Any Bn Any INF MOUT LDRs Program CMTC MOUT TEAM CQC UNIT LEADER TRAINING PROGRAM
<ul><li>Individual movement in MOUT </li></ul><ul><li>Use of tanks & BFVs </li></ul><ul><li>Squad and platoon movement </l...
Program of Instruction Hands-on: <ul><li>CQC demonstrations </li></ul><ul><li>Tape drills outside buildings </li></ul><ul>...
BOTTOM LINE UP FRONT... <ul><li>There is no secret or  golden rule  to winning in MOUT!  A successful unit will: </li></ul...
MOUT Framework <ul><li>Recon  the Objective </li></ul><ul><li>Move  to the Objective </li></ul><ul><li>Isolate  the Object...
Close Quarters Combat <ul><li>MOUT  includes all actions planned and conducted in a built-up area </li></ul><ul><li>CQC  i...
Where We’ll Start... Moving tactically in MOUT
- Bn Cdr (Just prior to JRTC MOUT DATK) “ I don’t want to lose a single trooper moving outside of a building.” Moving Tact...
Statistics during recent rotation Number of Casualties Where that Bn took Casualties
APPROXIMATELY  70%  OF  CASUALTIES IN MOUT ARE SUSTAINED  OUTSIDE BUILDINGS A CTC MOUT Trend
Moving Tactically Individual and buddy-team movement in the MOUT environment requires increased speed, agility, and streng...
Moving Tactically It all begins with... <ul><li>Sound  fire  and  maneuver </li></ul><ul><li>Good use of  smoke </li></ul>
Moving Tactically Starting with:  Movement Outside Buildings
Crossing Walls Keep a low silhouette!
Looking Around Corners Stay low,  stay low...
Shooting Around Corners Minimize Body Exposure
Avoiding Windows Gotta duck...
Avoiding Windows
Moving as a Buddy Team “ Cover me” “ Gotcha covered!”
Movement within the platoon
Movement within the platoon
Mutual Support
We are not alone in this... “ How can we use our Tanks & Brads?”
Use of BFVs & tanks In SBF Breaching Cover Infantry CASEVAC Resupply
Use Bradleys for Smoke Usually not an option, though...
Handheld Smoke “ I should throw  this smoke…” May be your best option!
In the Support by Fire … Must remove the AT threat first!!!
Fields of View for M1/M2
Limitations of Tanks About 90 feet or 1 B-Ball Court
Now we can move in MOUT... Time to seize a foothold!
Definition of a Foothold <ul><li>An intermediate objective </li></ul><ul><li>Provides cover from enemy fire  </li></ul><ul...
How to get in... As Fast as Possible!!!
Getting Into Buildings Several Techniques… Whichever you choose: 1.  Don’t form a pattern 2.  Pick the quickest way in 3. ...
Entering Windows (Requires significant upper body strength!)
Some other techniques... Entering Windows
Entering Windows
One-Man Lift Entering Windows
Two-Man Lift Entering Windows
Two-Man Lift Entering Windows
<ul><li>Shotgun / Ballistic Breach </li></ul><ul><li>Demolition Breach </li></ul><ul><li>Mechanical Breach </li></ul>Makin...
Ballistic Breach
Ballistic Breach 1st Attempt this... Then this!
Example of Demo Breach Preferred method if collateral damage isn’t an issue
<ul><li>Includes any of the following: </li></ul><ul><ul><li>Kicking door </li></ul></ul><ul><ul><li>Battering ram (picket...
Once you’re inside... Stay in the shadows Use windows for firing positions
Use loop holes for firing ports Be careful to hide your muzzle flash Once you’re inside...
We’re in … what now? What do I  do now?? Which way do  I go?? CLOSE QUARTERS COMBAT
Close Quarters Combat <ul><li>MOUT  includes all actions planned and conducted in a built-up area </li></ul><ul><li>CQC  i...
<ul><li>MOVE TACTICALLY AND SILENTLY </li></ul><ul><li>ARRIVE UNDETECTED IN CORRECT ORDER </li></ul><ul><li>ENTER QUICKLY ...
Principles of CQC <ul><li>SURPRISE :   Key to successful assault </li></ul><ul><li>SPEED : Provides a measure of security;...
Weapons Control <ul><li>Proper Muzzle Orientation </li></ul><ul><li>Avoid “Flagging” </li></ul><ul><li>Weapons on SAFE </l...
<ul><li>FOUR-MAN STACK </li></ul><ul><li>THREE-MAN STACK </li></ul><ul><li>TWO-MAN STACK </li></ul><ul><li>NOTE: UNITS LAR...
