The New Media Gap...


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...Between Professors/Teachers and Digital Age Students
presented by George Beckwith (National University) at the 2007 NMC Regional Conference at Tulane

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The New Media Gap...

  1. 1. The New Media Gap… …Between Professors/Teachers and Digital Age Students E. George Beckwith, Ed.D. National University La Jolla, California
  2. 2. Presentation Background The Cambridge University Experience ! September 2007 ! “Government should not pay for ! educational innovations—let private sector do it.”
  3. 3. Kids embrace technology, Adults resist it. * The Immigrants * The Natives * Source: William Diehl Cambridge U. Sep 2007 Mark Pensky Anaheim, Oct 2007
  4. 4. From:
  5. 5. From:
  6. 6. From:
  7. 7. Digital Age Students A reversal of roles ! We immigrants are trying to learn the native language and the native technology--the result is they are teaching us. ! We are seeking to incorporate into our teaching the technology they use to learn rather than mandating that they learn only from the techniques that we use to teach. ! We are sharing not only the responsibility for learning but also the methods used to learn.
  8. 8. Quotes from the Immigrants I like my new telephone, my computer ! works just fine, my calculator is perfect, but Lord, I miss my mind! Anonymous !
  9. 9. It has become appallingly obvious that ! our technology has exceeded our humanity. Albert Einstein !
  10. 10. Technology…is a queer thing. It brings ! you great gifts with one hand, and it stabs you in the back with the other. C.P. Snow, New York Times, 15 March ! 1971
  11. 11. Technology... the knack of so arranging ! the world that we don't have to experience it. Max Frisch !
  12. 12. We live in a society exquisitely ! dependent on science and technology, in which hardly anyone knows anything about science and technology. Carl Sagan !
  13. 13. Technology is a sprinter, the Law is a ! marathon runner. A.K.T. Rex !
  14. 14. Digital Digital Natives Immigrants teach by learn from • Delivering content • Being Engaged • Presenting & Telling • Doing & Gameplay • Random Access & • Linear Stories Exploring Options • One Thing at a Time • Multi-tasking • One size fits all • Lots of Choices • Face-to-face • Going Online • Going relatively slowly • Going really quickly © 2007 Marc Prensky
  15. 15. Jane Austen Some Past Natives Sir Isaac Newton
  16. 16. The Immigrants Professors who don’t have a web page= ! 54%* Professors who have never Done a ! podcast: 60%* Parents, Adult Relatives, Friends? ! *Source: Kay Souter, Cambridge University ! Conference Sept 2007
  17. 17. Are you an immigrant or a native? What is your primary source of ! communication? Normal Telephone (wire or wireless( ! Cell Phone ! E-mail ! Handheld Computer ! How do you use your cell phone or handheld ! computer? Voice only? Immigrant ! Text Messaging? Native ! Web Searches? Native ! Games Native ! Videos Native (record and view) ! Music Native !
  18. 18. An Immigrant’s Attempt to become a Native Key Steps ! Admit what you are ! Understand and measure the Gap ! Determine how to change ! Start Changing
  19. 19. Wiki Defined: In its simplest form, is a ! web site that can be written upon and edited by multiple users at once. • Allow the creation of simple web pages that groups, friends, & families can edit together.
  20. 20. Podcasting Podcasting is a new phenomena. The term comes ! from combination of two words: iPod and broadcasting. Unlike traditional broadcasts, which require the ! listener tune in at the exact time a program is broadcast, podcasting allows the listener to download a program from the internet when convenient and listen to it on his/her iPod whenever and where ever the listener chooses. Major corporations are even doing podcasts: ! Disney, NPR, ESPN, ABC News, BBC News, sports, arts & ! entertainment, news, family, technology, public radio, talk radio, morning shows--it's all there.
  21. 21. Reasons to Podcast With podcasting, you can download the ! audio at home on your computer and listen to it when things are not as hectic. Your child's grandparents are on vacation in ! England and will miss his band concert. ! Not anymore. ! Grandma and grandpa can download and listen to it from the internet. You can download your child's orchestra ! concerts and then burn a collection of the performances to a CD for your scrapbook. Your child is having difficulty with the dialogue ! the class is working on in French. ! She can download the dialogue, as spoken by her teacher, put it on her iPod, and repeatedly listen to it back and forth to school, piano lessons, and swim team.
  22. 22. Second Life
  23. 23. Instant Messaging (IM) From Wikipedia, the free encyclopedia ! Instant messaging (IM) is a form of real-time ! communication between two or more people based on typed text. The text is conveyed via computers connected over a network such as the Internet. Overview ! Instant messaging offers real-time communication ! and allows easy collaboration, which might be considered more akin to genuine conversation than email's quot;letterquot; format.
