Rendering is the new game
development communication
tool
Photo Credit: http://www.flickr.com/photos/53773061@N08/505665817...
Rich new graphics deliver a
special message to the player
Photo Credit: http://www.flickr.com/photos/36006949@N00/25368935...
I want to work close with the
artist to deliver a visually
breath-taking world
Photo Credit: http://www.flickr.com/photos/...
I like the idea of comprehensible
abstract ideas that challenge the
standardization of gaming
Photo Credit: http://www.fli...
I want to be part of
the magic that is made
by developers like
“thatgamecompany”
Where challenging
the standard is the
nor...
I want to follow the
phenomenon of changing how
gamers see games now
Photo Credit: http://www.flickr.com/photos/73344134@N...
“ I want to use my knowledge and
experience with games to
originate new ideas for rendering
while finding new ways to deli...
Belief
I believe in the
idea of relating
to the gamers I
am presenting
my work too.
Idea
My ideas are
about
presenting
con...
I want be the turn to guy for
solving graphics and
rendering issues
Photo Credit: http://www.flickr.com/photos/53773061@N0...
I want to be the go to guy for
solving rendering challenges
Photo Credit: http://www.flickr.com/photos/34689432@N00/631512...
I believe that being motivated
from working in a group makes
me an ideal professional
Photo Credit: http://www.flickr.com/...
Because I have played so many
games it has driven me to want
to become a better graphics
programmer
Photo Credit: http://w...
I will continue to grow by
playing games and finding new
rendering techniques
Photo Credit: http://www.flickr.com/photos/5...
My skills are invaluable
because I am well versed with
D3D and have seen so many
different games
Photo Credit: http://www....
I feel as though I stand out
because I live & breathe games
and love rendering them
Photo Credt: http://www.flickr.com/pho...
I always overcome problems
through pure persistence
Photo Credit: http://www.flickr.com/photos/17002603@N04/4312768282/
I spend time creating D3D11
wrappers and have developed
tile systems for games
Photo Credit :http://www.flickr.com/photos/...
Others should work with me
because I adapt quickly to
different social environments
Photo Credit: http://www.flickr.com/ph...
I want to work in an
independent but
collaborative environment
Photo Credit: http://www.flickr.com/photos/23094783@N03/343...
I want to be the new member of
a close knit group
Photo Credit: http://www.flickr.com/photos/83346641@N00/6871290760/
I would like to work in a small
dev-studio that is contracted
out
Photo Credit: http://www.flickr.com/photos/16230215@N08/...
SGP 2013
Dev Studio: Unplayable
Game: Dusk
Screenshot: Nolan McGlynn
“Success means gathering
with your co-workers and
seeing the impact of the
developed game while thinking
of new ways to ma...
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Rendering Visual Resume

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This a resume targeting special companies like thatgamecompany. I want to be the person that can be part of a special team that challenges the way graphics are presented to the players of games. I want to use this

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Rendering Visual Resume

  1. 1. Rendering is the new game development communication tool Photo Credit: http://www.flickr.com/photos/53773061@N08/5056658173/
  2. 2. Rich new graphics deliver a special message to the player Photo Credit: http://www.flickr.com/photos/36006949@N00/2536893598/
  3. 3. I want to work close with the artist to deliver a visually breath-taking world Photo Credit: http://www.flickr.com/photos/35489169@N05/3358521377/
  4. 4. I like the idea of comprehensible abstract ideas that challenge the standardization of gaming Photo Credit: http://www.flickr.com/photos/12836528@N00/3551464136/
  5. 5. I want to be part of the magic that is made by developers like “thatgamecompany” Where challenging the standard is the norm Photo Credit: http://www.flickr.com/photos/12836528@N00/3551464136/ Photo Credit: http://www.flickr.com/photos/26782864@N00/3295920780/ Photo Credit: http://www.flickr.com/photos/46982319@N06/4893630045/
  6. 6. I want to follow the phenomenon of changing how gamers see games now Photo Credit: http://www.flickr.com/photos/73344134@N00/7387492636/
  7. 7. “ I want to use my knowledge and experience with games to originate new ideas for rendering while finding new ways to deliver those images to my players.” -Nolan McGlynn Photo Credit: http://www.flickr.com/photos/12836528@N00/3551464136/
  8. 8. Belief I believe in the idea of relating to the gamers I am presenting my work too. Idea My ideas are about presenting content in special ways that aren’t normally used. Photo Credit: http://www.flickr.com/photos/31124107@N00/2691974424/
  9. 9. I want be the turn to guy for solving graphics and rendering issues Photo Credit: http://www.flickr.com/photos/53773061@N08/6768502467/
  10. 10. I want to be the go to guy for solving rendering challenges Photo Credit: http://www.flickr.com/photos/34689432@N00/6315123685/
  11. 11. I believe that being motivated from working in a group makes me an ideal professional Photo Credit: http://www.flickr.com/photos/95213174@N08/12933932545/
  12. 12. Because I have played so many games it has driven me to want to become a better graphics programmer Photo Credit: http://www.flickr.com/photos/8149415@N06/4603231993/
  13. 13. I will continue to grow by playing games and finding new rendering techniques Photo Credit: http://www.flickr.com/photos/53773061@N08/5893054220/
  14. 14. My skills are invaluable because I am well versed with D3D and have seen so many different games Photo Credit: http://www.flickr.com/photos/7799343@N03/1537989163/
  15. 15. I feel as though I stand out because I live & breathe games and love rendering them Photo Credt: http://www.flickr.com/photos/16230215@N08/4040360452/
  16. 16. I always overcome problems through pure persistence Photo Credit: http://www.flickr.com/photos/17002603@N04/4312768282/
  17. 17. I spend time creating D3D11 wrappers and have developed tile systems for games Photo Credit :http://www.flickr.com/photos/37868239@N02/5848333881/
  18. 18. Others should work with me because I adapt quickly to different social environments Photo Credit: http://www.flickr.com/photos/35034362831@N01/2941559903/
  19. 19. I want to work in an independent but collaborative environment Photo Credit: http://www.flickr.com/photos/23094783@N03/3432544026/
  20. 20. I want to be the new member of a close knit group Photo Credit: http://www.flickr.com/photos/83346641@N00/6871290760/
  21. 21. I would like to work in a small dev-studio that is contracted out Photo Credit: http://www.flickr.com/photos/16230215@N08/2925817142/
  22. 22. SGP 2013 Dev Studio: Unplayable Game: Dusk Screenshot: Nolan McGlynn
  23. 23. “Success means gathering with your co-workers and seeing the impact of the developed game while thinking of new ways to make it better” -Nolan McGlynn Photo Credit: http://www.flickr.com/photos/12836528@N00/3551464136/
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