Hong Kong Rugby Football UnionCoaching Rugby Sevens
IntroductionThe course aims to give the building blocks for coaching sevens rugbyat all levels.It is specifically designed with the characteristics Hong Kong rugbycommunity driving the skill development and team systems.The course content is not definitive; it provides a structured approachto coaching and building the game of sevens rugby.It will provide information to develop individual and unit skills, playingphilosophy, game plans and team tactics.This will be achieved through understanding the game and playerselection using a combination of group discussion, video analysis/feedback and practical coaching sessions.
The Mystery of Sevens Coaching• How do I coach sevens?• What’s the difference between 15s and 7s?• How do I build a game structure?• What skills do I coach?• What skills do we need?• Are the skills the same as 15s?• How do I engage the players?• Which players do I select?
How? – The 3M’sWhere and When? Where and When? Micro Mini Macro Where and When?
The 3M’s Individual Skill Unit Team Development Development Development Macro Passing Buddy system Game structureMicro Mini Tackling Scrum D Systems Kicking Lineout Width Lifting Mid – field 3 Flow Footwork Kick off units Shape (A & D)
Course Outcomes• A framework to coach rugby sevens• Player selection• The individual skills and drills• The unit skills and drills• Team attack & defence• Themed games• Game/ player analysis
Course Outcomes Exercise 1 What do you want?In small groups discuss and record what youwant to take away from todays course.
Understanding the Sevens Game Team/ Squad selection• Play Maker• Finisher/ Penetrator• Ball Winner• Ball Carrier
Player Roles and Responsibilities Exercise 2Using the work sheet provided write down theroles and characteristic that you think need arespecific and high in priority of each playercategory.Work Sheet
The Play Maker• Controller and communicator• Team coordinator• Ability to see and play space• Implementation of attacking plays• Create space• Play in the runners• Positional flexibility• Team Defensive role – retains & controls shape
The Finisher/ Penetrator• one v one attacking skills• Tackle line penertration• Accelerate into space/ gaps• Retain team width• Control depth and shape• Positive attacking options• Correct running line• Try scorer• Team Defensive role – control wide defence
The Ball Winner• Tackle/ “bounce” skills• Offensive tackles• Ground skills – jackal, win space• Ball support player• Retention of depth off ball carrier• Tackle assists• Team Defensive role–lead defensive line speed
The Ball Carrier• Positive ball carrier to defensive line• Ball retention in contact• Pull 2/3 defenders• Run the space• Correct running lines/ pull in defenders• Create momentum• Leg drive• Team Defensive roles-lead defensive line speed
The Units – Building the Game Micro, Mini, Macro• Passing- individual/ unit/ team• Team width and flow• Skill sets• Ball presentation – prone/ long present• Attacking Contact area – buddy system• Tackle – 1 on 1, go dance go!• Tackle/ bounce• Defensive contact area – win the space, jackal• Defensive shape• Set Piece – Kick off, lineout, scrum• Teams games
The Attacking Game Passing, Skill Sets, Width and Flow• Passing and support techniques• Sevens Skill Sets – smile, A, X, Dummy X• Attacking Unit Development - Passing flow and technique - Pass support - Skill set development• Team Width and Flowvideo
The Attacking Game Contact Area and Ball Presentation• Control the tackler – foot work• Work on the floor• The long present• Buddy system – supporting the ball carrier - system 1 - “seal” - system 2 – “free”Unit 1 - video
The Defensive Game Tackle, Bounce and Contact Area• Individual Tackle Technique – 1 on 1’ go dance go!• Tackle/ bounce• Defensive contact area -win the space - jackalvideo
The Defensive Game Systems, Units and Sweeper• Defensive Systems - 4-2-1 - 6-1 - Flat 7• Defensive Unit development• Role of the sweepervideo
The Set Piece Game Kick-off• Kick-off attack - kicking technique & area - structure• Kick-off receipt- centre, set, frame, fingers - one man lift - structurevideo
The Set Piece Game Lineout and Scrum• Lineout - speed, set, lift, throw - player roles• Scrum - Profile, hit, feed - Player positioningUnit 2 - video
Theme Development Games• 4v4, 5v5, 7v2• Touch/ touch grab• Off load game• Space game – 5v2, 6v2, 4v1• Tackle bag/suit games• Full contact grids and gamesvideo
Game Analysis Exercise 3Use the work sheets provided identify two players with differentteam roles.Follow the player’s game involvement and record his gamecontribution and actions specific to his team roles.Consider both attack and defence.Worksheet