NOKIA DESIGNSTRUCTURED CURIOSITIESNICOLAS NOVA, 14.02.2012, LOS ANGELES            WWW.NEARFUTURELABORATORY.COM
2MY INTEREST                                         18investigate the trajectory of innovations/products/services... to f...
3I   FIELD STUDIES (INSPIRED BY ETHNOGRAPHY)   18
4I   PROJECT: HEAD-MOUNTED DISPLAYS ADOPTION   18
5I   PROJECT: FROM ELECTRICITY USAGE TO NEW UI   18
6I   PROJECT: INVESTIGATING GESTURAL INTERACTIONS   18
7I   OBSESSION: “YOU ARE HERE”   18
8I   OBSESSION: TOUCH INTERFACES   18
9I   OBSESSION: KEYBOARD REPURPOSING   18
10I   OBSESSION: A PEAK INTO PEOPLE’S CREATIVITY   18
11II   ART/DESIGN PROJECTS AS WEAK SIGNALS   18
12II   ART/DESIGN PROJECTS AS WEAK SIGNALS   18
13III   ARTIFACT ANALYSIS   18
14III   ARTIFACT ANALYSIS > TEAR DOWN APPROACH   18
15III   ARTIFACT ANALYSIS (PROJECT WITH L.BOLLI)   18
16   III     ARTIFACT GENEALOGY TREES (PROJECT WITH L.BOLLI)                                                              ...
17III   ARTIFACT GENEALOGY TREES (PROJECT WITH L.BOLLI)   18
GAME PADS SHAPE EVOLUTION                                        brick                                                    ...
19IV   CULTURE: OBJECTS FROM SCIENCE-FICTION   18
20IV   CULTURE: IDIOM ANALYSIS                           18     ...Ziploc Computing,digital oxytocin, foam     hacking, KB...
21V   GREY LITERATURE, ESPECIALLY ABOUT FAILURES   18
22VI   TECHNOLOGY ADOPTION   18
23VI   TECHNOLOGY ADOPTION                             18      quantity      of users                                     ...
24VI   WEAK SIGNALS: SPOTTING THE BEGINNING OF THE TAIL   18     “become attuned to things     that don’t fit, things peop...
25VI   TRENDS: SPOTTING THE TIPPING POINT                    18      weak signals: art,      speculative design,      sci-...
26VI   TRENDS: SPOTTING THE TIPPING POINT                   18                             when things become serious     ...
27VI   UNDERSTAND THE DIVERSITY OF USAGE               18                         repurposing                             ...
28VII OUTCOMES: FRAMEWORK OR NARRATIVE                                 18   Mapping the design space   Project conducted f...
29OUTCOMES: LOW-FI PROTOTYPES   18
30OUTCOMES: DESIGN FICTIONS   18
31VII SPREADING THE MEME + STARTING THE CONVERSATION   18
32SPREADING THE MEME: EVENTS/WORKSHOPS   18
33SPREADING THE MEME: BOOK   18
THANK YOU MERCI GRACIAS DANKE GRAZIENICOLAS NOVAnicolas@nearfuturelaboratory.comwww.nearfuturelaboratory.com
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Structured curiosities

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Slides from a presentation for a brownbag/lunch seminar at Nokia Design in Calabasas/LA, California

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Transcript of "Structured curiosities"

