Co d case study

457 views
378 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
457
On SlideShare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Co d case study

  1. 1. A CASE STUDY<br />
  2. 2. From the specification:<br />Video games <br />A study of the production, distribution and marketing of a specific game within one or across various gaming platforms, along with its reception by a variety of (British) audiences. This should be accompanied by study of the impact of next generation capabilities (HD, Blu-Ray, online services etc) on the production, distribution, marketing and consumption of games. <br />
  3. 3. Here’s a lovely video…<br />http://www.youtube.com/watch?v=yrurGjHbPU8<br />
  4. 4. A Call of Duty timeline<br />Call of Duty - October 29, 2003<br />Call of Duty 2 - October 25, 2005 <br />Call of Duty 3 - November 7, 2006<br />Call of Duty 4: Modern Warfare - November 7, 2007<br />Call of Duty: World at War - November 11, 2008<br />Call of Duty: Modern Warfare 2 - November 10, 2009<br />Call of Duty: Black Ops - November 9, 2010<br />
  5. 5. Content<br /> The early CoD games dealt with events in and around WWII, an era revisited in World at War. <br /> More recent titles have dealt with more modern warzones and the newest release ‘Black Ops’ is set during the Cold War.<br />
  6. 6. Platforms<br /> What are the different ways in which Black Ops can be played? <br /> How do they differ? <br />Is there a definitive version? <br /> What makes the game so popular amongst the audience? <br />Who is the target audience?<br />http://www.youtube.com/watch?v=3rZRbSshurQ&feature=related<br />
  7. 7. New Media Technologies<br />VS<br />As well as appearing on a variety of platforms, <br />what new media technologies allow the modern <br />gaming audience to broaden their experience?<br />
  8. 8. How has the game been marketed?<br />What media sectors have been used to sell CoD?<br />
  9. 9. What other media sector is the games industry now similar to?<br />http://www.youtube.com/watch?v=J6QVxLE5JUg<br />What has accounted for this boom in gaming?<br />

×