Three Things I've Learned about Design for Participation

2,818 views
2,746 views

Published on

A short talk about scaffolding, design for thoughtful response, and responsiveness in museums--both online and in galleries. Presented by Nina Simon of Museum 2.0 on 25 November 2010 at the NODEM 2010 conference at the National Museum of Denmark.

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
2,818
On SlideShare
0
From Embeds
0
Number of Embeds
41
Actions
Shares
0
Downloads
39
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Three Things I've Learned about Design for Participation

  1. 1. FROM PLACE TO PRESENCE A DISCUSSION WITH NINA SIMON nina@museumtwo.com @ninaksimon #nodem10
  2. 2. place
  3. 3. presence balboa park online collaborative boston children’s museum calgary science center chabot space science center chicago history museum denver art museum experience music project girls math and science partnership international spy museum monterey bay aquarium museu picasso oakland museum SFMOMA smithsonian museum of natural history statens museum for kunst tech museum of innovation
  4. 4. Authority is content provider focus
  5. 5. Authority is content provider Authority is platform provider focus
  6. 6. THREE SURPRISING THINGS I’VE LEARNED ABOUT DESIGN FOR PARTICIPATION
  7. 7. LESSON 1: MORE SCAFFOLDING! MORE CONSTRAINTS!
  8. 8. Denver Art Museum
  9. 9. Denver Art Museum 90,000 visitors, 37,000 posters made average time spent making a poster: 25 minutes
  10. 10. Project 9/11 MEMORIAL MUSEUM 9
  11. 11. Project 9/11 MEMORIAL MUSEUM 10
  12. 12. Project 9/11 MEMORIAL MUSEUM 11
  13. 13. Project 9/11 MEMORIAL MUSEUM 12
  14. 14. Project 9/11 MEMORIAL MUSEUM 13
  15. 15. GoMA
  16. 16. GoMA Find someone about your height to help you with this exhibit
  17. 17. GoMA Find someone about your height to help you with this exhibitAsk a stranger of your gender to do this activity with you
  18. 18. LESSON 2: PEOPLE CONTRIBUTE DIFFERENT THINGS WHEN GIVEN DIFFERENT PROMPTS & INPUT MECHANISMS.
  19. 19. cph!! here i am
  20. 20. Lowell National Historical Park
  21. 21. “The percentage of ‘unrelated’ responses decreased from 58% (white cards) to 40% (blue cards), and ‘specific’ responses nearly doubled, from 28% (white) to 50% (blue).” http://www.participatorymuseum.org/ref3-16/
  22. 22. Lowell National Historical Park
  23. 23. LESSON 3: RESPONSIVENESS IS MORE IMPORTANT THAN ANYTHING ELSE.
  24. 24. http://museumtwo.blogspot.com/2010/03/participatory-museum-process-part-2.html
  25. 25. “At first, I wasn't sure whether or not my responses were useful to anybody. It took a long time for any feedback to filter through. When it did come I really appreciated Nina's thanks and encouragement. That's what kept me coming back to the site.” http://museumtwo.blogspot.com/2010/03/participatory-museum-process-part-2.html
  26. 26. HOW CAN USERS MAKE THIS PROJECT BETTER?
  27. 27. http://www.vam.ac.uk/collections/textiles/lawty/world_beach/
  28. 28. http://www.vam.ac.uk/collections/textiles/lawty/world_beach/
  29. 29. Worcester City Gallery and Museum
  30. 30. Worcester City Gallery and Museum
  31. 31. Worcester City Gallery and Museum
  32. 32. Minnesota History CenterAuckland Museum participation can be for everyone
  33. 33. HOW CAN USERS MAKE YOUR INSTITUTION BETTER? nina@museumtwo.com @ninaksimon #nodem10

×