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COMPUTER GRAPHICS
introducing
INPUT DEVICES
In order to input data on graphics workstations,various
input devices are used
VARIOUS TYPES OF INPUT DEVICES
• KEYBOARD
• MOUSE
• TRACKBALL
• SPACEBALL
• JOYSTICK
• DIGITIZERS
• IMAGE SCANNERS
• TOUCH PANELS
• LIGHT PENS
• VOICE SYSTEM
• HARDCOPY DEVICE
KEYBOARD
Design, organize, and collaborate
Trackballs are often mounted on
keyboards or Z
mouse. It is a 2 dimensional positioning
device
A spaceball provides 6 degrees of
freedom. Spaceball does not actually
move.
Trackball is a ball that can be
rotated with the palm of the hand
to produce a screen cursor
movement.
Potentiometers
attached to the ball measure the
amount and direction of rotation.
KEYBOARD
MOUSE
Stylize, edit, and animate your media
Mouse is a small box used to position
the screen cursor. At the bottom of
mouse, wheels or rollers are provided
which record the amount and direction
of movement.
Instead of this an optical sensor can be
used to detect mouse motion. For these
the mouse is moved over a special
mouse pad that has a grid of horizontal
and vertical lines. The optical sensor
detects movement across the lines in
the grid.
MOUSE
MOUSE More information
The mouse is used for making relative changes in the position
of screen cursor 1, 2 or 3 buttons are provided on
the top of the mouse for signaling the execution of some
operation
Addition devices can be included in the basic mouse design.
The Z mouse includes 3 buttons, a thumbwheel on
the side, a trackball on the top and a standard mouse ball at
the bottom.
This design provides 6 degrees of freedom
to select positions, rotations and other parameters. With a m Z
mouse we can pick up an object, rotate it, and move it
in any direction. Z mouse is used in virtual reality, CAD and
animation
TRACKBALL AND SPACEBALL
Design, organize, and collaborate
In keyboards, cursor control keys and
function keys are provided
A numeric keypad is often included on
the keyboard for fast entry of numeric
data
Graphical system uses a keyboard to
enter text strings
A keyboard is an efficient device for
inputting data such as
picture labels associated with a
graphics display.
TRACKBALL AND SPACEBALL
TRACKBALLANDSPACEBALL More information
Strain gauges measure the amount of pressure applied to the
spaceball to provide i/p for spatial positioning and orientation
as the ball is pushed or pulled
in various directions.
Spaceballs are used in 3 dimensional positioning and selection
operations.
JOYSTICK
Design, organize, and collaborate
The distance that the stick is moved in
any direction from its center position
corresponds to screen cursor move-
ment in that direction.
A joystick consists of a small,
vertical lever mounted on base that
is used to steer the screen cursor
around. Joystick
select screen positions with actual
stick movement. Some joystick
respond to pressure on the stick.
JOYSTICK
JOYSTICK More information
Potentiometer mounted at the base of the joystick measure
the amount of movement and
springs return the stick to the center position when it is
released.
In one type of joystick, the stick is used to activate switches
that cause the screen cursor to move at a constant
rate in the direction selected.
DATA GLOVE
Design, organize, and collaborate
Data glove can be used to grasp a
virtual object.
The glove is constructed with a series
of sensors that detect hand and
finger motions.
Electromagnetic coupling between
transmitting and receiving antennas is
used to provide information about the
position and orientation of hand.
Input from the glove can be used to
position or manipulate objects in a
virtual scene. A 2 dimensional
projection of the scene can be viewed
on a video monitor
DATA GLOVE
DIGITIZERS
Design, organize, and collaborate
Graphics tablet is a type of digitizer. It is
used to i/p 2d coordinates by activating
a hand cursor or stylus at selected
positions on a flat surface.
A hand cursor contains cross hairs for
sighting positions. A stylus is a pencil
shaped device
that is pointed at positions on the table
Digitizer is a device for drawing,
painting or interactively selecting
coordinate positions on an object.
These are used
to i/p coordinate values in either a
2d or a 3d space
DIGITIZERS
DIGITIZERS More information
The artists digitizing system uses electromagnetic resonance to
detect the 3d position of the stylus. This allows
an artist to produce different brush strokes with different
pressures on the tablet surface.
Graphics tablets provide a highly accurate method for selecting
coordinate position.
Many graphics tablets are constructed with a rectangular grid
of wires embedded in the tablet surface.
Electromagnetic pulses are generated in sequence along the
wires and an electric signal is induced in a wire coil in an
actuated stylus or hand cursor to record a tablet position.
