities, through a...
Metadesign with Open P2P Design ?                       }    Analysis +                      Design process:    Concept de...
What about the source code for Open P2P Design?Participation matrix +      }    Process DesignActivity analysis +Social Ne...
Open P2P Design Process (Participation Matrix)
A toolkit for the Open P2P Design methodologyDownload it here:http://www.issuu.com/openp2pdesignhttp://www.scribd.com/open...
05.The Open P2P Design process
01. The context of the project01.01 Choose a community, and choose one of its activities that may haveproblems we want to ...
02. Define the project02.01 Which is the local context in which our project is being developed andthen realized?.............
02. Define the project02.03 Which is the problem / opportunity we may find within this communitywe want to design with/for...
02. Define the project02.05 How do we see the future of this community? Which is the vision wehave that our collaborative ...
03. Process: Activities and participation
04. Activity Analysis01. Which is the activity we are analysing here?........................................................
04. Activity Analysis04. Which are the rules that this subject has to follow within the activity?............................
04. Activity Analysis07. Which is the bigger context (the bigger community where thiscollaborative community takes place) ...
04. Activity Analysis08. What does the activity gets in the end? Which are the results, objectives,outcomes the activity l...
04. Activity Analysis11. Are there any contradictions (sources of possible changes) between theexisting results, objective...
05. Activity Design: Open Design Activity01. Which is the activity we are analysing here?....................................
05. Activity Design: Open Design Activity04. Which are the rules that this subject has to follow within the activity?........
05. Activity Design: Open Design Activity07. Which is the bigger context (the bigger community where thiscollaborative com...
05. Activity Design: Open Design Activity08. What does the activity gets in the end? Which are the results, objectives,out...
06. System MapThe System Map is very useful to visualize and design interactions as flowsbetween people. Its elements are:...
06. System Map
07. Motivation MatrixThe Motivation Matrix is useful for analysing, designing, visualizinginteractions as motivations betw...
08. BlueprintService Blueprints are used in torder to design and visualize processes andspecifications of the Activity whe...
08. BlueprintSource: http://www.flickr.com/photos/brandonschauer/3363169836/
09. StoryboardStoryboards are graphic organizers such as a series of illustrations or imagesdisplayed in sequence for the ...
10. Lets design the Reputation LevelsExplicit and tacit knowledge is what shapes the Collaborative Activity andthe Communi...
11. LicenseIn order to be able to design or to modify the project in a collaborative way,we need a legal License that let ...
11. License: 01 – Review conditions                Attribution: Licensees may copy, distribute, display and perform       ...
11. License: 02 – Select licenseSource:http://creativecommons.org/
12. Business model: Business Model GenerationSource: http://www.businessmodelgeneration.com/
12. Business model: a well designed canvasSource: http://www.businessmodelgeneration.com/
12. Business model: Open Source (Red Hat)Source: http://www.businessmodelgeneration.com/http://issuu.com/business.model.in...
05.Open P2P Design:An example
Open P2P Design Workshop, Singapore, NTUWith Roger Pitiot25-27 November 2009, NTU UniversitySingapore Design Festivalhttp:...
01. Community Analysis
02. Participation Matrix                           “First version of the Participation                           Matrix, w...
03. Open Design Activity
04. System Map rev. 20                         “Feedback from students and survey                         results from cus...
04. System Map rev.21                        “everyone gets paid now!”
05. Open Design Activity Poster
Lastest workshop, Helsinki September 2011          http://workshop.openp2pdesign.org/03helsinki11-trac
Any question or comment?
Thank you!Massimo Menichinelli-------------------------------------------------------------------info@openp2pdesign.orgope...
