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Treasure hunter
 

Treasure hunter

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A product world is trying to change focusing on "Content-Centric". Like a Kindle which is designed by "E-Book Centric". Then, it is necessary to design our products by "Content-Centric". For that ...

A product world is trying to change focusing on "Content-Centric". Like a Kindle which is designed by "E-Book Centric". Then, it is necessary to design our products by "Content-Centric". For that purpose, it is necessary to perform a trial production and a products design quickly flexibly.
Therefore we created one robot based on the soul of "DIwO(Do It with Others)" used as basic concepts, such as Make:(http://makezine.com/), in order to realize it.
It is created by combining various products used as SoC which Pandaboard(http://pandaboard.org/).
-Hardware
--Brain wave sensor(http://www.neurosky.com/)
--2-leg Robot
--see-through display(http://www.brother.com/en/news/2011/airscouter/index.htm)
--Xtion(http://www.asus.com/Multimedia/Motion_Sensor/Xtion_PRO/)
-Software
--Android
--openFrameworks(http://www.openframeworks.cc/)

This is an "AR(augmented reality) Treasure Hunting Game".

Such a reason, it is possible to make trial production and commercial production quickly.

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    Treasure hunter Treasure hunter Presentation Transcript

    • TreasureHunterNoritsuna Imamura(noritsuna@siprop.org)Hirotaka Niisato (hirotaka@siprop.org)Masahito Endo (masaxmasa@siprop.org) ©SIProp Project, 2006-2008 1
    • Summary This is an "AR(augmented reality) Treasure Hunting Game“ You get virtual treasures by controlling real robot! ©SIProp Project, 2006-2008 2
    • Manual Look at radar window like dragon radar. Show some treasure on radar. Center is a place in which a robot is present. N(North) is a robots front. If you move the robot to a treasure place, you get some point. Controlling the robot is by brain wave. ©SIProp Project, 2006-2008 3
    • How to control Keep 3 times in same area. Upper(exciting) area Turn left Middle(active) area Go toward Lower(relax) area Turn right ©SIProp Project, 2006-2008 4
    • How to make ©SIProp Project, 2006-2008 5
    • Hardwares & Softwares Hardwares Softwares Base computer Ubuntu & Android Pandaboard Linaro11.11 Brain Wave Sensor Depth Sensor MindWave OpenNI NeuroSky Bone skeleton Depth Sensor tracker Xtion pro live NITE for ARM ASUS Only binary… Display UI Framework AiRscoter openFrameworks Brother Android Industries Walking Robot KHR-3WL ©SIProp Project, 2006-2008 6
    • Hardwares’ photo Xtion MindWave AiRscoutePandaboar r d ©SIProp Project, 2006-2008 7
    • Softwares’ photo Brain Wave Line Bone skeleton Graph Tracking Window ©SIProp Project, 2006-2008 8
    • Calculate robot position Recognizing a robot by bone skeleton. Using OpenNI + NITE Calculate direction & position of robot. Calculate by moving robot. Using depth camera. ©SIProp Project, 2006-2008 9
    • Recognizing bone skeleton 1/2 Using OpenNI + NITE OpenNI is a Kinect & Xtion’s driver as OSS. NITE is a bone skeleton tracking software for OpenNI. http://75.98.78.94/ ©SIProp Project, 2006-2008 10
    • Recognizing bone skeleton 2/2 NITE is NOT OSS! Only binary for ARM/Ubuntu. Want to use Android&openFrameworks UI. Made dual boot OS for Ubuntu&Android. UserLand: Linaro/Android (Run on Ubuntu by chroot)UserLand: Linaro/Ubuntu (NITE runs on this userland) Linaro Kernel for Ubuntu&Android on Pandaboard ©SIProp Project, 2006-2008 11
    • Recognizing bone skeleton 2 NITE can NOT recognize our robot… Head is too SMALL as human. Legs & arms are too THIN as human. Upright pose is not like human. ©SIProp Project, 2006-2008 12
    • Calculate robot position Calculate a current center position. Moving distance is calculated by using depth camera. Calculate a robots front. This robot has just 3 ways action. Go toward, Turn left, Turn right Direction of “Go toward” is the robots front. ©SIProp Project, 2006-2008 13
    • How to control Keep 3 times in same area. Upper(exciting) area Turn left Middle(active) area Go toward Lower(relax) area Turn right ©SIProp Project, 2006-2008 14
    • Brain wave 1/2 What wave is What feeling? γ(gamma) wave is exciting. β(beta) wave is active. α(alpha) wave is relax. θ(theta ) wave is sleep. δ(delta) wave is deep sleep. δ θ α β γRelax Exciting ©SIProp Project, 2006-2008 15
    • Brain wave 2/2 Upper area γ(gamma) wave is exciting. Middle area β(beta) wave is active. Lower area α(alpha) wave is relax. δ θ α β γRelax Exciting ©SIProp Project, 2006-2008 16
    • Download source code We release all source code on our site. http://www.siprop.org/ja/2.0/index.php?produ ct%2FTreasureHunter Do It Yourself ⇒Do It WithOthers! ©SIProp Project, 2006-2008 17