In a 4-Man Stack #1 Man:  The team’s best reflexive shooter #2 Man:  Next best shooter #3 Man:  The Team Leader #4 Man:  T...
Close Quarters Combat  <ul><li>Situation dependent; use the four, three, and two-man stacks </li></ul><ul><li>Covers the f...
Hallway Clearing Narrow Wide Serpentine Technique Rolling-T Technique
“ T” Intersections Avoid Flagging Here “ Pie” the corner Here
Intersection Right Avoid Flagging Here “ Pie” the corner Here
Wide Hallway Intersection Left
Wide Hallway Intersection Left
Wide Hallway Intersection Left
Narrow Hallway Intersection Left
Narrow Hallway Intersection Left
Narrow Hallway Intersection Left
The Stairwell
The Stairwell
Room Clearing Single Room Corner Door 4-Man Stack
Room Clearing #1 Man’s Actions
Room Clearing #2 Man’s Actions
Room Clearing #3 Man’s Actions
Room Clearing #4 Man’s Actions
Room Clearing Sectors of Fire
Room Clearing Single Room Center Door 4-Man Stack
Room Clearing #1 Man’s Actions
Room Clearing #2 Man’s Actions
Room Clearing #3 Man’s Actions
Room Clearing #4 Man’s Actions
Room Clearing Sectors of Fire
Room Clearing 3-Man Stack Single Room Corner Door
Room Clearing Sectors of Fire Single Room Corner Door
Room Clearing Single Room Center Door 3-Man Stack
Room Clearing Single Room Center Door Sectors of Fire
Room Clearing Single Room Corner Door 2-Man Stack
Room Clearing Single Room Corner Door Sectors of Fire
Room Clearing Single Room Center Door 2-Man Stack
Room Clearing Single Room Center Door Sectors of Fire
Room Clearing Multiple Rooms Corner Door 4-Man Stack
Room Clearing Multiple Rooms Corner Door Sectors of Fire
Room Clearing Multiple Rooms Corner Door 3-Man Stack, 1 security
Room Clearing Multiple Rooms Corner Door Sectors of Fire
Summary of CQC <ul><li>Definition of CQC </li></ul><ul><li>Organizing for CQC </li></ul><ul><li>Weapons control  </li></ul...
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Mout Close Qtrs Combat Class[1]

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Mout Close Qtrs Combat Class[1]

  1. 1. Any Bn Any INF MOUT LDRs Program CMTC MOUT TEAM CQC UNIT LEADER TRAINING PROGRAM
  2. 2. <ul><li>Individual movement in MOUT </li></ul><ul><li>Use of tanks & BFVs </li></ul><ul><li>Squad and platoon movement </li></ul><ul><li>Entering buildings </li></ul><ul><li>CQC (what goes on inside bldgs) </li></ul>Program of Instruction Classroom:
  3. 3. Program of Instruction Hands-on: <ul><li>CQC demonstrations </li></ul><ul><li>Tape drills outside buildings </li></ul><ul><li>Rehearsals inside buildings (time permitting) </li></ul>
  4. 4. BOTTOM LINE UP FRONT... <ul><li>There is no secret or golden rule to winning in MOUT! A successful unit will: </li></ul><ul><ul><li>Use good fire and maneuver </li></ul></ul><ul><ul><li>Employ hand-held smoke </li></ul></ul><ul><ul><li>Synchronize combat multipliers </li></ul></ul><ul><ul><li>Strictly enforce the ROE </li></ul></ul><ul><ul><li>Have a sound plan for dealing with COBs </li></ul></ul><ul><ul><li>Plan in detail, execute decentralized </li></ul></ul>
  5. 5. MOUT Framework <ul><li>Recon the Objective </li></ul><ul><li>Move to the Objective </li></ul><ul><li>Isolate the Objective </li></ul><ul><li>Secure a foothold </li></ul><ul><li>Clear the built-up area </li></ul>CQC Used Here
  6. 6. Close Quarters Combat <ul><li>MOUT includes all actions planned and conducted in a built-up area </li></ul><ul><li>CQC includes combative techniques generally employed within buildings : </li></ul><ul><ul><li>advanced marksmanship </li></ul></ul><ul><ul><li>special weapons & munitions </li></ul></ul><ul><ul><li>demolitions </li></ul></ul><ul><ul><li>selective target engagements </li></ul></ul><ul><li>Originally used solely by SF and Rangers </li></ul>
  7. 7. Where We’ll Start... Moving tactically in MOUT
  8. 8. - Bn Cdr (Just prior to JRTC MOUT DATK) “ I don’t want to lose a single trooper moving outside of a building.” Moving Tactically
  9. 9. Statistics during recent rotation Number of Casualties Where that Bn took Casualties
  10. 10. APPROXIMATELY 70% OF CASUALTIES IN MOUT ARE SUSTAINED OUTSIDE BUILDINGS A CTC MOUT Trend
  11. 11. Moving Tactically Individual and buddy-team movement in the MOUT environment requires increased speed, agility, and strength...