IMAGE SCANNERS
Design, organize, and collaborate
If we have drawings, graphs recorded in
a paper and also color and b/w photos
or text, we can store these in a
Computer for processing with an image
scanner.
Image scanner contains an optical
scanning mechanism that moves
over the information to be stored.
The gradations of gray scale or color are
then recorded and stored in an array.
Once we have an internal
representation of a picture, we can
process that picture.
IMAGE SCANNERS
TOUCH PANELS
Design, organize, and collaborate
Touch panels allow displayed objects or screen
positions to be selected with the touch of a finger.
One appln of touch panels is for the selection of
processing options that are represented with
graphical icons.
Touch input can be recorded using optical, electrical
or acoustical methods.
Optical touch panels employ a line of infrared LEDs
along one vertical edge and along one horizontal
edge of the frame. The opposite vertical and
horizontal edges contain light detectors.
These detectors are used to record which
27 Light Pens 29
beams are interrupted when the panel is touched.
The 2 crossing beams that are interrupted identify
the horizontal
and vertical coordinates of the screen position
selected.
TOUCH PANELS
TOUCHPANELS More information
An electrical touch panel is constructed with 2 transparent
plates separated by a small distance, one of the plates
is coated with a conducting material and the other plate is
coated with a resistive material. When the outer plate is
touched, it is forced into contact with the inner plate. This
contact creates a voltage drop across the resistive plate
that is converted to the coordinate values of the screen
position.
In acoustical touch panels, high frequency sound waves are
generated in the horizontal and vertical directions
across a glass plate. Touching the screen causes part of the
each wave to be reflected from the finger to the emitters.
The screen position at the point of contact is calculated from a
measurement of time interval b/w the transmission of
each wave and its reflection to the emitter.
LIGHT PENS
Design, organize, and collaborate
It is a pencil shaped device. It is used to
select screen positions by detecting the
light coming from points on the CRT
screen.
They are sensitive to the short burst of
light emitted from the phosphor coating at
the instant the electron
beam strikes a particular point.
An activated lightpen pointed at a spot on
the screen as the electron beam lights up
that spot, generates an electrical pulse
that causes the coordinate position of the
electron beam to be recorded.
These recorded light pen
coordinates can be used to position an
object or to select a processing option.
LIGHT PENS
VOICE SYSTEMS
Design, organize, and collaborate
Speech recognizers are used in some
graphics work stations as i/p devices to
accept voice commands. The voice
system i/p can be used to initiate
graphics operations.
These systems operate by matching an
i/p against a predefines dictionary of
words and phrases.
Later when a voice command is given,
the system searches the dictionary for a
match. Voice i/p is typically spoken
into a microphone mounted on a
handset
VOICE SYSTEM
ASK SOME QUESTIONS

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Input devices

  • 2. In order to input data on graphics workstations,various input devices are used VARIOUS TYPES OF INPUT DEVICES • KEYBOARD • MOUSE • TRACKBALL • SPACEBALL • JOYSTICK • DIGITIZERS • IMAGE SCANNERS • TOUCH PANELS • LIGHT PENS • VOICE SYSTEM • HARDCOPY DEVICE
  • 4. Trackballs are often mounted on keyboards or Z mouse. It is a 2 dimensional positioning device A spaceball provides 6 degrees of freedom. Spaceball does not actually move. Trackball is a ball that can be rotated with the palm of the hand to produce a screen cursor movement. Potentiometers attached to the ball measure the amount and direction of rotation. KEYBOARD
  • 5. MOUSE Stylize, edit, and animate your media
  • 6. Mouse is a small box used to position the screen cursor. At the bottom of mouse, wheels or rollers are provided which record the amount and direction of movement. Instead of this an optical sensor can be used to detect mouse motion. For these the mouse is moved over a special mouse pad that has a grid of horizontal and vertical lines. The optical sensor detects movement across the lines in the grid. MOUSE
  • 7. MOUSE More information The mouse is used for making relative changes in the position of screen cursor 1, 2 or 3 buttons are provided on the top of the mouse for signaling the execution of some operation Addition devices can be included in the basic mouse design. The Z mouse includes 3 buttons, a thumbwheel on the side, a trackball on the top and a standard mouse ball at the bottom. This design provides 6 degrees of freedom to select positions, rotations and other parameters. With a m Z mouse we can pick up an object, rotate it, and move it in any direction. Z mouse is used in virtual reality, CAD and animation
  • 8. TRACKBALL AND SPACEBALL Design, organize, and collaborate
  • 9. In keyboards, cursor control keys and function keys are provided A numeric keypad is often included on the keyboard for fast entry of numeric data Graphical system uses a keyboard to enter text strings A keyboard is an efficient device for inputting data such as picture labels associated with a graphics display. TRACKBALL AND SPACEBALL
  • 10. TRACKBALLANDSPACEBALL More information Strain gauges measure the amount of pressure applied to the spaceball to provide i/p for spatial positioning and orientation as the ball is pushed or pulled in various directions. Spaceballs are used in 3 dimensional positioning and selection operations.