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Open P2P Design @ Simbioms.org, Helsinki 12/11/2011

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Open P2P Design @ Simbioms.org, Helsinki 12/11/2011

  1. 1. Open (P2P) DesignMassimo Menichinelli---------------------------------------------------------------------------November 12th 2011SIMBioMS Developer Meeting, Helsinkihttp://simbioms.org/Presentation available at:http://www.slideshare.net/openp2pdesign
  2. 2. 01.Internet and mass-collaboration(and Design)
  3. 3. Web 2.0: User-generated content + commentSource: http://www.time.com/time/magazine/article/0,9171,1570810,00.html
  4. 4. Web 2.0: User-generated content + commentSource: http://www.coroflot.com/heo/FOOTWEAR-RUNNING/1
  5. 5. Peer-to-Peer: A new architecture of interactionsSource: http://home.comcast.net/~gregory.bray/
  6. 6. Peer-to-Peer: A new kind of service (design)Source: http://www.kiva.org/lend/333427
  7. 7. Crowdsourcing: Outsourcing to the online crowdSource: http://www.innocentive.com/
  8. 8. Crowdsourcing: Outsourcing to the online crowdSource: http://www.designcrowd.com/
  9. 9. Mobile: Single user designing, no collaborationIts not only about the tool (PC / Mobile, Hand / Digital)...Source: http://www.mshape.com/
  10. 10. Mobile: Smart Mobs, Ubiquitous ComputingWe could even (re)build a design from uncoordinated usersSource: http://grail.cs.washington.edu/rome/
  11. 11. Open Source: Open Collaborative software developmentSource: http://en.wikipedia.org/wiki/Ubuntu_%28operating_system%29
  12. 12. Open Design: Open Source Design (under construction)Source: http://unlimiteddesigncontest.org/
  13. 13. And hybrid models... like OpenIDEOCrowdsourcing 50% + Web 2.0 30% + Open Source 20%Source: http://www.openideo.com/
  14. 14. 02.Open Source:Mass collaboration everywhere
  15. 15. What is Open Source (Software)? A generic definitionA (software) project published with a license that facilitatesits access + modifying + sharing in a collaborative way.A (software) project developed collaboratively by acommunity, based not on hierarchy but on reputation.
  16. 16. Open Source Everywhere...“Software is just the beginning … open source is doing formass innovation what the assembly line did for massproduction. Get ready for the era when collaboration replacesthe corporation.”Thomas Goetz, Wired November 2003http://www.wired.com/wired/archive/11.11/opensource.html
  17. 17. Open Source Everywhere... Open Drinks (marketing)Source: http://en.wikipedia.org/wiki/OpenCola_(drink) http://en.wikipedia.org/wiki/Free_Beerhttp://www.flickr.com/photos/16038409@N02/2327138220/in/photostream
  18. 18. Open Source Everywhere... Open Movies + VideogamesDone with and for Blender (Open Source 3D modeling software)Source: http://www.elephantsdream.org/ http://www.bigbuckbunny.org/ http://www.sintel.org/
  19. 19. Open Source Everywhere... Open HardwareSource: http://www.arduino.cc
  20. 20. Open Source Everywhere... Open ScienceSource: http://www.cambia.org/
  21. 21. Open Source Everywhere... Open ScienceSource: http://www.dndi.org/
  22. 22. Open Source Everywhere... Open ScienceSource: http://tropicaldisease.org/
  23. 23. Open Source Everywhere... Open ScienceSource: http://hapmap.ncbi.nlm.nih.gov/
  24. 24. Open Source Everywhere... DIY BioSource: http://diybio.org/
  25. 25. 03.Open Design: Open Projects
  26. 26. What is Open Design? A generic definitiona project published with a license that facilitates its sharingand that can be “compiled” or “manufactured” locally.* sharing* collaboration* open licenses* code --> artifactOpen Design refers to every kind of design projects that canbe shared in a digital format over a network.
  27. 27. OpenMoko: a completely open productThe first product sold (2007-2009) with:* Open Source Software + Hardware + DesignSource: http://wiki.openmoko.org/wiki/Main_Page
  28. 28. OpenMoko: product hackingIt was even sold with a toolkit for product hacking!Source: http://wiki.openmoko.org/wiki/Main_Page
  29. 29. BugLabsA more successful example (approaching $ 1.000.000 in revenue in 2010, est.)Source: http://www.buglabs.net/
  30. 30. BugLabs + FordSource: http://www.buglabs.net/ford-buglabs
  31. 31. Sketch Chair: Open Design as codeSource: http://www.sketchchair.cc/
  32. 32. Sketch Chair: Open Design as codeSource: http://www.sketchchair.cc/
  33. 33. The current status of Open Design: going mainstreamSource:http://craphound.com/makers/download/http://opendesignnow.org/
  34. 34. The current status of Open Design: going mainstreamSource:http://www.instructables.com/community/Instructables-Joins-Autodesk/http://techcrunch.com/2011/08/01/autodesk-acquires-diy-community-instructables/
  35. 35. The current status of Open Design* single persons or small groups design a project and then just publish it online* lack of new tools, processes, systems that enable designers and users in developing open design projects--> where is the collaboration?--> where are the open processes?--> where are the communities?
