3D Interfaces to Improve Human Memory Gaurav Chaurasia Supervisor: Dr. Derek Molloy
Motivation <ul><li>Improve the efficiency of User Interfaces by switching to 3D Interfaces </li></ul><ul><li>Achieve bette...
Project <ul><li>Compare a 2D model of organisation of data against a 3D model in the context of Human Memory </li></ul><ul...
Application Screenshots
Results
Conclusions <ul><li>Better performance in 2D attributed to: </li></ul><ul><ul><li>Viewing all the cards at once </li></ul>...
Future Steps <ul><li>Repeat experiment with: </li></ul><ul><ul><li>More innovative and real-life ideas instead of cards </...
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3D Interfaces to Improve Human Memory (midterm)

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3D Interfaces to Improve Human Memory (midterm)

  1. 1. 3D Interfaces to Improve Human Memory Gaurav Chaurasia Supervisor: Dr. Derek Molloy
  2. 2. Motivation <ul><li>Improve the efficiency of User Interfaces by switching to 3D Interfaces </li></ul><ul><li>Achieve better organisation of data through 3D GUI </li></ul><ul><li>Develop memory aids based on 3D graphics </li></ul><ul><li>Exploit the correlation between Memory and Environment </li></ul>
  3. 3. Project <ul><li>Compare a 2D model of organisation of data against a 3D model in the context of Human Memory </li></ul><ul><li>Basic idea involves cards representing data arranged separately in 2D and 3D models, which are to be recalled by the user </li></ul><ul><li>Game requires only ‘recalling abilities’, making it suitable for the purpose </li></ul>
  4. 4. Application Screenshots
  5. 5. Results
  6. 6. Conclusions <ul><li>Better performance in 2D attributed to: </li></ul><ul><ul><li>Viewing all the cards at once </li></ul></ul><ul><ul><li>Less location data and no navigation hassles </li></ul></ul><ul><li>Poorer performance in 3D attributed to: </li></ul><ul><ul><li>No frame of reference in a room </li></ul></ul><ul><ul><li>Lack of familiarity and comfort with the map </li></ul></ul><ul><li>Improvement in results on providing some frame of reference in a room </li></ul><ul><li>Users expected better performance in a more detailed 3D model </li></ul>
  7. 7. Future Steps <ul><li>Repeat experiment with: </li></ul><ul><ul><li>More innovative and real-life ideas instead of cards </li></ul></ul><ul><ul><li>More detailed 3D model </li></ul></ul><ul><ul><li>Allow user to get familiarized with the map and the application </li></ul></ul><ul><ul><li>GUI of application designed on user-feedback </li></ul></ul><ul><li>Based on results of future research, we can conceive novel ideas involving 3D graphics and User Interfaces </li></ul>
  8. 8. Thank you
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