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Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
Pick a-path hints and tips
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Pick a-path hints and tips

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This slide share supports the NZTA Education Competition (2012) for years 1-8 ( Primary) …

This slide share supports the NZTA Education Competition (2012) for years 1-8 ( Primary)
check www.education.nzta.govt.nz for more information and www.twitter.com/nztaeducation for updates

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  • 1. Safer Journeys for Children Pick-a-Path 2012Every day children travelling toschool make a number ofdecisions about road safety.In the Pick-a-Path competitionstudents discuss and describethe impact of decisions as theythink/walk/plan their way toschool. (This can also be fiction)Highlight the good decisions
  • 2. Pick-a-Path processThe NZTA has a range of supportmaterials on its websitehttp://education.nzta.govt.nzand these may form a basis forthe development of the SaferJourneys Pick-a-Path story.
  • 3. Pick-a-Path in your school The Pick-a-Path planning and writing process is a way to involve all children in a group/ class/school. The development of the plot/s and the characters can be a cooperative exercise incorporating many suggestions. Because it feeds in to one final product the writing can be shared and collaborative.Make writing in your class a team sport
  • 4. What is a Pick-a-Path?An interactive story where the reader has arange of choices as they progress. Thechoices made may lead to new options, orturn back on themselves.The key is to develop interest at eachstage of the story.See what happens to the characters asthey make their choices. The challenge isto maintain a story as the choices unfold.Children can use their imaginations toexplore a wide range of scenario andsolutions to support the completion of asafe journey.
  • 5. Key skills• Literacy (textual and visual)• Characterisation• Story structure• Writing and editing• Illustrating• Mind mapping• Collaboration• Sequencing• Hyperlinking• Presentation The competition is about the writing of a high quality collaborative story
  • 6. How to – suggestions• A home button is useful to allow readers to return to the start. Insert in the Master Slide.• A Back button allows readers to return to the previous point in the story• If you are using PowerPoint, Keynote, Pages or Word. For specific help sheets refer to the resources section• Use large sheets of paper or Post It notes to plan the story and refer to these regularly.
  • 7. How to – more suggestions• Include the page numbers on the plan so the different groups/ children know where to bring their choices back to or where to start their section• There are a range of applications• Divide the mind map up into the writing groups
  • 8. How to – more suggestions• If using a word processor set page size to A5 and landscape• Word processors use anchors within the document.• If you put a page number at the start of the text and turn it into an anchor this makes them easy to find when you do your linking• Use your mind map to tick off the pages as they are completed and then again when they are inserted into the story and linked
  • 9. How to – more suggestions• Copy and paste or click and drag to combine stories• Pictures must be saved as jpegs• Complete the hyperlinks last – once you have all of the text and the illustrations• Save regularly.
  • 10. Enter by 27 July 2012 schoolsWinning schools will be notified by 10August 2012. Check the terms and conditions online here http://education.nzta.govt.nz/competitions/the-nzta-primary- years-competition

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