  24. 24. Additional IM Advantages Instant messaging allows instantaneous ! communication between a number of parties simultaneously, by transmitting information quickly and efficiently, featuring immediate receipt of acknowledgment or reply. In certain cases IM involves additional ! features, which make it even more popular, i.e. to see the other party, e.g. by using web-cams, or to talk directly for free over the internet.
  25. 25. Texting Similar to IM but uses cell phones instead of ! computers/blue toothapplies Applies to short messages of 160 characters ! sent to another cell phone subscriber. Some common phrases used are brb (be right ! back), gtg (got to go), ttyl (talk to you later, etc.
  26. 26. Texting Abbreviations AAP - Always a pleasure ADP - Any Day Now AFAIK - As Far As I Know AFK - Away From Keyboard ASAP - As Soon As Possible A/S/L - Age/Sex/Location ATM - At The Moment B/F - Boyfriend B4 - Before B4N - Bye For Now BBIAF - Be Back In A Few BBIAM - Be Back In A Minute BBL - Be Back Later BC - Because BF - Best Friend BFF - Best Friends Forever BFN - Bye For Now BOL - Best Of Luck BRB - Be Right Back BTW - By The Way CU - See You CYA - See You D/L - Download -or- Down Low DIKU - Do I Know You? FWIW - For What It's Worth
  27. 27.
  28. 28. YouTube, LLC Type Subsidiary of Google Founded February 15, 2005 Headquarters San Bruno, California, U.S. Key people Steve Chen, Founder & CTO Chad Hurley, Founder & CEO Jawed Karim, Founder & Advisor Owner Google Slogan Broadcast Yourself
  29. 29. YouTube Overview YouTube is a video sharing website where users ! can upload, view and share video clips. YouTube was created in mid February 2005 by three ! former PayPal employees.[1] The San Bruno-based service uses Adobe Flash ! technology to display a wide variety of video content, including movie clips, TV clips and music videos, as well as amateur content such as videoblogging and short original videos. In October 2006, Google Inc. announced that it had ! reached a deal to acquire the company for US$ 1.65 billion in Google stock. The deal closed on November 13, 2006.[2]
  30. 30. YouTube Continued Unregistered users can watch most videos on the site, while ! registered users are permitted to upload an unlimited number of videos. Some videos are available only to users of age 18 or older ! (e.g. videos containing potentially offensive content). The uploading of pornography is not allowed. ! Related videos, determined by title and tags, appear ! onscreen to the right of a given video. In YouTube's second year, functions were added to ! enhance user ability to post video 'responses' and subscribe to content feeds.
  31. 31.
  32. 32. Web 2.0 From Wikipedia, the free encyclopedia ! Web 2.0 refers to a perceived second generation of ! web-based communities and hosted services — such as social-networking sites, wikis and folksonomies — which aim to facilitate collaboration and sharing between users. The term became popular following the first O'Reilly ! Media Web 2.0 conference in 2004. Although the term suggests a new version of the ! World Wide Web, it does not refer to an update to any technical specifications, but to changes in the ways software developers and end-users use the internet. According to Tim O'Reilly, quot;Web 2.0 is the business ! revolution in the computer industry caused by the move to the internet as platform, and an attempt to understand the rules for success on that new platform.
  33. 33. Web 1.0 Web 2.0 DoubleClick --> Google AdSense Ofoto --> Flickr Akamai --> BitTorrent --> Napster Britannica Online --> Wikipedia personal websites --> blogging evite --> and EVDB domain name speculation --> search engine optimization page views --> cost per click screen scraping --> web services publishing --> participation content management --> wikis systems directories (taxonomy) --> tagging (quot;folksonomyquot;) stickiness --> syndication
  34. 34. Web 3.0 Web 3.0 is a term that is used to describe various ! evolution of Web usage and interaction along several separate paths. These include transforming the Web into a ! database, a move towards making content accessible by multiple non-browser applications, the leveraging of artificial intelligence technologies, the Semantic web, the Geospatial Web,[citation needed] or the 3D web. More often it is used as a marketing ploy to hype ! incremental improvements of Web 2.0.
  35. 35. Internet2 From Wikipedia, the free encyclopedia ! Internet2 or UCAID (University Corporation for ! Advanced Internet Development) is a non-profit consortium which develops and deploys advanced network applications and technologies, for education and high-speed data transfer purposes. It is led by 212 universities [2] and partners with 60 ! companies in areas from the networking (Cisco Systems, Nortel[1] and others), publishing (Prous Science) and technology industries such as Comcast, Intel and Sun Microsystems. quot;Internet2quot; is a registered trademark [3].
