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MCG Play: This Is Our Playground
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MCG Play: This Is Our Playground

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A presentation on 'This is Our Playground' a semester long research and teaching project that brought students from the Interactive Media Arts and Museum Studies Courses at University of Ulster …

A presentation on 'This is Our Playground' a semester long research and teaching project that brought students from the Interactive Media Arts and Museum Studies Courses at University of Ulster together for the first time. A longer paper on this project can be found here : http://mw2013.museumsandtheweb.com/paper/this-is-our-playground-recognising-the-value-of-students-as-innovators/


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  • OONAGHWhat We Did – why these two coursesMuseums Studies: Traditional, Vocational, Reflective, ConservativeInteractive Media Arts: Contemporary, Semi-STEM, Critical, Theory Informed Practice, Experimental
  • taught on both courses, modules in Designing for Interactivity with a focus on design for audiences and contexts (iMA) and Cultures of Curatorship (museums)Discussed event with students, created FB page, Booked a room, website built, ran the event, helped to archive projects, presented projects to Ulster Museum
  • OONAGHWhat We Did – why these two coursesMuseums Studies: Traditional, Vocational, Reflective, ConservativeInteractive Media Arts: Contemporary, Semi-STEM, Critical, Theory Informed Practice, Experimental
  • http://www.youtube.com/watch?feature=player_embedded&v=-8elAJ-yOFc
  • http://heartour.tumblr.com/#21797673704
  • http://heartour.tumblr.com/#21797673704
  • OONAGHWhat We Did – why these two coursesMuseums Studies: Traditional, Vocational, Reflective, ConservativeInteractive Media Arts: Contemporary, Semi-STEM, Critical, Theory Informed Practice, Experimental
  • Transcript

    • 1. This is Our Playground~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~Oonagh Murphy ~ PhD Candidate ~ University of Ulster ~ @OonaghTweets ~ www.oonaghmurphy.com
    • 2. Benchmarking the digitalfootprint of the museumSector in Northern IrelandThe Context@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~September 2011:95% of accredited museums in Northern Ireland have an active website.However 32% of these websites are single page websites with only themost basic information such as opening times and contact details shown.37% of museums in Northern Ireland have an active Facebook presence (6of these have 50 followers or less)17% of museums in Northern Ireland are on Twitter10% of museums in Northern Ireland have a YouTube channelNo apps, No blogs, NMNI the only museums to have a mobile optimisedwebsite. Few signs of Digital R&D, investment or professional developmentopportunities within the sector
    • 3. To do digital ‘stuff’ you needs lots oftime, resources, and specialist staff. Only the‘big’ museums can afford to carry out digitalR&D. We have lots of visitors, they like what wedo, so we don’t need to do ‘digital’. We have awebsite, and ‘I think’ we are on Facebook, sowe don’t really ‘need’ to do anything else.The Myth@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~
    • 4. To demonstrate that collaboration, rapidprototyping, professional development andhack days can help created a more digitallyengaged and digitally relevant museumsector in Northern IrelandThe Challenge@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~
    • 5. This is Our Playground@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~A semester long research and teaching project
    • 6. Teaching@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~Lectures / Workshops / Skill sharing
    • 7. Hacking....http://hackdaymanifesto.com/ @OonaghTweets12 Hours/2 Courses/1 Museum~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~
    • 8. Making@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~Breathing new life into Takabuti
    • 9. Making@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~MUSIC / DANCE / REVOLUTION
    • 10. Making@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~
    • 11. Sharing Projects@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~In person and online
    • 12. http://ulstermuseumhackday.tumblr.com/
    • 13. 3.Key Take Aways@OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~1. If we want emerging museum professionalsto take risks, to carryout digital R&D, and keepup with digital culture then university coursesneed to teach them how to think critically andpractice iteratively.
    • 14. @OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~2. Museums can learn a lot from the lowbudget, and rapid way that students developconcepts into rapid prototypes. Digital skillsharing between Museums ~ Universities~Students would be mutually beneficially.3.Key Take Aways
    • 15. @OonaghTweets~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~3. Digital culture is producing a new breed ofvisitor, a visitor that not only wants to consumebut also wants to collaborate, make and play.Museums can use formats such as Hack Days toutilise this enthusiasm and create a digitallyengaged, dynamic community of culturaladvocates.3.Key Take Aways
    • 16. Thank You~ Thinking ~ Playing ~ Hacking ~ Disrupting ~ Making ~ Innovating ~Oonagh MurphyUniversity of Ulster@OonaghTweetswww.oonaghmurphy.com

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