  12. 12. Moving Tactically It all begins with... <ul><li>Sound fire and maneuver </li></ul><ul><li>Good use of smoke </li></ul>
  13. 13. Moving Tactically Starting with: Movement Outside Buildings
  14. 14. Crossing Walls Keep a low silhouette!
  15. 15. Looking Around Corners Stay low, stay low...
  16. 16. Shooting Around Corners Minimize Body Exposure
  17. 17. Avoiding Windows Gotta duck...
  18. 18. Avoiding Windows
  19. 19. Moving as a Buddy Team “ Cover me” “ Gotcha covered!”
  20. 20. Movement within the platoon
  21. 21. Movement within the platoon
  22. 22. Mutual Support
  23. 23. We are not alone in this... “ How can we use our Tanks & Brads?”
  24. 24. Use of BFVs & tanks In SBF Breaching Cover Infantry CASEVAC Resupply
  25. 25. Use Bradleys for Smoke Usually not an option, though...
  26. 26. Handheld Smoke “ I should throw this smoke…” May be your best option!
  27. 27. In the Support by Fire … Must remove the AT threat first!!!
  28. 28. Fields of View for M1/M2
  29. 29. Limitations of Tanks About 90 feet or 1 B-Ball Court
  30. 30. Now we can move in MOUT... Time to seize a foothold!
  31. 31. Definition of a Foothold <ul><li>An intermediate objective </li></ul><ul><li>Provides cover from enemy fire </li></ul><ul><li>Normally 3-4 buildings for a Company </li></ul>
  32. 32. How to get in... As Fast as Possible!!!
  33. 33. Getting Into Buildings Several Techniques… Whichever you choose: 1. Don’t form a pattern 2. Pick the quickest way in 3. Don’t go into the jaws of a machine gun!!
  34. 34. Entering Windows (Requires significant upper body strength!)
  35. 35. Some other techniques... Entering Windows
  36. 36. Entering Windows
  37. 37. One-Man Lift Entering Windows
  38. 38. Two-Man Lift Entering Windows
  39. 39. Two-Man Lift Entering Windows
  40. 40. <ul><li>Shotgun / Ballistic Breach </li></ul><ul><li>Demolition Breach </li></ul><ul><li>Mechanical Breach </li></ul>Making an Entry Point
  41. 41. Ballistic Breach
  42. 42. Ballistic Breach 1st Attempt this... Then this!
  43. 43. Example of Demo Breach Preferred method if collateral damage isn’t an issue
  44. 44. <ul><li>Includes any of the following: </li></ul><ul><ul><li>Kicking door </li></ul></ul><ul><ul><li>Battering ram (picket pounder) </li></ul></ul><ul><ul><li>Hooligan tool (crow bar) </li></ul></ul><ul><ul><li>Sledge hammer </li></ul></ul>Mechanical Breach
  45. 45. Once you’re inside... Stay in the shadows Use windows for firing positions
  46. 46. Use loop holes for firing ports Be careful to hide your muzzle flash Once you’re inside...