  • 12. The distance that the stick is moved in any direction from its center position corresponds to screen cursor move- ment in that direction. A joystick consists of a small, vertical lever mounted on base that is used to steer the screen cursor around. Joystick select screen positions with actual stick movement. Some joystick respond to pressure on the stick. JOYSTICK
  • 13. JOYSTICK More information Potentiometer mounted at the base of the joystick measure the amount of movement and springs return the stick to the center position when it is released. In one type of joystick, the stick is used to activate switches that cause the screen cursor to move at a constant rate in the direction selected.
  • 14. DATA GLOVE Design, organize, and collaborate
  • 15. Data glove can be used to grasp a virtual object. The glove is constructed with a series of sensors that detect hand and finger motions. Electromagnetic coupling between transmitting and receiving antennas is used to provide information about the position and orientation of hand. Input from the glove can be used to position or manipulate objects in a virtual scene. A 2 dimensional projection of the scene can be viewed on a video monitor DATA GLOVE
  • 17. Graphics tablet is a type of digitizer. It is used to i/p 2d coordinates by activating a hand cursor or stylus at selected positions on a flat surface. A hand cursor contains cross hairs for sighting positions. A stylus is a pencil shaped device that is pointed at positions on the table Digitizer is a device for drawing, painting or interactively selecting coordinate positions on an object. These are used to i/p coordinate values in either a 2d or a 3d space DIGITIZERS
  • 18. DIGITIZERS More information The artists digitizing system uses electromagnetic resonance to detect the 3d position of the stylus. This allows an artist to produce different brush strokes with different pressures on the tablet surface. Graphics tablets provide a highly accurate method for selecting coordinate position. Many graphics tablets are constructed with a rectangular grid of wires embedded in the tablet surface. Electromagnetic pulses are generated in sequence along the wires and an electric signal is induced in a wire coil in an actuated stylus or hand cursor to record a tablet position.
  • 20. If we have drawings, graphs recorded in a paper and also color and b/w photos or text, we can store these in a Computer for processing with an image scanner. Image scanner contains an optical scanning mechanism that moves over the information to be stored. The gradations of gray scale or color are then recorded and stored in an array. Once we have an internal representation of a picture, we can process that picture. IMAGE SCANNERS
  • 22. Touch panels allow displayed objects or screen positions to be selected with the touch of a finger. One appln of touch panels is for the selection of processing options that are represented with graphical icons. Touch input can be recorded using optical, electrical or acoustical methods. Optical touch panels employ a line of infrared LEDs along one vertical edge and along one horizontal edge of the frame. The opposite vertical and horizontal edges contain light detectors. These detectors are used to record which 27 Light Pens 29 beams are interrupted when the panel is touched. The 2 crossing beams that are interrupted identify the horizontal and vertical coordinates of the screen position selected. TOUCH PANELS
  • 23. TOUCHPANELS More information An electrical touch panel is constructed with 2 transparent plates separated by a small distance, one of the plates is coated with a conducting material and the other plate is coated with a resistive material. When the outer plate is touched, it is forced into contact with the inner plate. This contact creates a voltage drop across the resistive plate that is converted to the coordinate values of the screen position. In acoustical touch panels, high frequency sound waves are generated in the horizontal and vertical directions across a glass plate. Touching the screen causes part of the each wave to be reflected from the finger to the emitters. The screen position at the point of contact is calculated from a measurement of time interval b/w the transmission of each wave and its reflection to the emitter.
  • 24. LIGHT PENS Design, organize, and collaborate
  • 25. It is a pencil shaped device. It is used to select screen positions by detecting the light coming from points on the CRT screen. They are sensitive to the short burst of light emitted from the phosphor coating at the instant the electron beam strikes a particular point. An activated lightpen pointed at a spot on the screen as the electron beam lights up that spot, generates an electrical pulse that causes the coordinate position of the electron beam to be recorded. These recorded light pen coordinates can be used to position an object or to select a processing option. LIGHT PENS
  • 27. Speech recognizers are used in some graphics work stations as i/p devices to accept voice commands. The voice system i/p can be used to initiate graphics operations. These systems operate by matching an i/p against a predefines dictionary of words and phrases. Later when a voice command is given, the system searches the dictionary for a match. Voice i/p is typically spoken into a microphone mounted on a handset VOICE SYSTEM

Editor's Notes

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