Welcome to Get Your Game On Introductions So much information is becoming available – scholars and librarians alike are researching, discussing, and publishing on all aspects of gaming, gamers, its connections with learning, and gaming in libraries. See handout listing useful titles and resources for more info.
Cut across age, race, income, and technical know-how. Shaping attitudes and abilities of several generations- preschoolers to seniors. Books like The Kids are Alright: How the gamer generation is changing the workplace is just one example of how researchers, employers, and others are starting to recognize the impact of gaming on society.
QUESTION (FOR PRIZE?) – who here games? Video games? Board games? Cell phone games? Internet games? Card games? Big games? see themselves as a hero on a quest Experiential learners. see themselves as experts- should be, since they try different strategies and sometimes fail often before they succeed. Learn by talking w/ friends. Peer coaching. 90M people up to 35yo are gaming (larger than BB gen = 17M) average age is 33 – generational difference in the workplace 1 in 4 adult gamers is over age of 50 81% of teens who use the internet spend their computer time playing games 87% of teens have a video game console at home 44% of games sold are for ALL AGES. 61% of parents think video games are good for their children 93% of gamers read books or newspapers on a regular basis.
open gaming nights- board game nights, video game nights, etc. Also nights for different age groups/demographics. tournaments- old school computer games, video games, board games, etc. SOCIAL activity for teens and friends. NOT JUST FOR TEENS. BIG GAMES = letterboxing, anyone? Treasure hunts, etc.
TTW- march – FoL funding $750 Borrowing procedures, inventory lists, etc- EMAIL FOR COPIES Tournament- July * also mention PLCMC, AADL (blog, etc)- regional/national tournaments in the works Staff Training- August
Equipment options- what to purchase first – getting most for your money Getting support- justifications, sources for supporting evidence/arguments (SEE HANDOUT) Statistics- local demographics, research-based on skills/industry, etc. Local city/county documents Census Entertainment Software Association Pew Internet & American Life project Various media associations, companies, blogs (GAMING BLOGS), etc. Education/academic research papers, articles, etc.
Set up- SEE HANDOUT for layout Different set ups for diff stations -screens -TVs -paper on wall etc
Transcript of "Get Your Game On"
Get Your Game On:
Connecting With All Ages
Through Video Games
Virginia Beach PL
Virginia Library Association
The Homestead, Hot Springs, VA
November 1, 2007
test our problem-solving skills
create community and are inclusive
provide opportunities to develop leadership
and team skills
allow us to explore identity
constantly seek to be challenged
have an inherent distrust of “bosses”
learn from their mistakes- trial/error learning
desire to collaborate – team players
are creative problem-solvers
are very good at multitasking
Types of Gaming
old school computer games (Frogger, etc.)
video game consoles
role playing games
Gaming in Libraries
open gaming nights
gaming advisory clubs
Gaming @ VBPL
Teen Tech Week 2007– open gaming night
– PS2 x 3, DDR SuperNova, Soul Calibur III, Madden NFL ’07
– began purchasing strategy guides for our collections
System-wide borrowing procedures
Soul Calibur III tournament
– system-wide (9 branches)
– local corporate sponsorship
– overview presentation and open gaming event
– expanded gaming collection by purchasing a Wii
Gaming @ YOUR Library
Equipment options- what to buy first
– get teen input (consoles, games, etc.)
Making the case for gaming
– Mission statements
– Library strategic plan/action plan
– City/County strategic plans
Basic Program Logistics
– make it dramatic, exciting
big screen/wall projection
competitive atmosphere, prizes
mix it up- have other activities available- board games!
snacks and drinks
– surveys, evaluations!
– details- extension cords, etc.
Please drop by for open gaming
from 3:00pm - 3:45pm