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Digital Technology Children and Young People
 

Digital Technology Children and Young People

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Ollie Bray's keynote presentation at Edinburgh University May 2010 on Digital Technology Children and Young People.

Ollie Bray's keynote presentation at Edinburgh University May 2010 on Digital Technology Children and Young People.

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  • * They personally own 8 devices (including MP3 player, PC, TV, DVD player, mobile phone, stereo, games console, and digital camera) * They frequently conduct over 5 activities whilst watching TV * 25% of them agree that “I’d rather stay at home than go on a holiday with no internet or phone access” * A quarter of young people interviewed text or IM (instant message) friends they are physically with at the time * They have on average 123 friends on their social network spaces * And the first thing the majority of them do when they get home is turn on their PC
  • * They personally own 8 devices (including MP3 player, PC, TV, DVD player, mobile phone, stereo, games console, and digital camera) * They frequently conduct over 5 activities whilst watching TV * 25% of them agree that “I’d rather stay at home than go on a holiday with no internet or phone access” * A quarter of young people interviewed text or IM (instant message) friends they are physically with at the time * They have on average 123 friends on their social network spaces * And the first thing the majority of them do when they get home is turn on their PC
  • There are a significant number of commercially available titles that have great application for use in the curriculum – educationally valid, and having a significant impact on the engagement of the pupil in their learning.
  • The first is augmented reality and how it might be used in schools. In particular, what will its impact be when it becomes university available on mobile devices.
  • Health Warning

Digital Technology Children and Young People Digital Technology Children and Young People Presentation Transcript

  • Ollie Bray
    14th May 2010
    Edinburgh University
    Digital Technology
    Children & Young People
  • olliebray.com
  • Change?
  • Credit: Bill Boyd
  • 1.
    Young
    People
  • 12 - 25
  • 12 - 25
    8 devices
    5 activities
    25% agree that…
    …turn on their
    computer
    123 friends
  • ”Children are not the same as they used to be…”
  • data
  • 84%
    of children aged 5 – 15 live in a household with internet access
    Ofcom, 2009
  • 99%14-year-olds use a computer at home or school, or somewhere else (97% of 12 year olds)
    (BECTA, 2009)
  • 35%
    of 11 -16’s have internet access in their bedroom
    (75% have a games console in their bedroom)
    Ofcom, 2009
  • 66%
    of 12 – 15’s have a social networking site (19% of 8 – 11’s)
    Ofcom, 2009
  • what is a friend?
  • undRst& dlang
  • 5yrs
    13yrs
    18yrs
  • 49%
    of 12 – 15’s use gaming sites at least once a week, 47 % of 8 – 11’s and 30% of 5 – 7’s
    Ofcom, 2009
  • 72, 898, 865
  • Gavinburn Primary
    School
    1pm
    6, 538 km
    6am
    Friday 29th January
    2010
    Dorothy Dalgliesh
    School
  • competitive…
  • competitive…
    …but, non-threatening
  • 2.
    changing
    markets
  • - hardware
    - software
    - search
    - storage
  • Source: www.patentlyapple.com
  • Source: www.patentlyapple.com
  • 3.
    technology
  • learning through play…
  • Spectrum Primary School, South Africa
  • cc Steve Wheeler, University of Plymouth, 2010
    1: The phone app
    2: The ‘wearable’
  • cc Steve Wheeler, University of Plymouth, 2010
  • facial recognition
  • The history of
    communication?
  • The history of
    communication?
  • The history of
    communication?
  • The history of
    communication?
  • The history of
    communication?
  • The history of
    communication?
  • boundaries
  • boundaries
    blurred
  • 4.
    key skills
  • digital footprints
  • Critical Literacy in the Digital Age

    To help me develop an informed view, I am exploring the techniques used to influence my opinion. I can recognise persuasion and assess the reliability of information and credibility and value of my resources.

    Literacy Level 3
  • Critical Literacy in the Digital Age

    To help me develop an informed view, I am exploring the techniques used to influence my opinion. I can recognise persuasion and assess the reliability of information and credibility and value of my resources.

    Literacy Level 3
  • To: olliebray@gmail.com
    Subject: National Geographic Photograph of the year
    Message:
    AND YOU THINK YOUR HAVING A BAD DAY AT WORK !!
    Although this looks like a picture taken from a Hollywood movie, it is in fact a real photo, taken near the South African coast during a military exercise by the British Navy.
    It has been nominated by National Geograpic as ”The photo of the year".
  • ideas?
  • +
  • +
    +
    =
  • =
  • Source: http://bit.ly/a6YXij
  • wikipedia.org
  • 'This article needs additional citation for verification'
    'This article reads like an advertisement’
    'This article contradicts itself’
    'This article contradicts another article’
    ‘The factual accuracy is disputed’
  • Credit: http://bit.ly/bDPhyX
    5. barriers
  • 5, 3, 1, 9, 0, 0, 9
    Children will
    misuse the
    technology
  • Children will
    misuse the
    technology
  • CPD
  • "The future is here. It's just not evenly distributed yet.”
    William Gibson
  • The ‘real’ digital divide
  • The ‘real’ digital divide
  • motivation
    Gulucan village in West China
  • motivation
    Gulucan village in West China
  • motivation
    Gulucan village in West China
  • people?
  • o.bray@ltscotland.org.uk
    www.olliebray.com
    @olliebray