  36. 36. … the big picture of Open Source software: the processSource:http://www.michaelogawa.com/research/storylines/
  37. 37. Innovation in a closed processSource: http://en.wikipedia.org/wiki/Timeline_of_Microsoft_Windows
  38. 38. In Open Source!Source: http://futurist.se/gldt/
  39. 39. What can we do for Open Design projects? Metadesign Metadesign is the design of the design tools, processes and systems * research and share design knowledge * research and share business models * research and share financial and environmental sustainability * design and share design tools * design and share design processes * facilitate design & manufacturing & end-of-life systems * facilitate the distributed creativityFor designers For communities For users For enterprises
  40. 40. 04.Open P2P Design:metadesign of open and p2psystems
  41. 41. Open P2P Design and openp2pdesign.org come from...* March 2005, Milan (Polytechnic)* a master degree thesis in industrial + service design* Design researchers were studying Design+Locality: * Spark! Design and Locality (Europe) http://www2.uiah.fi/virtu/spark/index.html * Me.Design (Italy) http://www.sistemadesignitalia.it/sdi/ricerche/medesign/index.php--> How can we design for a locality and its community?--> How can we enable the participation of a community in the design process?
  42. 42. Designing Open Collaborative projects: ThinkcycleFirst open and collaborative design process (2000-2007)Source: http://www.thinkcycle.org (now closed) http://web.media.mit.edu/~nitin/thesis/
  43. 43. P2P Service Design: Open Health (RED - Design Council)First p2p public services by design (2004-2006)Source: http://www.designcouncil.info/mt/RED/ (now inactive) http://www.participle.net/
  44. 44. April 2006, Master Degree ThesisReti Collaborative.Il design per una auto-organizzazioneOpen Peer-to-Peer(Collaborative Networks.Design for an Open Peer-to-Peerself-organization)Tutor: Ezio ManziniPolitecnico di Milano, Faculty of DesignYou can download it here:http://www.openp2pdesign.org/source
  45. 45. September 2008, a shorter bookTheres also a short (and updated) versionin English (and Spanish and Italian) too!openp2pdesign.org_1.1http://www.issuu.com/openp2pdesignhttp://www.scribd.com/openp2pdesignhttp://stores.lulu.com/openp2pdesign
  46. 46. Where should we use Open P2P Design?* for community-centered projects* for community-based services / businesses* for projects that are distributed in a territory / locality* for complex projects* for participatory processes* for open processes and projectsIn Open Design, Open Innovation, Open Business, OpenGovernment...
  47. 47. Why Open P2P Design?* mass-collaboration/crowdsourcing --> change in the role of designers* being subjected to mass collaboration --> designing it* communities generate innovations --> more opportunities for designers--> designers can be enablers / facilitators of distributed creativity--> designers still have more knowledge and expertise, just now they are part of collaborative networks--> designers could even adopt open strategies
  48. 48. And the Design research and practice is changingDesign by author -->Design by marketing -->User-centred Design -->User-experience Design -->Activity-centred Design -->Co-Design --> …* Researching how to design better projects for the people that use them
  49. 49. What does Open P2P Design design? }Activity Theory +Service Design (+ Activity Theory) + ActivityAction Planning (Urbanism) +Social Network Analysis +...--> Open Source Software development process + P2P dynamicsSelf-reflexive (metadesign): activity self-analysis + design -->* analyse and design the design activity itself* easier to participate and to suggest changes* shared understanding of the collaborative process
  50. 50. Activity TheoryActivity theory is an approach in psychology that aims to understandindividual / social entities, through an analysis of the genesis, structure, andprocesses of their activities.Source: http://www.helsinki.fi/cradle/chat.htm http://www.helsinki.fi/cradle/activitysystem.htm
  51. 51. Metadesign with Open P2P Design ? } Analysis + Design process: Concept design + A systemic activity Prototyping + comprising set of Manufacturing + actions (sub- Distribution + activities), with Support + their own tools, End of life + roles, rules ...