  47. 47. We’re in … what now? What do I do now?? Which way do I go?? CLOSE QUARTERS COMBAT
  48. 48. Close Quarters Combat <ul><li>MOUT includes all actions planned and conducted in a built-up area </li></ul><ul><li>CQC includes combative techniques generally employed within buildings : </li></ul><ul><ul><li>advanced marksmanship </li></ul></ul><ul><ul><li>special weapons & munitions </li></ul></ul><ul><ul><li>demolitions </li></ul></ul><ul><ul><li>selective target engagements </li></ul></ul><ul><li>Originally used solely by SF and Rangers </li></ul>
  49. 49. <ul><li>MOVE TACTICALLY AND SILENTLY </li></ul><ul><li>ARRIVE UNDETECTED IN CORRECT ORDER </li></ul><ul><li>ENTER QUICKLY AND DOMINATE ROOM </li></ul><ul><li>ELIMINATE ALL THREATS WITH ACCURATE FIRE </li></ul><ul><li>GAIN CONTROL OF SITUATION AND PERSONNEL </li></ul><ul><li>DISARM, SEGRAGATE, AND SEARCH CASUALTIES </li></ul><ul><li>CONDUCT CURSORY SEARCH OF ROOM </li></ul><ul><li>EVAC FRIENDLY CASUALTIES </li></ul><ul><li>MARK CLEARED ROOM </li></ul><ul><li>MAINTAIN SECURITY </li></ul>Fundamentals of CQC
  50. 50. Principles of CQC <ul><li>SURPRISE : Key to successful assault </li></ul><ul><li>SPEED : Provides a measure of security; it is not reckless haste </li></ul><ul><li>CONTROLLED, VIOLENT ACTION : Complete domination </li></ul>
  51. 51. Weapons Control <ul><li>Proper Muzzle Orientation </li></ul><ul><li>Avoid “Flagging” </li></ul><ul><li>Weapons on SAFE </li></ul><ul><li>Correcting weapons malfunctions </li></ul>*Must be reinforced through the LFX
  52. 52. <ul><li>FOUR-MAN STACK </li></ul><ul><li>THREE-MAN STACK </li></ul><ul><li>TWO-MAN STACK </li></ul><ul><li>NOTE: UNITS LARGER THAN SQUADS QUICKLY BECOME ON UNWIELDY </li></ul>Organizing for CQC
  53. 53. In a 4-Man Stack #1 Man: The team’s best reflexive shooter #2 Man: Next best shooter #3 Man: The Team Leader #4 Man: The breach/demo man *Note: Three and two-man stacks are used only when necessary (security requirements) *Note: Must determine whether to use low ready or high ready position to carry weapon Organizing for CQC
  54. 54. Close Quarters Combat <ul><li>Situation dependent; use the four, three, and two-man stacks </li></ul><ul><li>Covers the following situations: </li></ul><ul><ul><li>Clearing wide/narrow hallways </li></ul></ul><ul><ul><li>Clearing T intersections </li></ul></ul><ul><ul><li>Clearing left/right intersections </li></ul></ul><ul><ul><li>Clearing stairwells </li></ul></ul><ul><ul><li>Clearing single and multiple rooms </li></ul></ul>
  55. 55. Hallway Clearing Narrow Wide Serpentine Technique Rolling-T Technique
  56. 56. “ T” Intersections Avoid Flagging Here “ Pie” the corner Here
  57. 57. Intersection Right Avoid Flagging Here “ Pie” the corner Here
  58. 58. Wide Hallway Intersection Left
  59. 59. Wide Hallway Intersection Left
  60. 60. Wide Hallway Intersection Left
  61. 61. Narrow Hallway Intersection Left
  62. 62. Narrow Hallway Intersection Left
  63. 63. Narrow Hallway Intersection Left
  64. 64. The Stairwell
  65. 65. The Stairwell
  66. 66. Room Clearing Single Room Corner Door 4-Man Stack
  67. 67. Room Clearing #1 Man’s Actions
  68. 68. Room Clearing #2 Man’s Actions
  69. 69. Room Clearing #3 Man’s Actions
  70. 70. Room Clearing #4 Man’s Actions
  71. 71. Room Clearing Sectors of Fire
  72. 72. Room Clearing Single Room Center Door 4-Man Stack
  73. 73. Room Clearing #1 Man’s Actions
  74. 74. Room Clearing #2 Man’s Actions
  75. 75. Room Clearing #3 Man’s Actions
  76. 76. Room Clearing #4 Man’s Actions
  77. 77. Room Clearing Sectors of Fire
  78. 78. Room Clearing 3-Man Stack Single Room Corner Door
  79. 79. Room Clearing Sectors of Fire Single Room Corner Door
  80. 80. Room Clearing Single Room Center Door 3-Man Stack
  81. 81. Room Clearing Single Room Center Door Sectors of Fire
  82. 82. Room Clearing Single Room Corner Door 2-Man Stack
  83. 83. Room Clearing Single Room Corner Door Sectors of Fire
  84. 84. Room Clearing Single Room Center Door 2-Man Stack
  85. 85. Room Clearing Single Room Center Door Sectors of Fire
  86. 86. Room Clearing Multiple Rooms Corner Door 4-Man Stack
  87. 87. Room Clearing Multiple Rooms Corner Door Sectors of Fire
  88. 88. Room Clearing Multiple Rooms Corner Door 3-Man Stack, 1 security
  89. 89. Room Clearing Multiple Rooms Corner Door Sectors of Fire
  90. 90. Summary of CQC <ul><li>Definition of CQC </li></ul><ul><li>Organizing for CQC </li></ul><ul><li>Weapons control </li></ul><ul><li>Clearing Hallways </li></ul><ul><li>Clearing Intersections </li></ul><ul><li>Clearing Stairwells </li></ul><ul><li>Clearing Rooms </li></ul>
  91. 91. Questions and comments ???
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