  36. 36. MoSoSo From Wikipedia, the free encyclopedia ! MoSoSo, or mobile social software, is software -- ! generally on a mobile phone or on a laptop computer -- that facilitates social encounters, or mobile social networking by associating geographical location and time with one's own social network. The basic idea of a MoSoSo is to overlay a location and time ! element to the idea of digital networking. So it enables you to find people in your vicinity and at that ! time for social, sexual/dating or business networking. It's worth noting that the time variable is often overlooked in ! analysis of MoSoSo dynamics. [1] An emerging trend within the MoSoSo community is ! MoSoSo advertising. There is already experimentation of this going on in the UK and Europe.
  37. 37. P2P From Wikipedia, the free encyclopedia ! P2P or P-to-P may refer to: ! Pay-to-play in gaming, politics, and music ! Procure-to-pay, a sales & customer service ! term People to People Student Ambassador ! Program, an ambassador program for students Partner-to-partner network, a collaboration ! portal
  38. 38. Flickr From Wikipedia, the free encyclopedia ! Flickr is a photo sharing website and web services ! suite, and an online community platform. It was one of the earliest Web 2.0 applications. ! In addition to being a popular Web site for users to ! share personal photographs, the service is widely used by bloggers as a photo repository. Its popularity has been fueled by its innovative online ! community tools that allow photos to be tagged and browsed by folksonomic means.
  39. 39. These days NEW TOOLS COME FAST… • Sped-up video • P2P • Picture Search • Complex Games • IM/texting • Web 2.0 • Blogs • Web 3.0 • Wikis • Augmented Reality • Wikipedia • Phone cameras • Podcasting • Phone videos • Phone polling • GPS • My Space • You Tube • Handhelds • MoSoSo © 2007 Marc Prensky
  40. 40. Why? • 5-10,000 hours Video Games • 250,000 emails and IMs • 10,000 hours on cell phones • 20,000 hours TV (incl. You tube) • 500,000 commercials • < 5,000 hours book reading © 2007 Marc Prensky
  41. 41. Changing Immigrants to Natives! See next slide
  42. 42. Changing Immigrants to Natives Teaching Zack to Think Series Overview Welcome to the Teaching Zack to Think course series. ! These courses are designed to prepare educators to be ! Web literate. A full range of skills is covered including basic search ! techniques and advanced cross referencing of Web sites for critical thinking. The Advanced course focuses on the social side of the ! Web: ! blogs, ! wikis, ! podcasts, ! Internet Safety ! Web ethics. ! YouTube The Blogging for Educators course introduces the world ! of blogging in the classroom.
  43. 43. It is time… It is time for immigrants/educators at all ! levels—pre-Kindergarten, Elementary, Middle School, High School, and Colleges to do their homework on the potential of digital age tools and gaming for addressing the problems of educating our natives/children today and in the future.
  44. 44. What we need to do… We professors/teachers—the immigrants-- ! need to learn, as Marc Prenky (2007), proposes, to talk to the students/digital age youth—the natives—in their language. Perhaps as Timothy VanSlyke (2007) ! believes, it may not be necessary to completely change our traditional approach to teaching but we definitely need to incorporate digital age applications into our methods.
  45. 45. There are adult Natives Among us!!! HEADLINE: USA Today Wednesday, ! November 7, 2007-- TODAY!! (see page 12D) “Free online materials could save schools billions—Fla. Reading panel first to OK ‘wiki’ elementary textbooks.”
  46. 46. K-2 Teacher Uses Wikipedia and YouTube to prepare for and teach Class (USA Today, 11/6/07) Teacher Dixon Deutsch at First Bushwick ! Elementary School in Brooklyn, New York uses Free-Reading.Net an open reading source for K-12 students. He sees a short demonstration of the ! program on YouTube Florida is proposing a similar program for ! schools statewide—pending approval by State Education Commissioner.
  47. 47. Conclusion It was noted early in this paper that ! 56% of professors/teachers do not have their own webpage and 80% (Souter, 2007) have never done a podcast; having a webpage and doing a podcast may not be key to becoming a native, but the effort could possibly make each of us less of an immigrant and at least help us better understand our students’ accents. The USA Article shows that teachers and ! administrators in New York and Florida are becoming Natives—we should follow their example.
  48. 48. Thank you for your attention and for coming!