  52. 52. What about the source code for Open P2P Design?Participation matrix + } Process DesignActivity analysis +Social Network Analysis + } Community analysis }Storyboard +System map +Service blueprint + Activity DesignMotivation matrix +Activity description +…Design project + } Open Design
  53. 53. Open P2P Design Process (Participation Matrix)
  54. 54. A toolkit for the Open P2P Design methodologyDownload it here:http://www.issuu.com/openp2pdesignhttp://www.scribd.com/openp2pdesignhttp://www.openp2pdesign.org/source
  55. 55. 05.The Open P2P Design process
  56. 56. 01. The context of the project01.01 Choose a community, and choose one of its activities that may haveproblems we want to solve with our Open Design project, that is acollaborative design activity:.................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................... or01.01 Choose a community, and choose an existing activity, in order to seehow it can be improved through opening it to an open community around acollaborative activity....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
  57. 57. 02. Define the project02.01 Which is the local context in which our project is being developed andthen realized?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................02.02 Which is the community we design with and for this project?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
  58. 58. 02. Define the project02.03 Which is the problem / opportunity we may find within this communitywe want to design with/for?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................02.04 Which is the reason, our motivations, our mission, that move us todesign this project with open and p2p dynamics?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
  59. 59. 02. Define the project02.05 How do we see the future of this community? Which is the vision wehave that our collaborative process will achieve in the community and for us?.................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................... 02.06 What do we want to change and communicate with this collaborativeprocess? Which are our values and the values of the project?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
  60. 60. 03. Process: Activities and participation
  61. 61. 04. Activity Analysis01. Which is the activity we are analysing here?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................02. Who is the subject of this activity? Who does carry out this activity?..................................................................................................................................... ......................................................................................................................................................................................................................................................................................03. Through the activity, the subject is working actively on an object. What isthis object?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  62. 62. 04. Activity Analysis04. Which are the rules that this subject has to follow within the activity?...........................................................................................................................................................................................................................................................................................................................................................................................................................05. How is the activity organized among the people? How is the workdivided? Which are the roles?...........................................................................................................................................................................................................................................................................................................................................................................................................................06. Which are the artifacts (materials, tools, communications, knowledge)that are needed in order to run the activity?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  63. 63. 04. Activity Analysis07. Which is the bigger context (the bigger community where thiscollaborative community takes place) where this activity runs?...........................................................................................................................................................................................................................................................................................................................................................................................................................07.01 Which are the reputation levels that are present in this activity? Howdo people structure reputation?...........................................................................................................................................................................................................................................................................................................................................................................................................................07.02 Which kind of participation is available to the participants? Top-down / emergent bottom-up / a marketplace service that let people establishp2p connections?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  64. 64. 04. Activity Analysis08. What does the activity gets in the end? Which are the results, objectives,outcomes the activity looks for?...........................................................................................................................................................................................................................................................................................................................................................................................................................09. Are there any contradictions (that is, sources of possible changes) withinone of the previous elements? [Primary contradictions]...........................................................................................................................................................................................................................................................................................................................................................................................................................10. Are there any contradictions (that is, sources of possible changes)between two (or more) of the previous elements? [Secondary contradictions]...........................................................................................................................................................................................................................................................................................................................................................................................................................
  65. 65. 04. Activity Analysis11. Are there any contradictions (sources of possible changes) between theexisting results, objectives, outcomes and probably new ones, coming fromoutside? [Tertiary contradictions]...........................................................................................................................................................................................................................................................................................................................................................................................................................12. Are there any contradictions (sources of possible changes) between thisactivity and its neighbor activities? [Quaternary contradictions]...........................................................................................................................................................................................................................................................................................................................................................................................................................13. Which are the possible changes that these contradictions can bring?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  66. 66. 05. Activity Design: Open Design Activity01. Which is the activity we are analysing here?....................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................02. Who is the subject of this activity? Who does carry out this activity?..................................................................................................................................... ......................................................................................................................................................................................................................................................................................03. Through the activity, the subject is working actively on an object. What isthis object?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  67. 67. 05. Activity Design: Open Design Activity04. Which are the rules that this subject has to follow within the activity?...........................................................................................................................................................................................................................................................................................................................................................................................................................05. How is the activity organized among the people? How is the workdivided? Which are the roles?...........................................................................................................................................................................................................................................................................................................................................................................................................................06. Which are the artifacts (materials, tools, communications, knowledge)that are needed in order to run the activity?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  68. 68. 05. Activity Design: Open Design Activity07. Which is the bigger context (the bigger community where thiscollaborative community takes place) where this activity runs?...........................................................................................................................................................................................................................................................................................................................................................................................................................07.01 Which are the reputation levels that are present in this activity? Howdo people structure reputation?...........................................................................................................................................................................................................................................................................................................................................................................................................................07.02 Which kind of participation is available to the participants? Top-down / emergent bottom-up / a marketplace service that let people establishp2p connections?...........................................................................................................................................................................................................................................................................................................................................................................................................................
  69. 69. 05. Activity Design: Open Design Activity08. What does the activity gets in the end? Which are the results, objectives,outcomes the activity looks for?...........................................................................................................................................................................................................................................................................................................................................................................................................................--> We (obviously) dont design contradictions but we should look for them continuously, in order to understand when and where the collaborative Open Design activity could be changed and improved.