  1. 1. NOKIA DESIGNSTRUCTURED CURIOSITIESNICOLAS NOVA, 14.02.2012, LOS ANGELES WWW.NEARFUTURELABORATORY.COM
  2. 2. 2MY INTEREST 18investigate the trajectory of innovations/products/services... to feed the design processnot about predicting... rather about creating the(near) future or making informed decisionsabout itbased on different filters/approaches
  3. 3. 3I FIELD STUDIES (INSPIRED BY ETHNOGRAPHY) 18
  4. 4. 4I PROJECT: HEAD-MOUNTED DISPLAYS ADOPTION 18
  5. 5. 5I PROJECT: FROM ELECTRICITY USAGE TO NEW UI 18
  6. 6. 6I PROJECT: INVESTIGATING GESTURAL INTERACTIONS 18
  7. 7. 7I OBSESSION: “YOU ARE HERE” 18
  8. 8. 8I OBSESSION: TOUCH INTERFACES 18
  9. 9. 9I OBSESSION: KEYBOARD REPURPOSING 18
  10. 10. 10I OBSESSION: A PEAK INTO PEOPLE’S CREATIVITY 18
  11. 11. 11II ART/DESIGN PROJECTS AS WEAK SIGNALS 18
  12. 12. 12II ART/DESIGN PROJECTS AS WEAK SIGNALS 18
  13. 13. 13III ARTIFACT ANALYSIS 18
  14. 14. 14III ARTIFACT ANALYSIS > TEAR DOWN APPROACH 18
  15. 15. 15III ARTIFACT ANALYSIS (PROJECT WITH L.BOLLI) 18
  16. 16. 16 III ARTIFACT GENEALOGY TREES (PROJECT WITH L.BOLLI) 18DIRECTION PADS SHAPE EVOLUTION 1994 1996 1998 1987 1988 1990 1991 1993 1994 1995 2001 2005 1986 2001 19901982 1983 1983 2003 1986 1991 1995 1997 1998 2000 2005/6 2010 1983 1985 1990 1993 1995 1996 1998 2001 2006 2006
  17. 17. 17III ARTIFACT GENEALOGY TREES (PROJECT WITH L.BOLLI) 18
  18. 18. GAME PADS SHAPE EVOLUTION brick 18 III MAPPING SHAPE EVOLUTION (PROJECT WITH L.BOLLI) 18 mask 1991 1990 the original brick shape 2006 is deformated 1990 1995 1987 1994 1986 1994 1993 the “boomerang” shape leads to prongs affirmation 1985 1993 new geometric shapes 1998 1996 are added to the original brick to form bone-like pad 1983 1988 1983 2 prongs dog-bone 1982 1993 1990 1990 1995 1995 1997 1998 2001 2001 2000 2005 2005/6 1990 1993 the pads become full 3D shaped ergonomics objects 1994 1996 2006 the pads face becomes bigger and the prongs are 1998 integrated in the shape 2010 2001 1 prong 3 prongs round (remote) the brick is rotated 90° 2003
  19. 19. 19IV CULTURE: OBJECTS FROM SCIENCE-FICTION 18
  20. 20. 20IV CULTURE: IDIOM ANALYSIS 18 ...Ziploc Computing,digital oxytocin, foam hacking, KB10 rumour millun, ghost milk, Gameboy toting offspring, bluetopianism, USB inhaler, dumpster diving, Beta-knowledge, 10-15 Robot Dice, one time Console Cowboy, sensorslang, attaboy tokens, storybricks, epizoic media, electrocompatibility,information parkour, Placebook, Bitizen Configurator, code turgidity, smellavision-absence, inner- devicings, hypnagogic pop, blue-glow face, amplification probability, future-proof, avatar diameter, gonzo design, vocabugap...
  21. 21. 21V GREY LITERATURE, ESPECIALLY ABOUT FAILURES 18
  22. 22. 22VI TECHNOLOGY ADOPTION 18
  23. 23. 23VI TECHNOLOGY ADOPTION 18 quantity of users time s-curve (model of technology adoption)
  24. 24. 24VI WEAK SIGNALS: SPOTTING THE BEGINNING OF THE TAIL 18 “become attuned to things that don’t fit, things people can’t classify or will even reject” Paul Saffo “the future is already here, it’s just not evenly distributed” William Gibson
  25. 25. 25VI TRENDS: SPOTTING THE TIPPING POINT 18 weak signals: art, speculative design, sci-fi, ethnography, conversations with ‘experts’, extreme business press users bank report scientific press scientific literature (conferences), patents
  26. 26. 26VI TRENDS: SPOTTING THE TIPPING POINT 18 when things become serious statistics, ethnography, literature review
  27. 27. 27VI UNDERSTAND THE DIVERSITY OF USAGE 18 repurposing standard usage no usage (failure)
  28. 28. 28VII OUTCOMES: FRAMEWORK OR NARRATIVE 18 Mapping the design space Project conducted for Nokia research (drawings by Etienne Guerry)
  29. 29. 29OUTCOMES: LOW-FI PROTOTYPES 18
  30. 30. 30OUTCOMES: DESIGN FICTIONS 18
  31. 31. 31VII SPREADING THE MEME + STARTING THE CONVERSATION 18
  32. 32. 32SPREADING THE MEME: EVENTS/WORKSHOPS 18
  33. 33. 33SPREADING THE MEME: BOOK 18
  34. 34. THANK YOU MERCI GRACIAS DANKE GRAZIENICOLAS NOVAnicolas@nearfuturelaboratory.comwww.nearfuturelaboratory.com

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