The 3D world
is your stage
Erik Champion
erik.champion@curtin.edu.au
Curtin University, Perth Australia
Tyranny of Distanc...
The 3D world is your stage
How can scholars collaborate in
virtual environments in a
manner similar to video-
conferencing...
Cultural Places,
Virtual Worlds
(..not so easy)..
(..not so easy)..
 A place can have a distinct theme, atmosphere, and
c...
Virtual meetings in Second Life
FaceOSC
https://github.com/CreativeInquiry/FaceOSC-Template
video: http://vimeo.com/26098366
Verold studio
Clara.io
http://clara.io/scenes
https://www.youtube.com/watch?v=SUGmAU0-J7c
Collaborative CAD (AutoCAD)
https://www.autocad360.com/blog/what-does-real-time-collaboration
/
https://www.youtube.com/wa...
Moodle 3D +
Unity
Features
Multiplayer
Mac linux pc xbox ps4 android iOS
Reaction grid
http://reactiongrid.com/
Collaboration Screens in Unity
https://www.youtube.com/watch?v=4V69ywE66mQ
http://idialab.org/
Also http://idialab.org/int...
Avaya
https://wa11619.avayalive.com/11619/html/index.html
Avaya web client
http://avayalive.com/
With IDEA lab BSU https://wa11619.avayalive.com/11619/html/index.html
Augmented Reality
http://ael.gatech.edu/lab/research/arsecondlife/using-the-ar-second-life-client/
VROOM -->UNMAKEABLE LOVE
VROOM Unmakeable Love
http://vimeo.com/2832243http://www.business.vic.gov.au/tips-and-
case-studi...
Telepresence via game mods?
http://cryve.id.tue.nl
http
://blink.bluemars.com/City/IDIA_Ston
http://idialab.org/virtual-st...
remote actors?
http://publicVR.org
The HIVE@CURTIN
Stereo Telepresence plausible?
Vasudevan, R.; Zhong Zhou; Kurillo, G.; Lobaton, E.; Bajcsy, R.; Nahrstedt, K., "Real-
time...
20contact: Erik Champion - Curtin University
email: erik.champion@curtin.edu.au
Jeffrey Jacobson publicVR talk
THE HIVE
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The 3D world is your stage-Erik's talk at DHAustralia 2014 (DHa2014)

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The 3D world is your stage, part of Birds of a Feather session "The Tyranny of Distance" dha2014, @UWA Perth, with Matt Munson. Christof Schoch, Toma Tasovac (they were virtually present from Europe).

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  • Building a suitable interface and thematic interaction is often under-appreciated
  • A virtual meeting can be just like a real-world meeting, only even more boring.
  • Control music and twitter and applications through moving your face
  • Create and share 3D models
  • Similar 3D making collaboration/sharing tool
  • Run 3D environments/games inside your CMS, Moodle etc
  • Can combine 2D artist palette with 3D world i.e. design in real-time, alternative to Second Life?
  • View screens of distant users via a game engine (UNITY)
  • Unreal game technology via Skype as a teleconferencing 3D medium
  • These centres/organisations are revolutionising the inside/outside convention of computer screens
  • You can use game engines for collaborating viewing and interaction AND for teleconferencing, potentially
  • Integrate human plays with puppet controlled characters-hybrid drama using game engines
  • The HIVE being constructed at Curtin, unusual in having all displays in same space
  • Could we use HIVE displays for teleconferencing in stereo?
  • The 3D world is your stage-Erik's talk at DHAustralia 2014 (DHa2014)

    1. 1. The 3D world is your stage Erik Champion erik.champion@curtin.edu.au Curtin University, Perth Australia Tyranny of Distance Screenshot of UWA Campus in Second Life
    2. 2. The 3D world is your stage How can scholars collaborate in virtual environments in a manner similar to video- conferencing?  Conferencing and distributed modelling tools for research and collaboration in the spatial and artefactual humanities.  needs, issues and promising services and working prototypes.
    3. 3. Cultural Places, Virtual Worlds (..not so easy).. (..not so easy)..  A place can have a distinct theme, atmosphere, and contextually related artefacts.*  Some places have the capacity to overawe.  Place has the power to evoke memories and associations.  Place has the capability to act as either stage or framework in which communal and individual activity can ‘take place’.  Place has the ability to transmit the cultural intentions of individual participants and social ‘bodies’. * Placeisaprocessnota product,and can consistof multipleinterpretations, conflicts, andauniquecombination of borrowedhistories.(Doreen Massey).
    4. 4. Virtual meetings in Second Life
    5. 5. FaceOSC https://github.com/CreativeInquiry/FaceOSC-Template video: http://vimeo.com/26098366
    6. 6. Verold studio
    7. 7. Clara.io http://clara.io/scenes https://www.youtube.com/watch?v=SUGmAU0-J7c
    8. 8. Collaborative CAD (AutoCAD) https://www.autocad360.com/blog/what-does-real-time-collaboration / https://www.youtube.com/watch?v=OTFOfMeRPRM
    9. 9. Moodle 3D + Unity Features Multiplayer Mac linux pc xbox ps4 android iOS
    10. 10. Reaction grid http://reactiongrid.com/
    11. 11. Collaboration Screens in Unity https://www.youtube.com/watch?v=4V69ywE66mQ http://idialab.org/ Also http://idialab.org/integrating-virtual-worlds-within-blackboard-learn-and-coursesites/
    12. 12. Avaya https://wa11619.avayalive.com/11619/html/index.html
    13. 13. Avaya web client http://avayalive.com/ With IDEA lab BSU https://wa11619.avayalive.com/11619/html/index.html
    14. 14. Augmented Reality http://ael.gatech.edu/lab/research/arsecondlife/using-the-ar-second-life-client/
    15. 15. VROOM -->UNMAKEABLE LOVE VROOM Unmakeable Love http://vimeo.com/2832243http://www.business.vic.gov.au/tips-and- case-studies/virtual-room-vroom-at-the- melbourne-museum
    16. 16. Telepresence via game mods? http://cryve.id.tue.nl http ://blink.bluemars.com/City/IDIA_Ston http://idialab.org/virtual-stonehenge/
    17. 17. remote actors? http://publicVR.org
    18. 18. The HIVE@CURTIN
    19. 19. Stereo Telepresence plausible? Vasudevan, R.; Zhong Zhou; Kurillo, G.; Lobaton, E.; Bajcsy, R.; Nahrstedt, K., "Real- time stereo-vision system for 3D teleimmersive collaboration," Multimedia and Expo (ICME), 2010 IEEE International Conference on , vol., no., pp.1208,1213, 19-23 July 2010 doi: 10.1109/ICME.2010.5582538
    20. 20. 20contact: Erik Champion - Curtin University email: erik.champion@curtin.edu.au Jeffrey Jacobson publicVR talk THE HIVE
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