  70. 70. 06. System MapThe System Map is very useful to visualize and design interactions as flowsbetween people. Its elements are:* material flows* information flows* financial flows+ roles+ border of the systemSource: http://www.mepss.nl/index.php?p=tool&l4=W21
  71. 71. 06. System Map
  72. 72. 07. Motivation MatrixThe Motivation Matrix is useful for analysing, designing, visualizinginteractions as motivations between the roles of the Open Design activity.Source: http://www.servicedesigntools.org/tools/20 http://servicedesign.wikispaces.com/Motivation+Matrix
  73. 73. 08. BlueprintService Blueprints are used in torder to design and visualize processes andspecifications of the Activity when it happens inside an organization(Enterprise, Public Administration, Party ...) or there is a place where it meetspeople from outside.Source: http://www.face.ubiobio.cl/webfile/media/42/version%20-8-1/mariaperez.pdfhttp://www.servicedesigntools.org/tools/35
  74. 74. 08. BlueprintSource: http://www.flickr.com/photos/brandonschauer/3363169836/
  75. 75. 09. StoryboardStoryboards are graphic organizers such as a series of illustrations or imagesdisplayed in sequence for the purpose of pre-visualizing a motion picture,animation. They enable analysing, designing, visualizing interactionsthrough time as a story.Source: http://www.servicedesigntools.org/tools/13http://en.wikipedia.org/wiki/Storyboard http://www.flickr.com/photos/ninga/473316247/
  76. 76. 10. Lets design the Reputation LevelsExplicit and tacit knowledge is what shapes the Collaborative Activity andthe Community: an open and p2p horizontal structure, as the result of theinteractions, reputation and their history:information --> knowledge --> action --> reputation --> organizationSource: http://en.wikipedia.org/wiki/Legitimate_peripheral_participation The structure / weight of interactions
  77. 77. 11. LicenseIn order to be able to design or to modify the project in a collaborative way,we need a legal License that let us:* share and distribute the project* modify the project* create a new project from another oneThe License is* a legal tool and a social contract that manage the results and the goalsSource:http://en.wikipedia.org/wiki/Creative_commonshttp://en.wikipedia.org/wiki/Public_domainhttp://creativecommons.org/
  78. 78. 11. License: 01 – Review conditions Attribution: Licensees may copy, distribute, display and perform the work and make derivative works based on it only if they give the author or licensor the credits in the manner specified by these. Non commercial: Licensees may copy, distribute, display, and perform the work and make derivative works based on it only for noncommercial purposes. No Derivate Works: Licensees may copy, distribute, display and perform only verbatim copies of the work, not derivative works based on it. Share alike: Licensees may distribute derivative works only under a license identical to the license that governs the original work.Source:http://creativecommons.org/
  79. 79. 11. License: 02 – Select licenseSource:http://creativecommons.org/
  80. 80. 12. Business model: Business Model GenerationSource: http://www.businessmodelgeneration.com/
  81. 81. 12. Business model: a well designed canvasSource: http://www.businessmodelgeneration.com/
  82. 82. 12. Business model: Open Source (Red Hat)Source: http://www.businessmodelgeneration.com/http://issuu.com/business.model.innovation/docs/business_model_generation_book_preview_embed
  83. 83. 05.Open P2P Design:An example
  84. 84. Open P2P Design Workshop, Singapore, NTUWith Roger Pitiot25-27 November 2009, NTU UniversitySingapore Design Festivalhttp://www.openp2pdesign.org/projects/past-projects/open-p2p-design-workshop-seoul-singapore-2009/
  85. 85. 01. Community Analysis
  86. 86. 02. Participation Matrix “First version of the Participation Matrix, we do everything by ourselves” “Second version, now the students manufacture and manage the product, we just help them distributing it”
  87. 87. 03. Open Design Activity
  88. 88. 04. System Map rev. 20 “Feedback from students and survey results from customers, now available to read by concept designers.”
  89. 89. 04. System Map rev.21 “everyone gets paid now!”
  90. 90. 05. Open Design Activity Poster
  91. 91. Lastest workshop, Helsinki September 2011 http://workshop.openp2pdesign.org/03helsinki11-trac
  92. 92. Any question or comment?
  93. 93. Thank you!Massimo Menichinelli-------------------------------------------------------------------info@openp2pdesign.orgopenp2pdesign.orgtwitter.com/openp2pdesign
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